-v
A NEWSFIELD PUBLICATION
No. 47 MARCH 1989
£ 1.25
NEW LOOK !
IT’S SO HOT YOU COULD
\\ jmm. FRY BACON ON IT
.
'
.
ZAK
MCKRACKEN
AND THE ALIEN do games
MINDBENDERS SET
THAN THIS?
ROCKET
RANGER
SAVE THE WORLD FROM
NAZI DOMINATION!
LED STORM
SIZZLING ARCADE ACTION
FROM US GOLD!
OVER 60 GAMES
REVIEWED! ■
INCLUDING . . .
i BATMAN ■ AFTERBURNER
R MENACE ■ SOLDIER OF LIGHT
■ ROBOCOP ■ SDI ■ TIGER ROAD
R WEC LE MANS ■ SUPERMAN
■ TV SPORTS FOOTBALL ■ DRAGON NINJA
■ R-TYPEi LAST DUEL
■ SPITTING IMAGE ■ MICKEY MOUSE
AND LOADS MORE!
DISCOVER ZZAPi’S BEST KEPT SECRET
LLOYD MANGRAM UNVEILED!
★ A REMOTE CONTROL BUGGY
★ A COMPLETE AQUARIUM (EH?)
★ LOADS OF HOTLINE PRIZES!
74470
72678
LAST DUEL™ The Golden Tribe of BACULA have overran the twin planet MU and taken captive the beautiful Princess SHE ETA. Few warriors survive and only one retains the courage and
willpower to face the awesome task ahead. Battle your way through six enemy occupied territories laden with traps, terror and gargantuan defenders, the like of which no earthly body has ever
set eyes upon. Your neutron powered car and galactic hoverplane provide speed and firepower, your nerve and skill offer the only hope of freedom for your beloved princess.
CBM 64/128 cassette/disk • Spectrum 48/1 28K cassette/disk • Amstrad CPC cassette/disk • Amiga disk • Atari ST disk
'
ENERGY
ENERGY
V. V«* JV I M*nv. <ut awioi CA
in nine distinct landscapes.
CBM 64/128 £9.99t£14.99d« Atari ST£19.99d« Spectrum 48/128K£8.99t£12.99d
TIGER ROAD™ An ancient tale from ancient China ... birth place of martial arts disciplines. As
Lee W ong you must halt the savagery of ruthless Ryu Ken Oh by overcoming flying Ninja warriors,
awesome dragons and acrobatic Sumo wrestlers to name but a few. You’ll need all your martial
arts training and skill with the spear, chains and sickle to seek out and defeat Ryu Ken Oh in a
furious and bloody battle with the scourge of the Orient.
Amstrad CPC £9.99t £14.99d Amiga £19.99d
Screen shots from various systems
hi at. one
no
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PLRYER j
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C TAITOCORP 1987
FLYING SHARK
COMPUTING WITH THE AMSTRAD CPC - "This is
an excellent game."
ACE — "Incredibly frustrating playable and
addictive:"
I-MjH i
AVAILABLE ON
frEg&tp jBESSE ' 1 r ^ fT*
AMSTRAD
COMMODORE
ALSO AVAILABLE OH
Imagine Software ■ 6 Central Street • Manchester M2 5NS • Tel: 061 834 3939 • Telex: 669977
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C TAITOCORP. 1987
5LAPFIGHT
COMPUTER & VIDEO GAMES - "Simple. Smooth.
Very addictive. A winner."
ZZAP "A superb arcade conversion and a great
shoot 'em up. This is one for the 2APPERS
collection."
C TAITOCORP 1988
RENEGADE
COMMODORE USER - "As conversions go this
still takes some beating - literally and
metaphorically."
YOUR SINCLAIR - "The graphics are so slick you
really feel you're part of an action movie rather
than just playing a game."
C TAITO CORP. 1987
ARKANOID
ZZAP 64 — "I thoroughly recommend Arkanoid -
for the simple reason that it's simply gorgeous
playing with it."
COMPUTER GAMES WEEK - "The take home
message is simple. You want a great arcade
game?"
RA5TAN
CRASH — “Rastan is slick and compelling".
YOUR SINCLAIR - "So another spanker from
Imagine. You'll be a fool if you miss it!"
C TAITOCORP: 1987
S i * 'X Jk jk ± j* >£
Zrnlrn 2. i#*** it, > VF ^ *
C TAITOCORP. 1986.
ARKANOID REVENGE OF DOH
AMTIX - "Excellent - can't fault it. A future
number one."
YOUR SINCLAIR - "Immensely impressive and
chronically addictive. A Classic."
B J ITi i
c TAITOCORP.
BUBBLE BOBBLE
AMSTRAD ACTION - "It's a cracker. Definitely a
game I should keep coming back to."
GAMES MACHINE - "Packed to the brim with
entertainment."
00 Otitic
C TAITO CORP
HC.OO '3*000
LEGEND OF KAGE
CRASH - "One I won't put down until I get
through to the next level."
V V V V V V V V V V V V V V V V V V Y V V V V V V V V Y V V V V V V V V V V V V V V V' V V V V V V V V V V V V V V V V V v’v V V V V V V V V V V V V V V V V V V V V V V V
ISSUE 47 MARCH, 1989
ONTENTS
■J. .
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■‘C* ^A»**
■ 4M
sJT /0#>5
VV1
,N#*J
: V>4
1 4 LED STORM
Cor! Is this like the arcade version or what? Lemme have another go! Zoooooom!
24 ROCKET RANGER
Thwart the Nazi terror and rescue scientists in the best Cinemaware game yet.
L_
Sr
32 BATMAN
Holy missing partner , Batman! Where's Robin? That silly man in those funny under-
pants stars in th/s brilliant game.
70 ZAK MCKRACKEN
Fancy meeting a two-headed squirrel? Ora couple of aliens with a dancing fetish? You
get a lot more besides when you pick up this corker . . .
79 TV SPORTS FOOTBALL
Hut! Hut! Hut! and no need to bust a gut - tackle, sprint and cripple your opponent
with a mere waggle of your joystick.
<
<
<
<
1 3 THAT NEW GADGI REVIEWS
STUFF EXPLAINED
That new gadgi reviews stuff is
explained.
COMPETITIONS
36 BLEEDIN' CRAZY COMP
You'd have to be crazy NOT to enter this
comp, because Titus are offering a bril-
liant remote control buggy!
54 WIN AN AQUARIUM!
Stock up with your own supply of under-
water lovelies, and win an aquarium to
put them in. Amazing.
0898 555081
Well, there's a ROCKET RANGER hotline
comp this month. Are there any more?
You'll just have to scan those review
pages to find out . . .
7 FAT EDITORIAL PARTS
The Big One re-explains the ZZAP! rat-
ingsand wibbleson as usual. I only read
this page for the games index, me.
8 THE WORD
So - want to know 1 0 things about Kati
'nygaaah waaagh' Hamza? Want to
know who signed Roger Rabbit? Want
to know whc> sgotthe licence to Moon-
walker ? Wonder no more, for the Word
tells all.
34 RROYD MANGLAM'S LLAP
Rroyd plints more of your news, views
and Barney McGrews, and reveals his
identity!!! Aaaaaagh!
39 THE SCORELORD'S CHICKEN
IN A BASKET
That evil Futhermucker, Mr S, rants,
raves, and slumps into intergalactic
apoplexy. No chickens are implicated.
41 Z-Z-ZZAPBACK
Wooo-eee-ooo! Maff and Gordo wibble
back through the shimmering mists of
time to Issue 22, and get slightly dizzy.
45 CHUCK VOMIT CHUCKS
VOMIT
How much vomit could a Chuck Vomit
chuck if a Chuck Vomit could chuck
vomit?
49 ME TIPS
Yaaay! The cap-less Rad Lad exposes his
most secret tips and does some rubbish
Frank Sidebottom impressions.
58 WALKER'S WOBBLY
Everyone's favourite programmer, Mar-
tin Walker, reveals more about his
game-thingy and tells you what he did
on his holidays.
61 BUDGET BITZ
Ye newlye desygned budgyte section
compresses 14 little things in small pack-
ages into four pages - and one Silver
Medal is bestowed!
66 CLASSIC COMPUTER COCK- '*
UPS
Ha! Bet you think you're really smart,
don't you? Well, compared to some of
the people in this section, you're Eins-
tein.
95 KEN'S FISH BITZ
Our resident sub-aquatic megastar
guides you through his private plastic
castle full of fishy chat and aerated
results.
96 GADGI PREVIEWS
Another new-look section. Maff gets
held to ransom, so the star-gazing falls
down to the fat man - and what games
he has to reveal! Can you wait? Yep, so
can I.
EDITORIAL 47 Gravel Hill, Ludlow, Shropshire SY8 IQS S 0584 585{/2/3 Editor: Gordon Houghton Assistant Editor: Kati Hamza Staff Writers: Matthew Evans, Lloyd Mangram Designer: Mark Kendrick Senior Designer: Wayne Allen
Assistant Designers: Melvyn ‘The Mel’ Fisher, Yvonne Priest Editorial Assistants: Vi v Vickress, Caroline Blake Contributing Writers: Mel Croucher, Martin Walker Photography: Cameron Pound, Michael Parkinson PRODUCTION 1/2 King
Street, Ludlow, Shropshire SYS 1AQ S 0584 5851/2/3 Reprographics/Film Planning: Matthew Uffindell, Ian Chubb, Robert Miilichamp, Robert ‘The Rev’ Hamilton, Tim Morris, Jenny Reddard Publisher: Geoff Grimes Production Manager:
Jonathan Rignall Editorial Director: Roger Kean Advertisement Director: Roger Bennett Advertisement Manager: Neil Dyson Advertisement Assistants: Andrew Smales, Sarah Chapman Assistants: Jackie Morris, Lee Watkins @0584
4603 0584 5852 MAH ORDER Carol Kinsey SUBSCRIPTIONS Denise Roberts PO Box 10, Ludlow, Shropshire, SY8 1DB Typeset by the Tortoise Shell Press, Ludlow. Colour origination by Scan Studios, Wallace Road, London N1. Printed in
England by Carlisle Web Offset, Newtown Trading Estate, Carlisle, Cumbria CA2 7NR- a member of the BPCC Group. Distribution by COMAG, Tavistock Road, West Drayton, Middlesex.
COMPETITION RULES The Editor’s decision is final in all matters relating to adjudication and while we offer prizes in good faith, believing them to be available, if something untoward happens (like a game that has been offered as a prize being scrapped) we reserve
the right to substitute prizes of comparable value. We’ll do our very best to despatch prizes as soon as possible after the published closing date. Winners’ names will appear in a later issue of ZZAP!. No correspondence can be entered into regarding the competitions
(unless we’ve written to you stating that you have won a prize and it doesn’t turn up, in which case drop Vivien Vickress or Caroline Blake a line at the PO Box 10 address). No person who has any relationship, no matter how remote, to anyone who works for either
Newsfield or any of the companies offering prizes, may enter one of our competitions.
No material may be reproduced in part or in whole without the written consent of the copyright-holders. We cannot undertake to return anything sent into ZZAP 1 - including written and photographic material , hardware or software - unless it is accompanied by a suitably stamped, addressed
envelope. Unsolicited written or photographic material is welcome, and if used in the magazine is paid for at our current rates. Ken The Fish appears courtesy of Ken The Fish, except when he doesn't.
B <>' «'■
f A . •
. A ‘ ‘ INS
ISSN 0954-867X
©ZZAP! 64 Ltd 1989
COVER DESIGN & ILLUSTRATION BY OLIVER FREY
NEWSFIELD
A NEWSFIELD PUBLICATION
SoNGt (2£A
ZZAP! MARCH 1 989
"\ v '^ A b v>
W\Xo *
Two freedom fighters lost in eight sections of a deadly galaxy are a lone
force, their own control and determination are the only things standing
between them and oblivion.
Featuring eight levels of frantic shoot 'em up game play with stunning
and original graphics, animation and superlative music and sound FX - it's
an eye and ear shattering experience!
CBM 64/1 28
Cassette: £9.99
Diskette: £12.99
Coming soon for the ATARI ST and AMIGA
" Eight beautifully defined horizontally-scrolling levels . . . it's a mega-game" zzapi
Thalamus, 1 Saturn House, Calleva Park, Aldermaston, Berkshire RG7 4QW ® (07356) 77261
Don't miss out on
QokCRusf^ II
... or you'll hate your-
self. On four specially
selected copies of ARM A-
LYTE is a secret code - if
your copy of Armalyte
has the 'gold' code you've
won a fabulous Eye Of
The Storm plasma globe.
Four 'Yellow' coded
copies could win you a
super prize too!
This new gadgi ZZAP!
stuff an' all that
This month we've all had a wash
behind the ears and got those
spongy, cheesy bits out from
between our toes. In other words,
before you think I'm a complete 'n'
utter nutter, we've had a redesign of
the mag.
Just about every section has
changed slightly, but a few areas
have changed in a BIG way. First off,
the ZZUPERSTORE now has a new
look (a perm and blow-dry followed
by a facial scrub); secondly, and more
importantly, we've also got
ourselves a new Tipster-that scruffy
pseudo-Scouser ('he's really
rubbish') Maff Evans now controls
METIPS. Crap name, eh? Well, it suits
him. Then there's the previews,
which are a bit more snazz an' all
that an' everyfin'.
Most importantly, though, there's
the change to the games bits. There's
a whole page devoted to the new
reviews (pi 3) - we've got one or two
new features designed to give you
more information and a better
reviewing system than before. But,
since we haven't explained just what
our ratings mean for a while now, I
think it's time we did. So, here
goes . . .
PRESENTATION
This covers all aspects of the program
apart from the game itself: packaging,
instructions, loading system, on-screen
presentation, control method and
options. Is it a crappy box with shoddy,
brief instructions, no on-screen aids and
no options, or is it a biq-boxed product
with a 100-page novella, brilliant screen
detail, a two-player option and a
highscore table?
GRAPHICS
Easily explained. How impressive are the
screen graphics -large, colourful and
detailed with neat scrolling? Is the
animation smooth? How much variety is
there? Our mag photos should tell you
some of these points, but this category
will tell you whatyou can'fseefroma pic.
SOUND
Is it exciting, effective, atmospheric,
varied -or just simple and repetitive? Are
there music and sound FX; is there
speech? Is it technically brilliant? Above
all, do the music/sound FX enhance the
game or detract from it?
HOOKABILITY
As we explained way back in Issue 1 of
ZZAP!, this is a cross between playability,
addictiveness and hqwthe game feels. If
this mark is low, it could means that
there's a clumsy control method, or loads
of instructions to plough through, or lots
of puzzling; if it's high it's instantly
addictive and incredibly easy to get into.
A low hookability rating doesn't
necessarily mean a bad game.
INSTABILITY
The depth of a game, which, to some
extent, takes into accountthe Hookability
rating. Does it have loads of levels or
screens? A game with loads of screens
that's unaddictive scores low in both
categories; one which is difficult at first
but has plenty of depth scores low on
Hook but high on Instability; one which is
compulsive but is quickly solved scores
high on Hook and lowon Lastability. Easy,
eh? Please yourself, then.
OVERALL
The key mark: not an average of the
previous five ratings, but the reviewers'
personal rating of the game as a whole,
followed by a comment in summary. It
also incorporates the value of a game - a
Sizzler at £9.99 might notstill bea Sizzler
at £14.99...
And that's about it for this froody
and frozen March issue. Watch out
for the word 'gadgi ' - it's a bit
contagious around here at the
moment. Does anyone know what it
means?
/frrtkzr
Gordon Houghton
| A The ZZAP! team and plant get at Maff. From the left: Katl ‘Waaaagh’
Hamza-creature, Art Director and general Zany Man, Mark Kendrick, Maff
‘Rubhish* Pvans I InvH /with nanor hon) anrl Cat /lit ftnrrln
a Aner an unresoivable disagreement over editorial content on the results
page, Gordon resorts to stuffing Ken down the toilet
AFTERBURNER 78
BATMAN (S) 32
BETTER DEAD THAN ALIEN 87
CAMELOT WARRIORS 61
CIRCUS GAMES 83
CIRCUS GAMES (Amiga) 83
CUSTODIAN (Amiga) 19
DOUBLE DRAGON (Amiga) 84
DRAGON NINJA 26
GALACTIC CONQUEROR (Amiga)
19
GHOST HUNTERS 61
GOLF MASTER 64
GRIBBLY'S SPECIAL DAY OUT 62
HELLBENT (Amiga) 74
HEROES OF THE LAN (Amiga) 72
JET BIKE SIMULATOR 72
JOCKY WILSON'S DARTS
CHALLENGE 64
JORDAN vs BIRD 20
LAST DUEL (Amiga) 30
LED STORM (S) 14
LED STORM (Amiga) (S) 14
THE LEGEND OF BLACKSILVER 45
MASTERBLASTER 63
MENACE 20
MICKEY MOUSE (Amiga) 30
NO EXCUSES (Amiga) 84
OPERATION HORMUZ 17
OPERATION WOLF (Amiga) 76
PASTEMAN PAT 62
PETER PACKRAT 63
POWERPLAY HOCKEY 16
PURPLE SATURN DAY (Amiga) 76
QUESTRON II (Amiga) 46
ROBOCOP 69
ROCKET RANGER (S) 24
ROCK 'N' BOLT 64
R-TYPE 73
SDI 21
SOLDIER OF LIGHT 86
SOLDIER OF LIGHT (Amiga) 86
SPACEBALL 78
SPACEBALL (Amiga) 78
STARRAY 82
STEEL 61
SUPER HERO 64
SUPERMAN 82
SUPERSPORTS 27
SUPER STUNT MAN 62
TECHNOCOP 31
TECHNOCOP (Amiga) 31
TERRAFIGHTER 62
THUNDERBLADE (Amiga) 74
TIGER ROAD 85
TIGER ROAD (Amiga) 85
TKO 16
TV SPORTS FOOTBALL (Amiga)
(S) 85
SPITTING IMAGE 77
SPITTING IMAGE (Amiga) 77
WEC LE MANS 33
ZAK MCKRACKEN (S) 70
ZAK MCKRACKEN (Amiga) (S) 70
ZAMZARA (SM) 63
ZZAP! MARCH 1989 1
c^TS'TP'ct'O D , N rC
. -
Dominic and Mark, collectively known as Domark, have announced a
neeeewwww label called Tengen. What does it all mean? Well, it’s like
this . . .
Them two people have acquired exclusive rights to produce home
computer versions of them Atari coin-ops - you know the ones we mean,
games like APB, Xybots, Vindicators, Dragon Spirit and Toobin’.
That last one is a particular favourite of Maff and Gordo’s - we couldn’t
get them off it at the PC Show - and shouldn't provide too much trouble to
b r^ a T y h f r ''ert'“ l| y-scrolling shoot ’em up in stripy
trunks and rubber rings. The only difference is, the screen scrolls down
rather than up, as you pass through loads of
with horrible beasties ai *
bank . . .
Until we review them,
er . . . ready. Sorry.
5 $ ' Wm
- - I I I
sSm
WHO'S
WALKING ON
THE MOON?
There's this bloke, right, and he
had this album that sold
40,000,000 copies. He f s won 8
Grammys and actually received
an award from Ronnie 'Bonzo'
T^y To i\a* Co.
Reagan for his many
achievements. If you haven't
guessed who he is, have a
_ ■ • a ■
Farley's rusk and go back to bed.
Still here? OK tnen, we might
as well tell you that the man is
Michael Jackson and those
f roody folk at US Gold have got
the rights to make a game based
on his film, Moonwalker. And
that's it, really. Is that big news
or is that big news? Please
yourself, then.
NEURAMIGAPUNK
Remember that brilliant Cyberpunk
Interplay/EA game, Neuromancer, which
got 84% last ish? Well, Amiga owners
rejoice, for this pic 'ere is a screenshot of
the Chiba City classic on yourmachine.
Ooooh! You, too, can now dip into that
plate of synth-spaghetti, try and find
your Deck and hack into Cyberspace!
You, too, canwonderjustwhatthehellis
going on, and feel really big-headed
when you find out the answers . . .
Pull off those mirrorshades and watch
out for the review - soon !
8
ZZAP! MARCH 1
WHO SIGNED ROGER
RABBIT?
Activision did, that's who. They've taken three scenes from
the film and turned them into sub-games: take a ride
through Hollywood with Benny the Cab in an attempt to
save Jessica; face the dangers of the Ink and Paint Club and
that bloody huquge gorilla; finally, biff them weasels at the
Gag Factory in a battle of jokes - to the death! What's it all
gonna cost? £24.99 on the Amiga - available RIGHT NOW!
But watch out, all you 64 owners, because an 8-bit version
is due out soon . . .
Keep an eye out for it - p-p-p-p-p/ease/
Tne second big item of news from Activision is their
conversion of the brilliant Sega coin-op. Time Scanner, due
for release in April. This is pinball with a difference: four
levels, each divided up into two screens, entry to the next
only available by a woo-eee-ooo, TIME TUNNEL! The four
levels are, just for your information. Volcano, Saquarra,
Ruins and Final. Them Activision people have also added a
special bonus screen ~ a completely new Breakout game. So
you wanna know the prices, huh? C64: £9.99, £14.99; Amiga
£24.99 . . .
Just a quickie, this news piece. All you real
men out there, who think the computer
industry too often falls victim to blatant sexism
in software or in advertising, this is for you.
The Organisation Against Sexism in
Software (OASIS) provides a monthly mim-
mag which includes views, news and letters
ads to games, and from computers in schools
to the mags themselves. There’s a cost,
though: £3 for a yearly membership, £1.50 for
6 months, or 50p per issue.
For details, write to Sandra Vogel, 3 Alden
Court, Stanley Road, Wimbledon, LONDON,
SW198RD. Think about it!
10 THINGS YOU DID1
KNOW ABOUT KATI H.
just who does this madcap, zany,
completely hatstand creature think she is?
Why does she wear those skirts? Does she
think she's a girl or something? And is there
any cure? Well, let's face it, there's
something inexplicably different about her
— 10 things, in fact, that our useless team of
rubbish investigators have unearthed from
the refuse tip of sordid computer
itf-h. .malicm
;
Kati once had a fight with a pound of bacon — after
ten rounds, the bacon won on points. Since then, she
has been a vegetarian.
★ Our far out girly opinion merchant cuts the heads
off dogs, puts them on spikes and feeds them to the
pigeons which hang around ZZAP! Towers.
Then she cuts the heads off the pigeons and feeds
them to Maff.
★ The one they call 'stupid' once tried to add up 2 + 2
-and got 1,893,465!!!!
& Kati is a girl (ie, one of them things that's different
from bovsl
i rum uuysy.
★ The offensive Hamza creature is often seen hanging
around Ludlow's vast Roman sewer-system, counting
the number of dead rats and faeces that float by.
Kati Hamza's name rhymes with the words 'Fatty
but she isn't fat in any way (unlike the
Candidate for the looniest name of tf
Psygnosis. Wait for it . . . Captain Ft
Trons . Right on. Anyway, it features i
action, a split-screen view, 22 levels
This press release that we ’ave ’ere s
it’s ‘so gripping that playing it had to
Pwpsis office or they’d never hav<
Much the same thing happens in the
There is some good news, though.
Amiga at a sr.ippety-dippety £14.96.
price! (News piece is drowned bytur
Hamza
Editor)
I ★ If you rearrange most of the letters in K
name, you get the anagram, 'Ha! I am Tarzan
☆ Kati's previous boyfriends include
Telegraph-Pole, our own Ken D Fish I
Smailbottom.
★ Kati's favourite joke is 'Why did the koala
out of the tree?' but she's never remembi
punchline!!
VOTE FOR THE BEST IN 1988
Computer Leisure
Awards
For the first time ever, you will be able to join with the readers of many other British
magazines to decide who and what was best in 1988. Awards will be made to software
producers resulting from your voting through, this, your own magazine, for what you
considered to be the best games you have played on your
computer during the past year.
Many other magazines are carrying this voting form. It means the results will truly be
democratic, and therefore really mean a lot to those who receive them.
The votes will be collated by an independent company, to whom you should post your
voting form, and the awards will be presented at the Computer Leisure Industry's 'get
together' — Computer Arena — in March 1989.
So, simply fill-in the voting form below, cut it out (or photocopy it) and send it to:
GAMES OF THE YEAR
MICHAEL BAXTER
SOLUTIONS PR
2 WELLINGTONIA COURT
VARNDEAN ROAD
BRIGHTON BN1 6TD
I COMPUTER LEISURE AWARDS 1988 VOTING FORM
■ Closing date 25th Feb ’89
1) Please tick the computer format you are voting for:
■ AMIGA
- AMSTRAD CPC Q
J ELECTRON Q
■ COMMODORE 64/128 \2
I PC COMPATIBLES Q
| ATARI ST [2
I . SPECTRUM □
2) Please name your choice of best 'game (from the format ticked above) of 1988:
1. Best ARCADE game
2. Best ADVENTURE game
3. Best STRATEGY/WAR game
4. Best MUSIC with game
5. Best USE OF GRAPHICS
Name ....
Address
3) Please state what you consider to be the BEST
GAME OVERALL of 1988:
4) Which Software House do you choose as being the
most consistent in producing high quality
computer games during 1988:
Postcode
L
J
THE ULTIMATE BACKUP CARTRIDGE GOES ONE BETTER...
NOW
Reloads an average
BACK-UP in
6 Seconds!!
UPGRADE INFORMATION
Mk IV Professional to Mk V Professional - just
send £9.99 & we will send you a new Mk V
Operating System Chip for you to just plug in!
Mk IV (Standard) to Mk V Professional - send
your old cartridge plus £15.99 & we will
upgrade it (allow 14 days).
WHAT THE REVIEWERS SAID
“I’m stunned, amazed and
totally impressed. This is
easily the best value for money
cartridge. The Cartridge
King!”
Commodore Disk User
ALL ORDERS NORMALLY DESPATCHED WITHIN 48 HRS
HOWTO
0782 744707
24hr Credit
Card Line
Send cheques/POs made
payable to
"Datel Electronics"
UK ORDERS POST FREE
EUROPE ADD £1
OVERSEAS ADD £3
DATEL ELECTRONICS LTD., FENTON INDUSTRIAL ESTATE
GOVAN ROAD, FENTON, STOKE-ON-TRENT. ENGLAND.
FOR CBM64/128 HAS ARRIVED
EVEN MORE POWERFUL, MORE FRIENDLY Si NOW EVEN MORE FEATURES.'
ALL FEATURES AVAILABLE TO TAPE OR DISK
USERS.
ACTION REPLAY Mk V differs from all other cartridges because it combines
an 8K RAM with a FULL 32K operating system ROM. That means that ALL features
are INSTANTLY AVAILABLE AT ALL TIMES.
WARNING!! Other systems use outdated technology which severly limits
performance. Action Replay's state of the art hardware gives you MORE POWER,
MORE SPEED, MORE FACILITIES than any other cartridge. There really is no
comparison. Here are just some of the features...
✓ TURBO RELOAD Action Replay Mk V has 2 unique Turbo Loaders • "Ramloader"
& "Warp 25". Both work at up to 25 times normal speed! ✓ PRINTER DUMP freeze
any game & print out the screen. ✓ PICTURE SAVE save any HiRes multi colour
screen to disk at the push of a button. ✓ SPRITE CONTROL full range of controls
with 64K operation. ✓ POKEFINDER GENERAL an automatic infinite lives
generator!
✓ SUPER COMPACTOR ultra efficient program compaction techniques. / TEXT
SCREEN EDITOR modify the text screen on a frozen program. ✓ SUPERFAST
DISK OPERATION load 200 blocks in just SIX SECONDS. / MORE TAPE
FACILITIES you don't need a disk drive to use Action Replay. / TOOLKIT
COMMANDS full range all at the press of a button. ✓ FULLY INTEGRATED
OPERATION with onboard custom LSI LOGIC PROCESSING CHIP.
✓ CENTRONICS INTERFACE for parallel printers. / PROFESSIONAL MACHINE
CODE MONITOR Full 64K monitor available at all times with full range of
commands.
ARV 2
— —
1 TOTAL BACKUI
> POWER 1
The most powerfull backup system ever devisee
Freeze at any point. Just press the magic butt
□ TAPE TO TAPE □ TAPE '
□ DISK TO DISK □ DISK 1
VERY fast & efficient program compaction. Sing
disk or tape. Backups turboload INDEPENDEN1
ing" or user knowledge ri
THE PROCESS IS AUTOMATIC - JUST GIV
i. Unstoppable freezer system.
:on to backup your programs.
TO DISK □
O TAPE □
;le part save at TURBO speed to
rLY of cartridge. No "program-
equired.
E THE BACKUP A NAME.
PERF<
Action Replay has an unmatc
Replay, if you don't find our
3RMANCE PROMISE
:hed range of onboard features. When you buy Action
claims to be true, then return it within 14 days for a
full refund.
GRAPHICS !
SLIDE SHOW. View you
BLOW UP. A unique utilitj
blc
SPRITE EDITOR. A comple
MESSAGE MAKER. Takes y<
or captured with Action 1
O
SUPPORT UTILITIES DISK
r favourite screens in a slide show type display.
r to allow you to take any part of of your picture &
>w it up 'to full screen size.
ite sprite editor helps you to create or edit sprites.
>ur favourite screen created with a graphics package
Replay & turns it into a scrolling screen message
complete with music.
NLY £12.99
NOTICE
DATEL ELECTRONICS Lt<
products to reproduce cop*
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: 1988 COPYRIGHT ACT
d. neither authorizes or condones the use of it's
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Oi! Listen 'ere you lot! After 47 issues of your
favourite Commodore magazine, we thought it
was time we slapped the chicken entrails onto the
ouija board and re-examined our reviewing
system.
What you'll see in this month's reviews is the
result of a bag of peanuts, some manic text coding
and lots of putting hands under chins in classic
'thinker' pose. We hope you like it — but if there's
anything you find particularly repulsive and you
can't sleep at night because of headaches and
nausea, write into Lloyd and we'll see what we can
do. It's your magazine an' all that an' everyfin' — so
don't go throwing up on our account.
(■•^Comprehensive reviews: ail 3 reviewers play every game
extensively each month, even when there are only 2 comments, so
you can be sure of getting a fair and honest set of opinions.
^m*AII the latest games and biggest names - and we all argue
about exactly what marks they should be given. In fact, Maff has still
got his arms and legs in plaster after Issue 46's 'discussions'.
^*^Reviewers who are all mad about games. They're also all mad.
■^^Fax boxes, giving you info about the game, its programmers,
technical details and stuff like that; you also get a mixture of daft and
usefu l captions.
^“The conversion factor: a rating for coin-op conversions.
•■^Ludlow's most famous fish (Ken).
Proper budget reviews- not some piddling round up: we realise
how important budget stuff is, so each game has a colour screenshot
and an extensive summary.
•^Update boxes - so that you know just where your version
stands.
*^^0898 competitions -you can win mega-amazing prizes just by
picking up the phone and answering some easy-peasy questions.
Oooh!
CONVERSIONS
You'll probably get used to this
logo very quickly-there's a lot
of it about (oo-er, etc).
Basically, we get the arcade
licence in and we judge just
how good it is as a conversion.
Don't go thinking this mark
will reflect the overall mark,
though, mister -oh no. For
example, if the coin-op parent
was a rubbish game and the
conversion accurately reflects
the gameplay, it'll get a high
conversion factor rating but a
low overall mark. Easy, innit?'
Like riding a bicycle with two
wheels and a couple of
stabilisers on the back.
VERSION UPDATES
Even if you don’t have an Amiga,
you’ll want to know if a particular
game is coming out on the 64 - and
vice versa. Well, fret not thy cross-
gartered stockings, for, wherever it’s
relevant, there’ll be a 64 or AMIGA
UPDATE box to tell you just when and
where the corresponding version is
coming out, and the chief differences
we anticipate.
If there’s no box, you can safely
assume there are no plans for a
conversion at present.
Even if you don’t have an Amiga,
you’ll want to know if a particular
game is coming out on the 64 - and
vice versa. Well, fret not thy cross-
gartered stockings, for, wherever it’s
relevant, there’ll be a 64 or AMIGA
•^Reviews of pre-production or unfinished copies, unless we've
got the permission of the software house involved.
^^■^Black-and-white photos of games - you pay £1.25 for the
magazine, so we think you're entitled to reviews in colour.
^“Recipes, car mechanic tips, nude photographs (excluding fish)
and D erek Batey.
Business software. Yeuch. Boring stuff, that.
^^■•Paul Glancey. Sorry, he's gone.
So what are you waiting for? Grease those porky
fingers and turn the page!
THE PERCENTAGES
A GOLD MEDAL. Any game
awarded this is either state of the
art, the best game of its type, or
original and incredibly addictive.
It's rarely awarded - so miss Gold
Medals at your peril!
90 - 96 %
A SIZZLER (or, for budget games, a
Silver Medal). Slightly more
comrjion, and awarded to any
addictive and enjoyable game that
we think is a 'must buy'.
70 - 89 %
Games awarded percentages in
this bracket are usually very good
but lack something - that spark of
originality, addictiveness or
lastability - which would give
them Sizzler status. Definitely
worth checking out, though.
40 - 69 %
Games which range from the
mediocre to the 'near misses'. Still
worth a look in many cases.
10 - 39 %
Only buy if you're a real fan of this
type of game; otherwise, steer
clear!
below 10%
Oh dear. Pure tackiness - only
worth looking at if someone else
has bought it, and then laughing.
all percentages take into
account the value of the
product - a very good
game at £2.99 will get a
higher percentage than
one for ten quid.
ZZAR! MARCH 1 989
1 3
1 11
I
II
i
I
•Vrooom! Vrooom! SCREEECH! Blast into the best race game since Buggy Boy
Go!/Capcom, C64 £9.99 cass, £14.99 disk; Amiga £19.99
►
Didn’t
quite
make it
to the
end of the
first level?
That’s
paaathetic!
( 64 )
All you have to do is negotiate your
fab machine across terrifying city
terrain, coral reefs, precipitous
I f anyone out there’s a Spy
Hunter freak (like me) then
get on your running shoes and
sprint down to your local soft-
ware shop right away - this
game is definitely for you. It’s
not just incredibly playable -
it’s got loads and loads of
extras (frogs, bullying jugger-
nauts, canyons, energy pods)
which give all that mega-
playability an even more excit-
ing edge. The Amiga version’s
slightly more faithful to the
coin-op but I’ve got a real soft
spot for the 64. The full-screen
parallax scrolling, really bril-
liant soundtrack and totally
absorbing gameplay make this
my fave game of the month.
Basically, whichever com-
puter you’ve got, the message
is this — do a headstand on a
E ver since you were a piddling
little space cadet in short
skin-tight trousers and a
latex balaclava hat, you’ve had
one really special dream.
Remember those jerks who say
you don’t dream in colour - well
they’re wrong. This dream comes
in glorious MGM technicolour, in
colours so bright and strong you’d
have to be a blind pygmy hippo
with a bucket over its head to miss
’em. It’s big, it’s red, it’s got shiny
black wheels, it goes like a dream
and it’s mega ... no . . . ultra
cool.
Course, a car that sophisti-
cated, with Laser Enhanced
Destruction (LED to you, mate),
self-opening ashtray, electric
toothbrush, aftershave and travel
Scrabble don’t come cheap. It
comes dead expensive, actually,
and you (humble, hungry, two-bit
parking attendant) haven’t got the
dosh.
Or that’s what you think.
Yeah well - one bright, sunny
day, a fat fairy godmother with a
big cheesy grin and horrible yellow
teeth, comes lolloping into your
life, hands you a half-eaten ham-
burger (no pinching), waves her
wand, grabs the hamburger back,
and lollops off - leaving a brand,
spanking, shiny, fantastically
trimmed, lean, clean firing
machine in your life. It’s even got
furry dice.
Next thing you know you’re pit-
ting your wits against the smooth-
est, coolest, least clean-shaven
dudes in town in the LED Storm
Sky City race. Brrrroooom!
As everybody worth their latex
balaclava knows, this is THE race
of the season. Survive all nine ver-
tically scrolling levels and you’re a
well-hard, mega-man with pots of
money who never needs to spend
another day parking cars in his life.
▼ Oooh - aren’t those purply bits nice? Don’t feel tempted to drive
into them, OK? (Amiga)
▼ Looks like someone didn’t have lunch for about 1 0,000,000 years,
doesn’t it? (Amiga)
T here I am minding my own
business and thinking
things like ‘I wonder if the next
Capcom conversion is goingo
be as good as . Bionic Com-
mando’ and ‘I wonder what I’ll
have for tea’ or ‘When are’ . . .
(get on with it, Maff - Ed) and
that sort of stuff, when LED
Storm comes along and I’m
glued to my chair for a couple
of hours ’cos I refuse to play
anything else. Both versions
really capture the brilliant
atmosphere of the coin-op, the
sound just blows you away
and the gameplay is more
addictive than a crateful of
cherry cokes on a dead hot
day. If you want to do yourself
a favour, get this NOW.
mountain roads and devastatingly
devious desert terrain.
If you wanna win (and boy, do
you want to win) you’ve got to
make sure that you grab all the
energy bonuses, fuel canisters
and invulnerability capsules .
and avoid all the
juggernauts, pesky Jfl
frogs (frogs?) that try 4
to explode you, push M
you off the highway or
slow you down. x j||
Oh yeah - and if
you don’t jump to ■;
avoid those gaps ’SB;
and canyons slap,
bang in the middle
of the track, you’re "
dogmeat. Right? ^
79% PRESENTATION T9%
Clear on-screen presentation, course map plus loads of tunes
and high score table,.
86% GRAPHICS 80%
Full screen and parallax scrolling on the 64. Excellent use of
colour but jerky horizontal scrolling on the Amiga,
94% SOUND 90%
Amazing series of synthesised title, high-score and in-game
tunes on both versions.
94% HOOKABIUTY 94%
The fast-paced action means it's immediately gripping and
instantly playable.
90% LASTABILiTY 90%
There are nine levels so there’s more than enough incentive to
keep that joystick good and hot..
Y aay! Get into some
leather, rip up the road
and have a fabbo, triff ’n* brill
time. This has to be one of the
fastest, most unusual and
dead addictive racing games
I’ve seen in ages. The graphics
really capture that sense of
racing up the highways, over-
taking everybody, shouting
really naff things and not giv-
ing a monkey’s whether any-
body gets out of the way.
There are loads of clever little
touches like having to waggle
your joystick to get those
croaking froggies off your
bumper and the music on both
versions (especially on the 64)
is absolutely brill. Unless you
want to miss out on a stonking
good time, get this NOW.
94>°/o OVERALL 92%
Easily one of the most playable racing games ever, and a top
quality conversion.
A tjjis isn’t the dhfyprecaH$>us x
% te^£ mentvciiMI have i n the first
leveTflVkfaP 0m w $4 * )
HEM THERE TRA'
LEVEL 1 - ^.APITAkffrY 1
Sky-High r^teltetfSr flyover with
dahgerous gapffv
ttva r- nei wood city
RflSPpSesert landscape opening
jjmo treacherously narrow valleys.
IS. \ i
LEVEL 3 - CORAL SEA V
Track over a massive c6rai reef
Coral monsters and gaps.
LEVEL 4 - BIG CAVE TUNNEL"
Deep inside all uge cafCem. Juqqer
neats apcfbreaks inLhe track.
LEVEL 5 - RUINS DESERT
&e ca reful to follow the pamhAvoi d
LEVEL 9 - SKY CITY
The finMfmontier - under cov
clouds. i
POWER PIAY HOCKEY
Electronic Arts, C64 £14.95 disk only
G
et into your helmets and
shinpads, peeps, ’cos a
match that’s gonna give a
whole new meaning to the cold
F
Cor do
I’m far too bulky to
be an Ice „
player myself, but
I’m not averse to a
bit of puck and
bully in comfortable armchair
mode. Anyway, I think I would
have enjoyed this a lot more if
the control method had been
slightly more versatile. Most
decent team sports sims let
you switch control between
the different players - I can’t
really see why you should
leave that out of an ice hockey
sim. It’s not that easy to get to
grips with the shooting con-
trols either - dead annoying
when you’ve got a computer
opponent really into scoring
Only for really dedi-
cated sport fans who shout
‘ugga ugga* a lo
_
ta«§iM§
1 6
war is about to begin. Yup, the US
of A and the USSR are about to
take on one another on in the ice
hockey challenge of the year. Da-
daaa . . .
Hold it! Don’t start trying to bully
off right away. Pick the number of
players, team size (one-on-one or
▼ Jolly hockey sticks, what? Nope - a group of macho tough guys
grunting and slap shooting
hoc-
Er . . .
then
exactly
the world’s greatest ice hoc-
key sim - it’s just average,
really. Whaddya mean , you’re
all going to shout, aren’t there
loads of options? Well yeah,
there are loads of options but
what really counts is the
gameplay - and that’s not so
hot when you can’t switch
players, when some of the
passing and shooting controls
are far too awkward and you
move a tad-ette too slowly
around the screen. Still, if
you’re getting this for the two-
player game you might
squeeze a bit of fun out of it -
just not as much fun as you
might have had. Aaah, what a
shame!
five-on-five) and length of match
first. Ready?
Right then -you’re on a horizon-
tally scrolling rink, you can try wrist
shots, slap shots, faceoff, drop
passing, body and poke (oo-er)
checking. There are penalties for
roughing and crosschecking, icing
and offsides. In the five-a-side
game, you have the chance to
Accolade/Electronic Arts,
C64 £9.95 cassette,
£14.95 disk
H e flies like a butterfly and he
stings like a bee - he’s the
greatest. There’s ain’t never
gonna be no more Muhammed Ali.
Or is there? If you fancy chang-
ing a bit of history, you can pit
yourself against a mate or take
part in the computer controlled
championship right to the final title
fight.
In championship mode you pick
your fighter from a team of four
eyebrow bashers (if one gets
is divided into two halves to give
the first person perspective of
each fighter. You see your oppo-
nent’s head and shoulders only
Simulating boxing without including a ring, a referee
or even the boxers’ legs - doesn’t sound overly
promising and erm . . . well, it isn’t really. The
graphics look very nice but the boxing itself is really
basic. You don’t need much coordination to throw a
few punches at a static face and the whole idea of timing them is
made pretty ridiculous by the fact that you’ve got to keep switch-
ing you attention to different halves of the screen. Unless you’re
a really die-hard boxing fan, I’d think twice about buying this.
knocked out you keep on boxing
until you run out of men). For the
hot heeled action itself the screen
▼ Fancy a red nose and a black eye for Spring? Then check out
Accolade’s TKO
ZZAP! MARCH
You’ve got to
admit, this is a
pretty unusual
way to stage a
boxing sim and as
far as the graphics go, it actu-
ally seems to work. Fists come
towards you out of the screen
and you can see exactly what
sort of effect your punches
have had on the other bloke.
Trouble is, the gameplay just
doesn’t match up to any of
that. Because it’s literally head
to head, there’s very little skill
involved: no matching your
movement with your strokes,
just plain old waggling the
joystick around and pressing
fire. Make sure you know what
you’re getting before you buy.
switch between three different
teams of players (with different
strengths and weaknesses) at any
time. You always control either the
goalkeeper or one other player.
Got that? Right then, get mean,
get lean, get out there and GET
GOING.
PRESENTATION 76%
Two-player game, three diffi-
culty levels, two different game
options, period stats screen and
Gorbachev (?) poster.
GRAPHICS 57%
Fairly well-defined sprites skate
around a slightly jerkily scrolling
rink.
SOUND 43%
Simple, puck, puck sound
effects and the odd victory jingle.
HOOKABILITY 50%
Awkward controls are more than
likely to put you off.
LASTABILITY 52%
Once you get the hang of it, you
might find a bit more to enjoy,
particularly in two-player mode.
A well-presented but techni-
cally limited ice hockey sim.
(though there is a mini overhead
view) and select your punches
using the joystick.
Points are awarded for number
and success of punches thrown
and unless there’s a TKO (techni-
cal knock out), a display at the end
of the fight shows how the deci-
sion was awarded on points. If
both players get the same points,
the winner is the guy who was
highest on style. Far out, eh?
PRESENTATION 77%
Two-player game, very informa-
tive manual and plenty of info
screens.
GRAPHICS 76%
Bold, well-defined boxers,
smooth 3D effect punching
action.
SOUND 49%
Title and victory tunes plus basic
biff effects.
HOOKABILITY 64%
Once you’ve read the manual,
it’s easy to get the hang of this.
LASTABILITY 41 %
It just doesn’t have enough
action to keep you coming back
for more.
An unusual, but very simplistic
boxing sim.
OPERATION
Again Again, C64 £9.99 cassette
M oney makes the world
go round, da da da tra
la la . . . Actually, that’s
not right. Nope, it’s not money - it’s
oil. And I don’t mean that stuff that
comes out of the pores on your
face, either - what we’re talking
about here is that thick sticky stuff
A Looks like there’s a GULF between you and success in this game
(geddit? Oh, go away, then)
""Iff;
I reckon even I could be a pilot if flying a plane was
as easy as this. All you have to do is wiggle the con-
trols a bit and your McDonald Douglas goes swoop-
ing dow „ towards the ground, performing acrobatic
generally defying gravity and every G-
'? tb ® book - Th, f is definitely no serious flying sim - unfor-
tunately, it s not much of a shoot ’em up either. The whole thing
is just a matter of flying over a pretty samey landscape, avoiding
brat £f ^*^ an ®I" y £ re and then doin 9 the same thing Again
Again (geddit?). All this amounts to is the equivalent of a
2ISri^SS>* 9am .f ^^©rtalnly isn’t worth ten quid. Oh
and I didn’t like the politics behind it, either.
■
▼ Hey! Don’t talk to ME about Operation Hormuzl (c/o Cryptic ’n’
Crap Captions Inc)
they just happen to have a lot of in
the Middle East.
According to this particular
scenario, 7 terrorist missile bases
are sending MIG 21 enemy aircraft
out to the drilling sites and
attempting to destroy them.
Forget about the UN, negotiations,
treaties and all that - the US has
decided to take those bases out
and you’re the lucky, lucky guy in
charge.
You’ve got three fighters and
your basic mission is to fly from
your carrier to the enemy bases
and destroy them before meeting
up with your carrier again.
Thing is, you’ve got to protect
your carrier from Exocet missiles
as well so it’s a matter of juggling
control of your four different
weapons (cannon, bombs, air-to-
air and air-to-ship missiles) and a
protective flare to keep the mis-
sion alive.
Easy.
k According to ail
r J| the bumph, this is
supposed to be a
4QB ‘realistic and
highly detailed
simulation’. Simulation, my
foot! What we’re talking here
is pretty basic shoot ’em up
with one or two slightly techni-
cal bits thrown in. And when I
say technical, I mean looping
clockwise or anti-clockwise
and that’s it. I wouldn’t mind
so much if the shoot ’em up
part of it was worth sitting a
couple of hours in front of the
monitor for, but it’s not. All we
have here is a very routine,
repetitive and not particularly
interesting blast. Even at a
budget price, I’d think twice
before coughing up for this.
PRESENTATION 50%
Definable keyboard option and
highscore table.
GRAPHICS 55%
Smooth scrolling and easy man-
oeuverable sprites. Apart from
that, nothing fancy.
SOUND 52%
Pleasant title tune and a few blip,
blip, fut, fut, firing effects.
HOOKABILITY 49%
There’s curiosity value but right
from the start there’s not enough
going on to really hook.
LASTABILITY 29%
Far too simplistic and repetitive
to muster any lasting interest.
OVERALL
Samey, repetitive and very
basic for what’s supposed to
be simulation.
tsJ0T&HA!1vUr v
-rhc iNttocsvyr.’
ZZAP! MARCH 1 989
1 7
Most advanced backup cartridge in
the world
Unlike all other backup systems the
expert uses Ram, therefore the backup
software loads into the cartridge,
because of this the expert is always on
top of the latest protection methods
Comes with the latest 3.2R software
Undetectable by software!
Backs up ALL your games!
VOTED No. 1 Backup System in Europe!
BACKING UP: No matter how the game was
loaded, it will copy from tape/tape, tape/disk,
disk/disk, disk/tape. All backups saved in one
single file. Cartridge not needed for
reloading.
COMPACTOR: Save minimum 3 games per
disk side. The expert compacts games making
them smaller in length thus enabling faster
reload & more games on disk or tape!
FAST LOADERS: Disk fastloader ''BOOT"
uses no disk space! Loads backups in average
25 seconds. Tape backups reloading takes less
than 2 mins!
ROCKET LOADER: Fastest disk loader
available. Loads backups in an average 6
SECONDS. Thats at least 25 times faster!
MACHINE CODE MONITOR: Best machine
code monitor available. Intelligent hardware
hides the monitor making it invisible &
impossible to detect. Use it to learn machine
code, a hackers dream due to it revealing any
part of memory. Irkludes all usual monitor
commands & more! Add poke/cheats from
magazines.
PRINTOUT: Print out your machine code
listings or even your favourite hires or multi-
colour screens. Works on all CBM compatible
printers.
SPRITE EDITOR & CUSTOMISER: Change all
the sprites in a game, customise them with
the free easy to use sprite editor.
EXPERT EXPRESS: Turns the Expert into a
dedicated fast loading cartridge. It even loads
programs over 200 blocks.
CHEAP UPGRADES: You'll never need to
send the expert back. Rival products must be
sent away for upgrading often costing as
much as the product itself. With the expert,
watch our advert for the latest software
version & send off £3.99 for the disk or tape
& instructions!
RAVE REVIEWS: Don't just take our word for
it
"The expert is the best possible buy" (Your
CBM Aug'88)
"Highly recommended" (C.C.I. JUNE 88)
'The expert cannot be beaten" (Your CBM
Aug'88)
COMPATIBLE: Works on ALL 64's, 128's & all
CBM type disk drives/datasettes.
OTHER FEATURES: Integral reset cartridge,
auto infinate lives finder, auto-fire enabler,
joystick port swapper, fast disk formatters,
Hires screen displayer, Easifreeze etc!
The expert speaks for itself even proven by
reviews to better Action Replay! Try it out you
won't be dissapointed.
Available for disk or tape users.
Please specify disk or tape when ordering.
only£ 31*99
DUST COVERS
► Water & tear proof
Protects computers & equipment
CBM 64 £4.99 CBM 64c .. . £4.99
*541 £5.99 Datasette . . . £4.99
Amiga A500 . £6.99 1901 monitor £8.99
ONLY
£ 1 6.99
PLEASE USE BLOCK CAPITALS
Technical Developments
Dept. 1, 17 West View,
East Bowling, Bradford,
West Yorkshire,
England BD4 7ER.
How to order ...
All prices include VAT and Free postage
(UK only).
Payment by:- cash, cheque/postal orders
made payable to: 'Technical
Developments"
Overseas ordering ...
Payment:- Sterling only please.
Postage charge if not stated
Europe £2.00 Outside Europe £3.00
TITLE Mr/Mrs/Miss INITIAL: SURNAME:
ADDRESS:
POST CODE:
QTY
ITEM
PRICE
TOTAL INC. POSTAGE (Free for UK)
£
T.I (0274) 734678 - lines open 9am - 6pm Monday to Friday only. Dealer, govt, and school orders welcome.
Hdisk section
High quality DS/DD disks including labels,
sleeves etc.
Rapid despatch on all disks!
QUANTITY 10 25 50 100
5.25" DS/DD 96tpi £7 £16 £30 £50
3.5" DS/DD 135tpi £11 £25 £4 8 £93
10 Branded 3.5" DS/DD FUJI DISKS£T9.99
10 Branded 5.25" DS/DD FUJI DISKS£1 3.99
5.25" 100 size lockable disk box . . £ 9.99
5.25" 50 size lockable disk box ... £ 8.99
35" 80 size lockable disk box £ 9.99
35" 40 size lockable disk box £ 8.99
5.25" disk notcher (use 2 disk sides)£ 5.99
PRIS AMIGA
SOUND SAMPLER
Digitally sample ANY sound onto the
Amiga
Uses no desk space, simply plugs in, 15
metre lead plugs into any Walkman,
radio, stereos etc
Tests prove PRIS is the ONLY sampler to
accurately sample music & sound!
Compatible with existing software (Aegis
Audiomaster etc)
Comes with instructions & screwdriver to
adjust sensitivity
Once you've received your sampler send
for FREE public domain sound digitizing
software
The best stand alone sampler around
only£ 39.99
► ►BARGAIN BOX««
100% CBM compatible datasette . . £24.99
Repairable C 64/ 64c power supply . £23.99
Amiga replacement mouse £24.99
Slimline 64 replacement case , . £19.99
Competition Pro 5000 joystick £12.99
Joystick extension lead £ 3.99
Mouse & Cheese for 64/64c/128 . . £29*99
2 Way Aerial Splitters £ 2.49
TAPE HEAD ALIGNER V2
Stops loading problems arising
Aligns any CBM type datasette to industry standards
Software driven, works on any 64/64c/128
High speed loading program confirms if head is aligned
correctly
Includes screwdriver, digital alignment tape, instructions
& FREE cassette head cleaner
For tape head demagnetizer & solution add £2 extra.
ADMAN SPEECH MAKER
Enables your computer to talk immediately on power up!
Uses allophones & enables anyone to create ANY word
on your 64/64c/12&
Also includes set vocabulary of 234 words (i^. if, the.
like, etc).
Talks in four high or low pitch voices & key voicing on
depression.
Easy to use, plugs into cartridge port, NO NEED TC>
LOAD ANY SOFTWARE!
Existing base of games written for Adman.
Fully compatible with Currah Microspeech.
Limited amount at these prices
only£ 6.99
TAPE/TAPE BACKUP
BOARD
The Ultimate Tape Duplicator
Not software controlled
Backs up EVERY 64/64c/128/vic20/PET
game, even multi-load games!
Requires access to two CBM type
datasette & copies programs whilst
loading them
Plugs onto cassette port, programs can't
detect it thus defeating ALL protections
methods!
L.E.D. light indicator indicates loading.
Simple to use, press play on datasette &
play + record on second datasette!
Digital circuitry reshapes the program
producing as good if not a better copy
than the original
ONLY £9 m 99
Hardware for your Commodore Computer
Items in stock despatched within 7 days!
Same day despatch on P.OJCash orders
Items not listed ring for prices
® THE EXPERT B
BACKUP CARTRIDGE
UNSTOPPABLE
RESET CARTRIDGE
Mk2
Resets your 64/64c/128 to add pokes,
cheats
100% guaranteed to reset EVERY 64
game, even those not yet available!
New circuitry 'hides' the cartridge, thus
defeating ALL reset protection
Protected against damaging your
computer (UNLIKE OTHERS)
Simply plugs into cartridge port
Includes instructions & FREE poke
cheat sheet!
Quite simply the best available
Use it to terminate programs, simply
press the button to revert to 64 screen.
Saves wear'n tear on ON/OFF switch
only £5. 99
Hewson, Amiga £19.99
O vercrowding on planet
Earth has become a seri-
ous problem. Space is at a
premium, so instead of wasting
ground for the burial of bodies
huge tomb ships have been con-
The blurb for Cus-
todian rates this
as Hewson’s
‘most destructive
game yet’. This is
true to a certain extent, in that
you get destroyed all the time
- it’s so annoyingly difficult!
Sure the graphics are nice and
the sound is well programmed
but the game, the GAME! What
happened to the game?! When
playing a supposedly speedy
shoot ’em up I expect to able
to blast seven colours out of
things, not watch as my
weapons drift uselessly off the
edge of the screen having
inflicted no damage at all.
Sorry, but Custodian is just a
blot on the Hewson copybook.
structed in space. Unfortunately,
alien forces have taken over the
tombs and placed explosive pods
throughout their interiors. Who’s
got to protect them? No
prizes . . .
l always thought
that shoot ’em
ups were sup-
posed to be
games where you
fire lots and kill loads of things,
not a game where you have to
be careful with each round of
ammunition and even when
you are the aliens don’t die.
The only feelings that this
game produced were of frust-
ration and helplessness - so
it’s one of those: nice program,
shame about the game. A pity.
▼ Gorgeous graphics and sound, but it’s a real dog to play at times
Titus, Amiga £24.99
L ife never seems to want
people to live without some
problem or other to keep
them on their toes. For example,
just after the Governments on
Let’s face it, Titus’
track record when
it comes to 3D
games isn’t
exactly wonder-
ful, is it? I thought that Galactic
Conqueror was going to be
another one of those weedy 3D
efforts, but I was wrong. It’s
not bad at all! The presentation
is excellent, the graphics well
drawn and the sound effective,
all backed up by an extremely
playable game. The instruc-
tions (despite the spelling) are
brilliant, even down to techni-
cal data and suggested battle
plans. I hope that this heralds
a new era of Titus games, as
Galactic Conqueror is cracking!
Earth had managed to find a way
to maintain peace, a band of
galactic rebels decided that they
wanted to rule the galaxy, not just
liberate it.
The Government built a large
artificial planet at the centre of the
galaxy, named Gallion, to monitor
and control the spread of the rebel
forces through the system. A new
type of fighter craft, the Thunder
Cloud II, was built to fight the
▼ Flying over the surfaces of planets
subtle side to Galactic Conqueror
Yeah! This is the
kind of atmos-
phere we want
from an Amiga
game - loads of
brilliant technical presentation
screens and some ace instruc-
tions - just to start you off
believing in the world you’re
playing in. As for the game
itself - well, it’s pretty good 3D
blasting fun, but not outstand-
ing, and the whole thing is a bit
on the expensive side. Check
it out anyway.
and killing things is the less
if
If
\
A
tf ’ |
•» **
If ■ , < *
i { * ?
H . ?
Aft ✓ : j
0 ' ^
P ' : t
* v: , 4
j * i ** ■
am * [ *
? • * ■
' - - . • \ ' 2
/
/ % ■ affe?
&
Ami g»
A 64 version is coming out, but it
won’t be until later on this year.
Expect much the same gameplay
(hopefully improved).
update
PRESENTATION 69%
Clear and precise appearance
but the nasty weapons control is
incredibly infuriating.
GRAPHICS 90%
Excellent sprites and back-
grounds flying around over
effective backgrounds.
SOUND 87%
Good effects and well played, if
somewhat inappropriate music.
HOOKABILITY 54%
The nice appearance is attrac-
tive at first but the dreadful con-
trol makes you want to give up
almost immediately.
LASTABILITY 42%
The programmers boast three
levels of 250 screens each, but
will you want to get there? I think
not.
OVERALL
A nice looking, great sounding
shmup which plays horribly.
enemy troops - and it needed a
special kind of warriorto pilot it. So
the winners of the Off-Shore rac-
ing competitions were chosen,
because of their flair for survival
and fast reactions. You are one of
these pilots, ready to do battle in
your new mega-death-ship.
Whoar!
PRESENTATION 94%
Atmospheric intros and info
screens and excellent instruc-
tions - apart from the grammar.
GRAPHICS 79%
Excellent 3D and well designed
sprites fly over dull planets.
SOUND 87%
Great crunch-crash effects and
a rousing tune which is marred
by a horrendous edit halfway
through.
HOOKABILITY 90%
Great fun to play from the first go.
LASTABILITY 78%
The planets are similar, but the
strategies keep changing
enough to keep you interested.
OVERALL
81 %
A good space-combat game
which hopefully sets the new
Titus standard.
MARCH 1989
-n> ,
1 9
Electronic Arts, C64 £14.95 disk only
ichael Jordan and Larry
Bird are two of the most
acclaimed players in
American Basketball, both with
their own personal style. Larry is a
shooter whilst Michael (or A/'rashe
is known) prefers the ‘Slam-Dunk’
technique - it’s claimed they’re
rewriting basketball history.
Now you can take the role of one
of these great players in Electronic
Arts’ latest sports simulation: Jor-
dan vs Bird - One on One. You can
choose to play either player in a
straight one-on-one contest (to a
limit, as a full game or as a warm
up), as ‘Air’ Jordan in a Slam-Dunk
contest, or as Larry Bird in a 3-
Pointer contest.
The Slam-Dunk game consists
of a series of set shots which must
be performed in front of a panel of
I volunteered to write the intro to this because I like
basketball, so imagine my disappointment when I
was presented with a poor excuse for a simulation
of any kind. Some of the graphics made me laugh out
loud, especially the icons displaying the types of
shot in the Slam-Dunk contest. How he’s supposed to get into
some of those positions I just don’t know! The in-game animation
is a bit odd as well, in fact I’m sure I saw the players jumping
through each other at one point. I don’t like this game much, but
it’s not as bad as Afterburner. It’s getting there, though!
▲ Which one’s which? You’ll just have to play it to find out, won’t you!
Nyah nyah nyah nyah nyah
CORPO
After Electronic Arts signed up the talents of
Accolade, I thought that we’d be seeing some great
sports simulations from them. Unfortunately, Jordan
vs Bird is anything but a brilliant sports sim. The most
striking thing about it is the comical graphics - dis-
proportionate sprites stumbling about in a blandly drawn
endzone, wobbling on legs like rubber bands. Now this wouldn’t
betoobadif the gameplay was goodenough-unfortunately it’s not.
Control is quite a chore in all the games and any score involves
more luck than judgement Fans of the two players involved will
be cringing to see their heroes’ names put to this.
jpH
H
Psyclapse, C64 £9.99 cassette, £1 2.99 disk
P icture the scene: the cour-
troom of the great Galactic
alliance - and the leaders are
anxious. ‘The forces of the planet
Draconia are becoming restless,’
they say, ‘ It’s only a matter of time
before they come and destroy us.
We have chosen you to fly a daring
and dangerous solo mission into
the heart of the Draconian system
to destroy their world.’
You ask, ‘Why? Is it because I’m
such a fantastic pilot?’
‘No,’ they reply, ‘It’s because
you’re the only one stupid enough
who doesn’t think that he’s Napo-
leon’.
‘Oh’.
Weeeell, that’s what it amounts
to really isn’t it? Why else would
you be going to a deadly planet
alone? "
Soon you are off to attack
Draconia, armed with a single-
pulse laser pod and a matter con-
verter. The matter converter
allows you to blast debris, formed
by destroying a whole enemy
attack wave, to form weapon and
power systems (listed below).
At the end of each level a huge
monster appears that needs to be
shot, oooh, loads of times to be
Despite being
blessed with nice
graphics, Menace
on the Amiga wa§
a rather simple
blasting game which should
have converted well to the 64.
However, something has been
lost in the translation. The first
thing that strikes you is the
surprisingly weak presenta-
tion, which adds very little in
the way of atmosphere, not to
mention the slow and tedious
multiload. The game itself is
rather poor, lacking the neces-
sary frenetic quality that a
shoot ’em up needs. The pace
is lacking partly due to the fact
that to compensate for the
lack of aliens there is a huge
gap between formations to
make the levels longer. Rather
a cop-out in my view. Menace
isn’t a completely crap game,
it’s just that it’s not good
enough to stand out in the
already crowded world of
quality shoot ’em ups.
Coo MAflF) CoP fa fc-TH* f
' <*4 AA/freV.
1 1
I had an inkling that Menace would be a might disap-
pointing when it was necessary to type in RUN to get
the title screen to appear. Not the most user friendly
loading system in the world! When the game did
finally appear I can’t say I was overly impressed.
Visually it’s half-baked, even to the standard of leaving black
blocks around the edges of the foreground graphics. The gamep-
lay is dull and unrewarding, so that even when you do complete
a level you think ‘so what?* Where is the pace? Where is the
excitement? Where is the tension? Not in this game that’s for
sure. Remarkably average.
in ® ® ® y Bonus Score
" Fit/arm cannons
Fit/arm lasers
Increase maximum
speed
a
G3j£
SO
|j> A All Outrider (side guns)
Force field
Refresh shields
iqh
ii«l
▼ Great graphics, great sound, great gameplay- and great joke, Mr
Caption Writer
2 O
ZZAR! MARCH 1
judges, the winner being the player
with the highest score after a
number of dunks.
The 3-pointer contest is set over
a 60 second time limit, inside
which Larry must score as many 3-
point baskets (ie, outside the line)
as possible.
PRESENTATION 79%
Loads of options rescue the rat-
ing since the general appear-
ance is sloppy.
GRAPHICS 31 %
Hilarious icons and wibbly
sprites. The backgrounds aren’t
much to shout about either.
SOUND 12%
Thoroughly disastrous tune and
the worst of spot effects.
HOOKABILITY 37%
It’ll take you a while to play all the
games once . . .
INSTABILITY 29%
. . . but it’s debatable whether
you’ll want to play them again.
A disappointing sports simula-
tion from a company that has
given us much better.
killed. If you do manage to kill this
‘menace’ (ha ha! OK , maybe not.
Ahem!) then the next level is
loaded and you must continue to
do death with the next set of
meanies.
Can you fight your way through
to the end of the sixth zone and
destroy the ‘Brain’ of Draconia?
Or will you just poo your pants and
run away?
Activision, C64 £9.99 cassette, £14.99 disk
_ henever anyone men-
tions SDI in the ZZAP!
offices, referring to it as
the Star Wars programme, Maff
creases up thinking of Ronald
Reagan dressing up in his Jedi suit
and wielding his light sabre to
ward off the missiles. What a sad
sense of humour that boy has.
Everyone knows that the Strategic
Defense Initiative involves com-
puter controlled satellites shoot-
ing the missiles with on-board las-
ers .. . don’t they?
In this arcade conversion from
the Sega arcade game, you play
the part of one of the computers,
blasting any invading metallic stuff
out of the sky with your satellite
floating cursor, controlled by hold-
ing down the fire button.
Extra points are awarded for
extra skillful play and if you shoot
perfectly . . . whoar! Bonus
galore!
I’ve only played this a couple of times in the arcades,
but it’s still enough to see that Activision have done
a reasonable job of converting it to the 64, even down
to the dancing duck if you get a ’perfect’ rating. The
gameplay’s all right, if a might repetitive, and is por-
trayed by some pleasant spacey graphics. The sound on the
other hand is pretty naff, consisting of a few basic effects and a
dodgy theme tune. Still, worth checking out if you’re into the
coin-op.
mounted laser - VOOOM! Like
that, see. No? Oh well. You fly your
satellite around the screen
unleashing your laser by way of a
Having never
played the arcade
game I didn’t
really know what
to expect from
this conversion. It’s not the
most interesting game in the
world, but to be quite honest
it’s not bad. There isn’t really a
great deal to do except shoot
the ... er . . ^ wotsit out of
things but it’s quite fun blast-
ing everything that moves. The
graphics are OK, with some
nice touches (such as the
shuttle), and I’m told it’s quite
close to the original. However,
fans of the coin-op shouldn’t
be too disappointed, since it’s
still a playable game, even if
it’s not ’just like the real thing’.
A Oooooooh! Isn’t that a lovely big plannit, just ripe for being
bloooowed up!
DRMftCE JJJJJJJJJJJJJJJJ-iJJJ
A Welcome to the Ronnie and George Star Wars extravaganza! Pity
it doesn’t work in real life, guys
PRESENTATION 79%
Some good options and many of
the arcade features, but the
intermissions are a bit ‘flat’.
GRAPHICS 72%
Nice sprites and shading marred
by a lack of variety.
SOUND 29%
Wee-splat! sound effects and a
rather iffy title screen tune.
HOOKABILITY 80%
Really good blasting fun to begin
with . . .
INSTABILITY 59%
. . . but it’s a bit samey if you’re
not a fan of the coin-op.
OVERALL
64 %
A good conversion of a rather
weak arcade machine.
ZZAR! MARCH 1989
2 1
THE FUTURE IN YOUR HANDS
TX: 016 MARCH 1989
2 '
■
Y FROM THE FUTURE
CONSO
' . .
DIAL
0898
555080
AND WIN
WEC
LeMANS
FROM
OCEAN!
Ei
GALACTIC CONQUEROR
PHANTOM FIGHTER
Cosmic?
pirate
A Blasteroids arcade machine! Cyberpunk videos, books and games!
THE GAMES MACHINE is a dedicated multi-format computer fames ssataziin©
covering Atari ST, Amiga, Comrnofiofe 84, Spectrum, Amstrad 5S S S, MSX,
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All our AMIGA A500 machines
contain the following standard
features. . . .
1 MEG DISK DRIVE
STEREO SOUND
4096 COLOURS
MULTI-TASKING
BUILT-IN SPEECH SYNTHESIS
MOUSE
TWO MANUALS
OPERATION SYSTEM DISKS
Sword of Sodan will not
be relegated to the back
of the diskbox for a long
time to come (if ever!). If
you buy one Amiga action
game this year, this has
got to be it.
CCI November 1 988
GAMES & MONITOR PACK
AMIGA A500 (Powerplay Pack 1 ) supplied
with CBM 1 084S Stereo colour monitor.
(N.B. This pack does not include a Modulator)
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Super professional with
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1 0 - 3y 2 " DS/DD 1 35 TPI
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Your FIRST choice for A • M • / • G • A
Mtmtam
3
yet. All he wants is a great stonking
pile of lunarium and that’s exactly
what he thinks he’s gonna get.
Aha! But will he? Cue ultra-
dramatic music, wibbly sound
effects, black and white flashes,
ninnnnngh, ninnnngh, oooh wooh,
etc. Big, loud, very serious voice
coming up. BUT WILL HE?
Well... er . . . itdepem
you, me old son, dunnit? That’s
cos you’re that hunky, cool and
mega-muscly Rocket Ranger
bloke, the only secret spy to propel
himself around the world using a
lunarium driven power pack. If you
want to save the world, you’vegot
to infiltrate all the Nazi rocket fac-
tories, find enough bits to make
your own rocket, nip off to the
moon and destroy the dreaded,
horrible, nasty lunarium base. Hur-
rah!
Hang on, hang on, you haven’t
done it yet, dummy. Before you
even get anywhere near the celeb-
rating bit, you’ve got to rescue a
kidnapped scientist and his
daughter, try to disable a highly
explosive Zeppelin without blow-
ing it up, give instructions to five
secret agents, act on their
findings, take trips to South
America, gun down Luftwaffe
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ms, zwei, eins, zwet, ems
zwei . . . Twilight falls on
whole of the rest of the world. Heil al
Hitler an’ all that.
How’s he gonna do it then?
Well, listen carefully, ’cos I’ll only
say this once. There’s enough
lunarium (a very secret and dead
powerful mineral) on the moon to
build just the right number of
lunarium bombs. Once you’ve
mined it using a slave colony of
chain gang women, terrorised by
big metal boots and heavy whips
\AW irtyA
wy r ”
ig
Tir is.
,
stepping Nazis are engulfing the
west in a curtain of blackness.
Back in Berlin, that nasty little
bloke with the most dangerous
inferiority complex ever (much
worse than Maff ’s) and a really silly
black moustache is plotting to take
over . . . guess what? The East?
America? Africa? Nope -the
f f ■ : :
After that you’ll probably have a
planet ruled by women, but good
old Adolf hasn’t thought of that
iipptpi
wmmm
W as I impressed with this when I first saw it, or was I impre-
ssed? Well yes, actually, I was really, ultra impressed and
that doesn’t happen to me all that much when I see Cinemaware
products - usually, it’s a ‘ nice graphics, shame about the gamep-
lay’ sort of situation. Well, Rocket Ranger has absolutely fantastic
graphics which make very professional use of the good ol ’ 64 and
the sort of fast-action serial plot you can really get your gnashers
into. So what else has it got? Great presentation, pretty packag-
ing and some extra-atmospheric music and sound effects. If
you’ve got a disk drive, sell your pet hamster but don’t miss this.
>
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W ell, I was dead impressed
by the Amiga version of
Rocket Ranger but I’m really
knocked over by what they’ve
done with the 64. The
graphics, the sound, the pres-
entation, all the gameplay, just
pushes the 64 right to the limit
of its capabilities. There are so
many clever touches (the SOS
screens, the Ranger’s shadow
as he flies across the world
map, the 3D) that the whole
thing really captures the
atmosphere of those 1940s
serials you still get the chance
to watch on TV. And it’s not
just that - there’s enough to
the gameplay to keep you
fighting Adolf for hours and
hours. Don miss it!
..
in
>»». S
*****
Only when you’ve got them do you
get to go to that big yellow Cheddar
cheese in the sky. Yessiree - the
moon.
So that’s the mission, guys. The
rest of it is up to you.
Toodlepip.
lill
'll?***)
MSiJsVS
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A Flying to a foreign destination - but have you loaded up with
___ enough lunarium?
M irrorsoft are releasing
some pretty impressive
games these days - what with
Bombuzal and Speedball on
the Image Works’ label, and
now this brilliant Cinemaware
product. The thing that most
impresses me is the presenta-
tion - for a start, none of the
disk access is too long, and
CONVr
WANNA WIN 25 ROCKET
RANGER T-SHIRTS?
Just ring the ZZAP!
Hotline
number, listen in for the easy
peasy compo questions plus tieb-
reaker, write yer answers on the
back of a postcard and you could
be well on yer way to being the
trendiest dude in town.
And ze magic number is . . .
the disk swapping isn’t really a
pain. Then there’s all those
brilliant flying scenes between
the action, the well-scripted
storylines, the humour ... It
really brings out all sorts of
skills - you need strategy to
employ your spies carefully,
quick reactions to fight
increasingly tough German
soldiers, a sure aim to avoid
blowing up the Zeppelin - it’s
all in there. Basically, for disk
owners, this is a must, espe-
cially at the price.
Watch out for another ZZAP!
Hotline next munf!
(Calls cost 25p a minute off-peak -
evenings and weekends - and 38p a
minute standard and peak time.)
A The take-off -you’re mov
can’t keep up with you!
I H I 4 5 i / J “ (f'i" ' < •* > “ * :
▼ The moment of realisation - all the equipment that’s about to make
you Rocket Ranger appears before your very eyes . . .
PRESENTATION 97%
Excellent opening and inbet-
ween episode cinematic sequ-
ences. Just like being at the
movies . . . well, nearly. Two
disks - but the multiload is brief
and unobtrusive.
GRAPHICS 94%
Detailed, striking and extremely
original.
SOUND 70%
Dramatic music, but most of the
in-game sound is limited to
reasonable effects.
HOOKABILITY 92%
It’s so atmospheric you can’t
resist having a go.
LASTABILITY 94%
An involved and demanding
game plot means you just can’t
'i. 1 ' 1 ,, m!
leave your joystick alone
One of the best disk products
for the 64 and Cinemaware’s
best game yet. Not bad, huh?
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POON
NINJA PICK-UPS
Knife — dropped by some baddies and can
° be used against them.
Extra time — if the timer runs out then it’s
bye-bye Ninja!
Extra energy — boosts your energy level.
Imagine, C64 £9.95
cassette, £14.95 disk
Y eeeeehaaaa! Ah, so! Hon-
oulable Ninja reaps into
battle! Ha haaa! Ow! Hon-
oulable Ninja gets punched in gob
and falls on his back. Maybe it’s
better to stick to computer Ninja
simulations.
Well, what a coincidence! What
have we here but just the very
thing! Dragon Ninja places you in
the role of a tough street-wise mar-
tial arts expert. Armed only with a
pair of designer sports shoes and
your fists, you venture forth into
the thug-ridden streets bashing
the baddy guys to bits.
Whilst on your vigilante trek, just
after you’ve duffed up a fat, fire-
breathing gang leader, you spot
” fUWvj 4 .i "
^rt« 4 fcO 0 U!
I found something appealing about the arcade ver-
sion of Dragon Ninja that many of the other games of
the type were lacking. I can’t quite place what it was,
but Imagine’s programmers have managed to cap-
ture it in their conversion. The graphics are very nice,
with crisp definition and animation, but for some reason they go
a bit funny colours (local expression ©) on the second section. My
only real gripes are the lack of inter-screen presentation, decent
sound and a two player option, making it (in my opinion) not quite
good enough to be a Sizzler. Still, I played it for a while so that I
could review it properly . . . OK, so I wanted to play it lots! It’s an
addictive and playable game, so take a look!
A With a death-defying leap
our Ninja hero (the one in the
white kecks) gets ready to
kick ass and punch face
some suspicious looking charac-
ters bundling the president into a
car and speeding off into the dis-
tance (well Maff, that certainly
sounds suspicious to me - Gordo).
Leaping onto the back of a passing
truck, you give chase. Unluckily,
you just happen to have leaped
onto the back of the Bad Guys
gang truck. Oh dear . . .
Well you’re dead ’ard and can
pick up knives and fings and use
your super punch power to beat
up . . . say ... a warrior wearing
Wolverine claws. Oh, here comes
one now . . .
y * Are you dancing ?’ ‘Are you asking’ ‘/’m asking ’ ‘I’m dancing'
They’ve done it
again! Ocean
have got a major
license and come
up with a cracking
game. This time it’s under the
Imagine logo, but the same
programming expertise (in-
cluding Steve Wahid and
Jonathan Dunn) has been put
to good use. The basic action
is much like many other mar-
tial arts games, but there are a
few nice touches, such as the
double walkways and the
effective scrolling truck sec-
tion, and the gameplay is fast
and appealing. I’m not that
conversant with the arcade
version, but if it’s as playable
as this I can see a few ten pen-
ces going astray! Another
great Ocean/Imagine game.
How do they do it . . . and keep
doing it?!
PRESENTATION 62%
Good overall appearance, but
not much in the way of real pres-
entation (intermissions and the
like).
GRAPHICS 81 %
Good sprites and animation over
smooth scrolling backdrops.
SOUND 69%
A decent title tune, but the jn-
game sound flounders a bit.
HOOKABILITY 91 %
Great fun from the first punch
and not just because of the
arcade name.
INSTABILITY 86%
Starts off easy but gets hard . . .
very hard!
OVERALL
87 %
A great game and a not half
bad conversion job. Ocean/
Imagine sure have got their
act together!
2 6
ZZAP! MARCH 1 989
«
A Phew! I thought for a minute that that there pic was Emlyn Hughes!
Elite, C64 £14.99 cassette, £19.99 disk
c
or! You mean /A Question Of
Sport, just like on the telly?
Well . . . nearly.
First off you take control of
either Ian ‘Goldilocks’ Botham or
Bill ‘big ted’ Beaumont, pick your
team and choose your favourite
sport.
Oh well — I was really looking forward to hearing my
second favourite theme tune (my favourite’s
Bullseye) in 64 form. All this has is some warbly unre-
cognisable tune. Sulk. The rest of this is OK but, to
be honest, it’s not that exciting - just a load of
interesting multiple choice questions and that’s it. No funny
graphics or animation, no end-of-game jingle - basically not
much. If you’re one of them all singing, all jogging trendy sports
fans you might still enjoy it - but at £14.99, check it out first.
Next: the game. There are six
rounds: pictureboard (multiple
choice questions, rather than
photos), mystery personality
(questions again), home or away
(questions), what happened next?
(erm . . . multiple choice ques-
tions), quick fire (beat your oppo-
nent to answering . . . yup, multi-
ple choice questions) and pic-
tureboard (again).
And that’s it.
Remarkable.
It’s not really A
Question Of
Sport , is it? More
a question of
whether a brilliant
TV game could ever have been
transferred successfully to
any computer. If you ask me,
Elite would have done better
to leave this license alone.
Having translated all the excit-
ing visual bits into a lot of
questions, all you’re left is with
a fairly average trivia game. It
doesn’t help that it hasn’t even
been jazzed up with a few
tunes, a bit of animation or
more than basic sound effects.
Nothing to shout EXTRAORDI-
NARY about.
An Amiga version, with enhanced
graphics and sound should be out
pretty soon (if not now); don’t expect
much more in the gameplay stakes,
though.
PRESENTATION 60%
One or two-player game, ques-
tion blocks and keyboard option,
but you can’t change from one
to two players without reloading.
GRAPHICS 40%
Apart from the celebrity heads,
it’s simple and uninteresting.
SOUND 39%
Pleasant title tune with one or
two in-game ‘bong’ effects.
HOOKABILITY 60%
It’s easy to get into but the lack
of variety could put you off.
INSTABILITY 40%
Only for really hardened fans.
OVERALL
50 %
A fairly mediocre license that’s
definitely overpriced.
Gremlin, C64 £9.99 cassette, £14.99 disk
o more cream cakes for
you, chummy, ’cos it’s your
turn to take part in the inter-
national sporting extravaganza of
the year.
You and up to three mates have
been chosen to fly to places as far
Well this is more
fun than a poke in
the eye with a
pointed stick - a
lot more fun in
fact. The events are all pretty
original (with really colourful
graphics and some fairly cool
3D) and the commentator
makes some very silly sarcas-
tic remarks. I’m not sure that’s
enough to turn this into the
sort of game you’ll play again
and again, but if you’re into
sport sims it’s definitely worth
having a go. Shame about the
multiload.
flung as the Bahamas and Japan
to take part in the top notch Crack
Shot, Dare Devil Dive, Slate Smash
(break as many slates as a couple
of Sumo wrestlers hold up to you),
▼ Who’s that MC in the corner?
That’s not Ken D Fish! That’s an
imposter! KIIILLLL!
This isn’t really up
to the standard of
some of the
classic Epyx
sports sims, but it
isn’t half bad either. Some of
the events, like the Crack Shot
and the Slate Smash (my fave)
are really good fun to play,
quite unusual and not in the
least bit hard to learn. That
makes me a bit doubtful about
the lastability though - espe-
cially with such a mega-boring
multiload. On the whole, this is
definitely worth giving a very
sporting go. It’s a pity they
couldn’t have included a
couple of female contenders,
though.
Cross Bow and Under Water
Assault Course (pick up the gold
coins and avoid the jellyfish)
events.
Are you brave enough to take
the commentator’s stick or will you
just run away and hide?
PRESENTATION 70%
Up to four players can take part,
you can choose which events
you want to play, select
keyboard and there’s a com-
mentator - but the multiload is
very tedious.
GRAPHICS 78%
Bold and colourful sprites and
backgrounds with a bit of nice
3D.
SOUND 39%
Title tune but extremely sparse
in-game effects.
HOOKABILITY 77%
All the events are easy to master
and a lot of fun to play at first.
LASTABILITY 59%
The multiload and comparative
simplicity of events means that
your initial enthusiasm might not
last.
A funny and original sports sim
which just lacks a bit of extra
depth.
ZZAP! MARCH 1989
2 7
The world’s leading brand
for the real games competitor
Have you
got your hands
on one yet?
ruf?CiwAX
BESSINGBY INDUSTRIAL ESTATE, BRIDLINGTON
NORTH HUMBERSIDE Y016 4SJ, ENGLAND
TELEPHONE: 0262 601006/602541
FAX NO. 0262 400068
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THRUSTER
LAUNCH!
WPWMM
'■■' ■ ■
WARRIOR
LAUNCH!
AMIGA SCREEN SHOTS
. I ■ ; : . .
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SPEEDER LAUNCH!
STRAIGHT FROM THE ARCADES COMES BLASTEROIDS.
TENGEN S CLASSIC MIX OF ONE OR TWO PLAYER ACTION. WITH FULL
POWER-UPS. RIP-STARS. SHIELDS. DOUBLE-UP AND MORE. THIS IS THE
COIN-OP CONVERSION OF 1 989.
AND BEWARE - MUKOR AWAITS!
COMING SOON FOR COMMODORE
AMIGA £24.99, ATARI ST £19.99:
C64 SPECTRUM. CPC AND MSX
DISK £14.99, CASSETTE £9.99.
1987TENGEN. ALL RIGHTS RESERVED. © 1989 MIRRORSOFT LTD. ALL RIGHTS RESERVED:
HEADWAY HOUSE. 66-73 SHOE LANE. LONDON EC4P 4AB. TEL: 01 -377 4645.
mt
. _ \ ‘ L..
: fill
LEAF-BLA
they’re nicely detailed but confined to
II area anyway - or the really good soun
t bags of playability, especially in tw
le. In fact, the only thing wrong with it
that it’s a bit too easy - none of us have ever played the obscure
arcade original, so we can’t give you a conversion factor, but I
wouldn’t have thought it was this simple . . . Still, if you’re an
Amiga owner who likes a cross between dodging, racing and
blasting, you could do a lot worse. Check it out.
COROO
▲ Arcade perfect or what? Well, not quite - but it’s still a brilliant
game
Bacula and rescue their Queen. If
they were unsuccessful there
would be no hope for the people of
Mu and Bacula; this would have to
be their Last Duel\
Galden weapon and supply
pods can be found along the way
and shot to reveal add-ons (Pfor
power guns, T for extra time). So
get on with it!
JU^TuVtb ISTUfe
Pci fee?
US Gold, Amiga £19.99
F ar off in space, a long way
from our home, exist two
planets - Mu and Bacula. For
many years they’ve lived in har-
mony, the people of both worlds
respecting each other. This peace
was shattered when a renegade
tribe known as the Galden decided
to invade . . .
Starting with Bacula, they deci-
mated the Government forces and
set up a huge Armada with the
intention of invading Mu and tak-
ing it over for themselves. A small
band of Galden warriors entered
the Royal House of Mu and kid-
napped Queen Sheeta, holding
her hostage until their demands
were met.
The Royal House of Mu could
never be seen to be taken advan-
tage of, so instead of weakening,
the ministers signed up their two
finest warrior pilots and equipped
them with the latest ground/air
assault vehicles. They had to fight
their way through the six defence
zones that the Galden set up on
phics are very
veil done: brilliant
ads of colour and
and atmospheric
sic, even if the tunes
. oppy ’ for my tastes!
The control is very precise so
that it’s never the computer’s
fault that you crashed into the
wall - and the extra weapons
are very powerful indeed, just
as they should be; none of this
‘pea shooter Mk II’ rubbish! My
only qualm is that it’s a bit on
the easy side - I managed to
finish it in an afternoon’s fran-
tic blasting - but it’s still fun to
play even after you’ve finished
it. Fans of the arcade original
and shoot ’em up fans in gen-
eral should check it out; it’s not
at all bad!
Gremlin, Amiga £19.99 disk
Y ou know that castle thingy
that you see on the titles of
The Wonderful World of
Disney, the one that looks all
peaceful an’ everyfin’? Well, all is
not as it seems. Inside the tower
Mickey is fighting for peace, jus-
tice and the American way (al-
though what peace and justice
have got to do with the American
way is beyond me).
Merlin the magician has had his
magic wand stolen by the evil Ogre
King. The wand has been split into
four pieces and given to witches at
the top of the towers in the castle.
The ogre has put ghosties and
ghoulies and things in the towers
to try and stop you from getting the
wand back together, but you are
A Gremlin make the Mickey — and dead good it is, too
armed with a squirt gun and a
hammer to deal with them. Even-
tually you must seal up the doors
and stop them from emerging.
This is done by entering a series of
sub-games:
THE PUDDLE MAZE
Mickey must search for wood,
hammer and nails to close the
door up, whilst dodging or shoot-
ing the monsters.
THE BUBBLE MACHINE
Mickey stands on a randomly
moving platform patrolled by a
ghost. Bubbles rise from beneath
and damage the platform if Mickey
doesn’t hit them with a carefully
aimed hammer.
THE PUMP ROOM
This consists of a long pipe with
corks at intervals. Mickey must hit
the corks to seal the gaps and
lower the forcefield guarding the
Mickey Mouse
Idn’t make a
od computi
game, as It wi
quite an awesome und
ing to make the game a w
addition to the already c
ful history of the fam
rodent. Fortunately
Amiga conversion fully ca
tures the fun-loving Disne
atmosphere, complete wi
cute cartoon characters an
slapstick action. It’s not the
most inspiring game
time, but it sure is a lot
and isn’t that what
counts? Well it is in
so I advise you to get a
Mickey Mouse as soon as you
can.
icter licenses very
les, but I’m glad to
lost famous of them all has managed
reputation by spawning a cracker of a
game. The graphics are nicely detailed and coloured
„ _ almost believe they’re taken directly from the cartoon
cels), the ghosty music is more funny than spooky, creating
exactly the right atmosphere to suit the already amusing gamep-
lay - smacking teddy bears over the head is great fun (that
doesn’t sound very nice, does it?). I think I can say that Mickey
Mouse is my favourite cartoon license. Get it!
*
i
■ ■■*
i
i A 64 version is expected anytime - if
it’s a little harder than the Amiga, it
should be something special. Price:
£9.99cass, £14.99 disk.
update
PRESENTATION 78%
Good intro pieces and nice in-
game control and appearance,
but the screen’s a bit small . . .
GRAPHICS 90%
Smooth scrolling with well drawn
and animated sprites. The inter-
level screen’s nice too!
SOUND 81%
Good tunes and the excellent
spot effects add loads of atmos-
phere.
HOOKABILITY 86%
Very easy to get into once you
start playing.
LASTABILITY 73%
A bit too easy to complete, espe-
cially for hardened shoot ’em up
fans.
OVERALL
77% I
A high quality shoot ’em up at
a good price, but with ques-
tionable longevity.
demon, all the while dodging nasty
monsieters.
THE DRIPPING TAPS
Four taps must be turned off in a
particular order via a system of
moving platforms. Oh - and
there’s a nasty ghost as well.
At the top of each tower is a guar-
dian thingie that must be shot in
the head to retrieve a piece of
wand.
PRESENTATION 89%
Clear appearance, good control
and loads to do. In a word, great .
GRAPHICS 86%
Wonderfully detailed and col-
oured sprites and backgrounds
catch the Disney feel.
SOUND 78%
A brilliant rendition of Fantasia
HOOKABILITY 90%
It’s so cute you get drawn in
immediately . . .
LASTABILITY 80%
. . . and it stays being cute and
playable for a long time.
OVERALL
85%
A cracking cartoon license
and a cracking little game in
its own right.
A Hmmm . . . Looks like it’s time for lunch, doesn’t it? (Amiga)
Gremlin, C64 £9.99 cassette, £14.99 disk;
Amiga £19.99
M e’s all human, just plain gris-
tle, flesh an’ blood like you
and me, but he acts like a
machine. He spends most of his
time gunning down people with a
machine rifle, turning them into
puddles of slimy gunge right in the
middle of the floor so you can’t get
SCORE : 86119588 ME7S : 14
them off with Flash. He’s big, he’s
got lots of guns and scientists
have discovered that he has abso-
lutely NO BRAIN. Well, whaddya
expect?
So what does this robo-cop . . .
whoops (we never said that, no we
didn’t, nope, never, no siree) ... I
mean, Technocop geezer do with
his life then?
• He goes after known criminals
and brings ’em back dead or alive,
that’s what. Each mission has two
parts. First off, you drive to a vil-
lain’s hideout, picking off enemy
vehicles with your side-mounted
cannon and generally hogging
(oink, oink) the road.
Made it? Right then, off you go
along corridors, up and down lifts,
looking for the very nasty bloke in
question. Shoot or net everybody
that gets in your way and when you
find the baddy, GET HIM.
And then you do it all again.
Woohoo!
Well, the
all about mindless
violence and
when you get right
down to it, that’s
exactly what this is-mindtess.
I mean, even an evening with
Jim Bowen would be a lot
more fun than driving your car
down a bit of road, blasting a
few people in the head, then
driving yourlcar down die road
and blasting a few people in
the head and then . . . you get
the picture? Sounds riveting,
dunnit? Oh yeah, and top
marks for ingenuity to the
clever individual who devised
that long-winded multiload
inbetween every section on
the 64. It’s just slightly more
boring hanging around for the
Amiga to access disk. Ignore
the gratuitous picture of the
female on the packaging and
don’t buy this.
L
as mindlessly sick as this. It’s
all good fun, te it? Well, it looks
blowing someone into a pile o
offal isn’t my idea of enjoy
ment. OK, so you’ll probably al
go out and have a look at it
because it’s ‘controversial* -
well, by all means have a look
at both versions, but for god-
sake don’t buy them, because
there’s a repetitive, dull and
unoriginal game cowering
underneath all that sen-
sationalist gore.
CORDO
A Stay out of . . . er . . . push me
not too far, young sir, or I shall be
forced to. deal thee a villainous
blow (64)
ZZAP! MARCH 1989
3 1
15% PRESENTATION 49%
Nice on-screen presentation can't make up for the incredibly
frustrating,, long -winded vnuttitoad on the 64 or the tedious disk
access on the Amiga.
Fairly smooth 3D and average indoor graphics in both versions,
though the Amiga has some realty unnecessary violent effects.
Title music and very basic In-game effects on the 64. Unre-
markable racing and shooting noises but no title music on the
Amiga,
Very poor presentation inhibits much of the enthusiasm you
may have at first.
10% LAST ABILITY 407
Loading system (especially on the 64) and gameplay are so
tedious you II soon be sitting with your back to the screen.
17% OVERALL 34°/.
If this really Is the future, be glad you're alive today.
**J25 it ■* ■
B tOMi
1
a ji
Even super-heroes are not ” —
immune to the passage of time, as
one man discovered ...
The home of the caped crusader
sits just outside the soulless A Holy superimposed screen
degenerating city. The Batcave is images, Batman!
lights don’t shine in all the streets, I falling into disrepair, but the crimi- | where’s Robin?
leaving shadows where criminals nals are still there. Batman must
lurk, led by mentally unbalanced f * AU ~ u ~‘~ ! ~
individuals, the dividing line betw-
een their realities and their dreams
becoming more blurred every day.
#The Dark Knight returns...
‘ lift M |C ;
i ■•■imes have changed.
I ■ Gotham city is not the place
I it used to be. The bright city
THE JOKER -
“A FETE WORSE THAN DEATH”
The dark hero returns to the Bat
cave to find Robin missing. The
only clue is a playing card with
Not only are the wheels of justice
greased to ensure the safety of the
public, but also the hands of those
that turn them, meaning the villains
get off with little more than a slap
on the wrist. The Penguin is a case
in point. Having just been released
from a very short prison sentence,
he sets up an umbrella factory near
his mansion. This proves to be a
front for his dastardly plans, which
consist of taking over the world
with an army of robotic penguins.
Batman must foil his attempts by
following the trail to his factory and
confronting the Penguin himself.
cryptic message and a familiar
face - the Joker! This time Bat-
man’s quest leads him through a
strange tunnel system and into an
even stranger fairground type
area, filled with clowns and jack-
in-the-box robots. Can the caped
crusader find Robin and avert an
explosive catastrophe?
Only you can decide, as you play
Batman: in both sections you
move him around through a series
of cartoon panels, picking up and
using objects via the Batbelt utility
screen, following the cryptic clues
T he original Batman
character has come a
long way since the BIFF! POW!
days, and I must say that I pre-
fer the latter-day darker
atmosphere . . . Special FX
have captured this feel exactly
with sombre graphics and
amazing presentation - all the
drawings and designs seem
very much in the Brian Bolland
(artist of The Killing Joke) vein
and work beautifully. I can see
myself playing Batman for a
long time to come, well until I
finish the adventures at any
rate! In fact this game pushes
forward my vote for Ocean as
Software House of the Year!
Brilliant stuff!
THE STORY SO FAR
BATMAN
Batman began his existence within the pages of Detective
Comics as an ongoing project. Moving on to a higher profile
in his own comic and a star-studded TV series and feature
film. The super-hero grew up in a big way with the appear-
ance of The Killing Joke written by the legendary Alan Moore
and illustrated by the phenomenal Brian Bolland. Now about
to hit the big screen, Batman — The Movie features stars like
Michael Keaton, Kim Basinger and the superb Jack Nichol-
son, and is directed by Beetlejuice man Tim Burton.
reckon the most outstanding thing about Batman is the incred
I ible presentation. The way that the screens overlay each other
in different shapes and sizes is just the right way to capture the
feel of a comic book. Special FX have done the right thing in not
trying to produce a 64 emulation of an Amiga game, but designing
it to get the best out of the 64’s capabilities - and boy have they
managed it! Fans of beat ’em ups, arcade adventures and the
caped crusader himself have absolutely no excuse for missing
this, other than a lobotomy!
agcjtSi
r '•s&u.
■
KATi
Imagine, C64 £9.95 cassette, £14.95 disk
A nd now over to Murray
Walker at the Wee Le Mans
24-hour race . . .
A ll the Batman stories I’ve
ever seen have consisted
of about 50% detective work
and 50% fighting. Ocean’s
license has taken this idea and
worked it into a very playable
arcade adventure. The arcade
beat ’em up sections are fran-
tic and exciting and the adven-
ture overtones take a lot of
concentration, without being
too difficult, especially if you
follow the clues (shh, quiet!).
In all, another excellent license
from them ‘oh so wundy’
people at Ocean that keeps all
the atmosphere of the Dark
Knight himself. Buy it NOW!
si
u p d a t
III
I
\
'
PRESENTATION 97%
Wonderful windowing system
gives the feeling of being
involved in a comic.
GRAPHICS 90%
Sombre backdrops and very
Brian Bolland sprites evoke just
the right atmosphere.
SOUND 87%
Great reworking of the Batman
theme and some very good
effects.
HOOKABILITY 94%
The clues lead you gently in at
first
LASTABILITY 92%
. . . but the sheer addictiveness
of two separate games keeps
you playing long after.
\
An amazing arcade adventure
and another feather for the
already crowded Ocean hat.
1
ifi.
ilifc
■
BMHjfeMJgi m
‘And there they go . . . and it’s
Nigel Mansell in the lead ... no,
Nigel’s just retired ... no, no
that’s not Nigel it’s . . . erm . . .
Nelson Piquet in the red Williams
Honda. Yes, Nelson Piquet in the
red Williams has taken the lead. Oh
no, what a disaster, it looks like just
when he was moving over to take
the lead, Nelson Piquet has skid-
ded off the track
If you think Murray Walker is to
racing what turkeys are to Christ-
mas, chances are you’ll know all
about the gruelling endurance
demanded in a 24-hour race.
This version of the biggy day
and night experience has you tak-
ing on four laps, each with three
checkpoints. You’ve got to reach
each checkpoint within a given
time limit or you’re out of the race.
You’ve got a couple of gears (don’t
change up until you’re going 90 at
least), top speed of 224 mph - and
the rest is up to you.
Oh yeah - get too close to the
edge and you slow down. Get too
close to the other guys and you’re
in for a crash (bang, wallop) and a
big loss of time.
Pity Murray couldn’t make it. But
then you can’t hurry a Murray, can
you? {That's CRAP, Kati-Ed).
A Are you ready to rock and roll? Grip that wheel and get ready to GO!
0 % DO 0 % 1 0 % I
i m- 9 vw v f
0 f •=?
A So - just how far did you get, Cameron?
MW
COR&O^I
Nobody was expecting a pixel perfect conversion,
but the 3D on this doesn’t even come up the standard
of a budget game. The lurching track movement is
bug-ridden from beginning to end - at top speed it
virtually stops! - and there are sub-standard glitches
practically everywhere. Worse still, the other cars make it just
too difficult to get round the track (if you’re still bothered) ’cos
the minute you come anywhere near them, they home in and
make you crash. If you’re really in love with the coin-op, keep on
playing that - this isn’t anything like it.
I suppose it had to
happen. After Bat-
man and Robocop
there just had to
be a joker in
Ocean’s pack. Well, boys and
girls, this is it. If you were
expecting 3D up to the stan-
dard of Pitstop II or Buggy Boy
forget it. Track movement
speeds up and slows down all
over the shop and the per-
spective bars are so glitchy
you feel like you’re going
cross-eyed. The bare bones of
the gameplay aren’t too bad
but with an on-screen table
that doesn’t even tell you what
gear you’re in, and cars that
you can drive through, the
whole thing could do with
some serious debugging. If I’d
spent ten quid on this, I’d be
hang-dog disappointed.
conversion
f
r
An Amiga version, hopefully sporting
some much better graphics (please),
is under development and should be
coming out later on this year. It’ll put
you back £24.95
u p d a t
PRESENTATION 38%
Not very helpful - no highscore
table and nothing on screen to
tell you what gear you’re in.
GRAPHICS 30%
Appallingly glitchy 3D track
movement and buggy sprites.
3D backgrounds are good
though.
SOUND 52%
Title tune and usual broom,
broom effects.
HOOKABILITY 50%
Even the fact that it’s Wee Le
Mans can’t stop the 3D from put-
ting you off.
LASTABILITY 27%
Unless you’ve got no other
games in your collection, you
won’t keep coming back to this.
OVERALL
40 %
A very disappointing conver-
sion from a software house
with far higher standards.
ZZAP! MARCH 1 989
3 3
if
11
1
PA&T'
Yaaaay! At long last we’ve got a Letter of the Month! I’ve been
asking for different views on computer issues, and I think this one
genuinely sheds a new light on attempts to stop piracy. Apart from
that, we’ve received another sackful of scribblings from banana-
lovers, a RASH letter and several cartoons - all from certifiable
loonies. You’ve probably also noticed (unless you’ve got a bucket
on your head) that I’ve revealed my identity to the world - well,
almost. It’s as good as you’ll get, for now.
IK MKEI lUW KMI
YO HO HO PREVENTIOH KIT
.. t v
Dear Lloyd,
sir
&£fd
I am pleased to see that shops and firms all over the place have
started to take some measures against piracy, in that they are
at last re-releasing older games. Although this may be done for
competitive reasons it has many benefits for the industry as a
whole. Since many older games are budget price now, it’s
possible to fill the gaps in your games collection without
resorting to piracy!
Many new games are being reduced in price now -
sometimes because they are generally considered to be 'not
so good’, and sometimes because of competition from
neighbouring shops. Whatever the reasons, these measures
can only reduce the amount of piracy. The ‘I can’t afford them
argument’ is obviously weakened, too.
Why didn’t you print the Christmas Special sorta nearer
Christmas? Do you lose that many sales by not publishing in
November?
Stephen Fenton, Staffordshire
Dear Lloyd,
I would like to congratulate the budget
companies for doing a top rate job. The
majority of the budget releases nowadays
were once selling for £9.95 or more. A rip
off or what? As many games are being
bought by the budget companies, all I ever
buy now are budget titles. This may seem a
bit strange, but what is the point of buying
a £1 0 game when in a few months it will sell
for just £2 or £3? I hope that there will be
many more quality re-releases, but does all
this mean that the 64 software market is in
steep decline and will soon only be
supported by the odd few companies?
S N Hardy, Sheffield
The 64 market is as strong as it ever was,
and will continue that way as long as there
are loads of 64s around. Obviously, with the
rise in popularity of budget games, the
switch from full price to pocket money price
is much quicker- often only a few months.
As you say, it can only be good for the
buyer, but I feel sorry for those people who
buy the full-price product only to find it
seven quid cheaper within 6 months . . .
Meanwhile, there are a whole load of
brilliant full-price products around that are
unlikely to be converted to budget for a
couple of years - and they’re well worth
buying.
LM
a
I agree with your points about rereleases, and they do prevent
piracy in some small way, but some pirates copy for the sake
ofitanyway- a kind of ‘look at me, I’vegota big d+++’ attitude.
An interesting alternative view to rereleased games is given
below, and replies from pirates will be welcomed for a future
Rrap!
The Christmas Issue came out in November because of
advertising, which allowed us to have so many pages! It’ll
probably be the same next year, too . .
LM
: -S4
Kill
H
■SIS
Will EVERTBOCK JiST SHUT THE F*** BP!!!
Dear Lloyd,
I am in great despair so I thought I
must put pen to paper and write to
you. I am absolutely fed up with
little slimy worms complaining at
every little detail they can get their
fat gobs round. Why don’t they just
shut their big traps and take up
bomb disposal as a hobby?
You can’t print one word without
some fat toad putting pen to paper
and writing a lengthy letter
complaining about conversions,
films tie-ins or the price of
software. If they want something
to complain about I suggest that
you either show them in the
direction of a mirror or show them
to my house so I can tell them
where to go. They make me sick.
Robert Barington, Staffs.
Mi EVERlMDir JUST SHUT 1HE F*«»P2!!!
Dear Lloyd,
Can all people who only write
siimey letters (‘Oh, you’re so brill
and I don’t know what to write’)
and/or stupid things about slobber
or Bananas please stop sending
’em in to ZZAP!! If you don’t have
anything interesting to write, then
please don’t! So, ‘slobber*,
‘shucks’, ‘Hooray’ Ms Rocky,
‘Lick boots’ Leach and others,
stop it! It’s a computer mag,
y’know.
Rebb, Holland.
Anybody want to write in and
complain about these letters?
LM
3 4
ZZAP! MARCH 1989
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A R.A.S.K. LETTER
Dear Lloyd,
Our society would not normally write to you, but under the circumstances we
must protest at the cruel treatment of your editor.
Mr Gordon Houghton (referred to by yo u and the other contributors as ‘ZZAPf’s
answer to the EEC Butter Mountain’) has suffered enough. I am sure that Mr
Houghton cannot be that rotund. One of our members recalls seeing him at the
PC Show at Earls Court so September and I am told that there was still room to
walk around on your stand. Surely if he was the size you claim people wouldn’t
have been able to go about their business even if it was Newsfieid’s largest stand
ever at the show. Aren’t you blowing everything a tad (or even a little bit) out of
proportion? I am sure the poor man tortures himself because of your cruel
comments. They may induce anorexic or suicidal tendencies ... ft would be
simpler if you curtailed these silly antics immediately.
Our member’s advice to Mr Houghton is to ignore these sick jibes. The world
would be a very boring place if everyone looked the same.
We, that is myself and our member, also advise Mr Houghton to go out and have
a good meal - there must be a decent restaurant in Ludlow and I’m sure they
would be happy to serve up that goldfish who writes the winner’s pages (Is his
name really Ken?) with a portion of chips.
Our member expects little better from your publication anyway. It seems that
the ZZAP! team hate food. Why the sudden cruelty to bananas? They really just
want a quiet life and want to be eaten. I don’t think they enjoy the excessive media
exposure you have given them. And what about the incident with the NTCLF
(Nuneton Tea Cup Liberation Front) who promised to set all tea cups free? That
may have been many moons ago in ZZAP! but the tea cups are still waiting; they
wiii never forget. Why was this incident hushed up? Have you, Mr Mangram, got
something to hide? Where have all the tea cups gone?
William Callaghan, Secretary, R.A.S.H. (now defunct)
Our Fat Git Editor thanks you for a!! your support, Bill, but he ’s also announced
that he’s going on a diet. We’ve decided therefore that the person who sends in
the best diet will receive a £10 software voucher: mark your envelope ‘Hack Thick
Pieces of Flab Off the Fat Man ’and send it to the usual address. Negotiations with
the NTCLF and those who would have tea cups enslaved are vmy delicate at the
moment, so we’re remaining tight-lipped.
And, by the way, all the bananas we know are ecstatic about their new-found
media exposure.
LM
rfoPfuNfH oC li Hi'
/ \
Dear Lloyd,
Do you know what I have gone an ’
done? Oh, my god . . . it’s just
so .. . well, you know that
competition that was in the
Christmas ZZAP! that you had to
draw a picture to win a Better Dead
Than Alien ’ T-Shirt? Well, I mis-
understood it and went and drew
the picture of what clothes
someone who drives big
spaceships and blows Aliens
heads off should wear!!
It took me absolutely ages, so as
some consolation could you print
it?
Daniel Egerton Cumbria.
_
SLOBBER II
Dear Lloyd,
SLOBBER II: the awakening.
Arthur Jones, Lincolnshire.
Bleuch II: the reply.
LM
BITiiR END
►ear Lloyd,
I have a question for many programmers. Why don’t
they make decent ending screens in arcade
adventures?
Programmers put so much time and effort into J§
producing fine program with fantastic graphicsf^^J
yet when it comes to the screen that you would expect
a treat for completing the game, it is often a big let-
down.
Let me give you a couple of examples of what I am
talking about. Ghosts ’ n ’ Goblins— an excellent game
with brilliant graphics — yet the ending screen is a
pathetic, colourless, pint-sized knight running across
the screen towards a similar looking maiden.
Another example is The Last Ninja. This game
consists of six difficult but compelling levels of brilliant
graphic animation, stunning backdrops and fine
gameplay. It is almost impossible to complete, (I
couldn’t have done It without your map!) yet if you do
manage to complete the game after countless hours
of trying, what do you get for a reward? A black screen
with the words ‘THE QUEST CONTINUES’ or
something stupid like that. I saw this pitiful ending
screen, switched the computer off and thought ‘ Wh
a waste of time*.
I suppose that in reply you will say that the pleasure
should be the satisfaction of completing the game, and
this is true, but I believe that if there were more ending
screens such as Impossible Mission’s , then the game
would sooner entice the player to have another go just
to see that classic ending screen again.
Bret Goborit, Adelaide, Australia.
lat
I entirely agree with you. Some of the pleasure is in
working your way through the game - but much more
could be made of an ending screen - even if the
programmers had to go to the extent of adding an
extra short load to make it something really special.
LM
And so, as the sun sets slowly in the er . . . west . . . we come to the
end of another . . . er . . . Rrap. I’ll try and squeeze more pages out
of the Fat Man next month - until then, carry on sending those crusty
epistles to the usual address: Lloyd Mangram, ZZAP! Rrap, PO
Box 10, LUDLOW, Shropshire, SY8 1DB. Remember - eat more
chocolate, be nice to people and avoid dark alleyways and fishy
smells: you won’t go far wrong. Baaaaaa.
ZZAP! MARCH 1 989
3 5
and win this fab remote
control buggy-thingy
20 copies of Crazy Cars up for grabs, too!
Woooaaaah!
Sitting at home bored of staring
at the wall? Wouldn't you rather
be doing something excitingl
Something a little more
adventurous ? Something
wisibly wonderful and
wumbunctious?
Well, now you can, sweeties,
because here at ZZAP! Towers
we've got one of them remote
control buggies (like wot you
can see in the pic) that go
zooooooom and whiiiiizzzzz
and KER-SMASHM. But only if
you're one of those silly types
that play with it /nside the
house.
If you go outside and find a bit
of spare ground (it can be a
garden, a street, or the back of a
hippo), you'll discover just how
pleasurable and excitatious
having your own buggy-thingy
can be. Go 000 / 7 / as it rips away
into the distance (max speed
25km/h); go aaah! as it spins
around and races back,
engaging its 4WD Turbo boost;
go nygaah waaagh hiyaaa! if
you're a fan of Kati Hamza; go
away if you don't want to enter
this competition.
So, wot's this gadgi car got,
then? Here's just a few of the
things to deiectate and eructate
your sensory organs:
• Double wishbone front suspension
• Full time 4WD with high-grip tyres
• Polycarbonate impact bumper
• Swing rear axle suspension
• Twin motor and air duct
• Genuine turbo performance for super
high-speed racing
Not only will the winner get this
luvly luvly piece of . . . er . . .
car; BUT ALSO (!!!) they'll get a
free copy of Crazy Cars as well.
Wooooh! 20 equally turbo-
charged reader types will get
copies of the game as runners
up.
So, ze q vestion iss, vot haf you
to do to vin, ja? Veil ... er . . .
Well, it's like this. We want you
to tell us who you think is the
craziest member of the ZZAP!
team, and why - buuuuut in no
more than 20 words!. Right -
that's it. Fill in the form and send
it off to us before March 14th.
Easy peasy lemon squeazy, as
Steve Jarratt used to say.
Name ..
Address
Postcode
The craziest member of the ZZAP! team is:
Because
©MAf^'e 9
(What are Boots
Your mission > Buy any Spectrum,
Commodore or Amstrad game for
£7.95 or more.
Your prize > A budget game,
worth up to £2.99, completely free.
(To be chosen from any title in
stock.) To start > enter Boots.
A better buy at
SUBJECT TO AVAILABILITY IN LARGER STORES ONLY. OFFER RUNS FROM FEBRUARY 13-MARCH 4 1989.
FREE! - AMEGAS - by Players
_____
FREE! - INSANITY FIGHT - by Microdeal
FREE! - ART OF CHESS - by SPA
FREE! - MERCENARY COMP - by Novagen
FREE! - BARBARIAN, ULT WARRIOR - by Palace
FREE!- BUGGY BOY - by Elite
FREE! - IKARI WARRIORS - by Elite
FREE! - WIZBALL - by Ocean
FREE! - TERRORPODS - by Psygnosis
FREE!- THUNDERCATS - by Elite
Commodore
+VAT=
£399
INCLUDES
FREE UK
DELIVERY
The Amiga 500 is one of a new breed of technologically
advanced computers, which are now emerging as the new
standard for home computing, based around the new Motorola
68000 chip. The A500 has 512K RAM and a 1Mbyte double
sided disk drive built-in. It can be connected directly to a wide
range of monitors, or to a domestic TV set through a TV
modulator. Designed with the user in mind, the A500 features a
user friendly WIMP environment and comes supplied with a free
mouse. And, when you buy your Amiga from Silica Shop, the
UK’s Nol Amiga specialists, you will experience an after sales
service that is second to none, including a technical support
helpline and free newsletters and price lists. Return the coupon
below for our current information pack, which will give details of
the Silica service and the very latest Silica Amiga offers. e&oe.
WHY SILICA SHOP?
Before you decide when to buy your new Commodore Amiga computer,
we suggest you consider very carefully WHERE you buy it. There are
MANY companies who can offer you a computer, a few peripherals and
the top ten selling titles There are FEWER companies who can offer a
wide range of products for your computer as well as expert advice and
help when you need it. There is ONLY ONE company who can provide
the largest range of Amiga related products in the UK, a full time Amiga
specialist technical helpline and in-depth after sales support, including
free newsletters and brochures delivered to your door for as long as you
require after you purchase your computer That one company is Silica
Shop We have been established in the home computer field for ten years
and can now claim to meet our customers requirements with an accuracy
and understanding which is second to none Here are just some of the
things we can offer you:
THE FULL STOCK RANGE: The largest range of Amiga
related peripherals, accessories, books and software in the UK.
AFTER SALES SUPPORT: The staff at Silica Shop are
dedicated to help you to get the best from your Amiga.
FREE NEWSLETTERS: Mailed direct to your home as
soon as we print them, featuring offers and latest releases.
FREE OVERNIGHT DELIVERY: On all hardware orders
shipped to Silica Shop customers within the UK mainland.
PRICE MATCH PROMISE: We will normally match our
competitors offers on a 'same product same price’ basis.
FREE TECHNICAL HELPLINE: Full time team of Amiga
technical experts to help you with your technical queries.
But don’t just take our word for it. Complete and return the
coupon below for our latest Amiga literature and begin to
experience the Silica Shop specialist Amiga service.
.iT,....,, — .. ,,
N, IrlliUt.i’ji
A500 Computer £399.99
TV Modulator £24.99
Photon Paint £69.95
TenStar Pack £229.50
TOTAL RRP: £724.43
LESS DISCOUNT: £325.43
PACK PRICE %•. £399
FREE FROM SILICA
When you buy the Amiga 500 from Silica Shop, you will not only
get a high power, value for money computer, we will also give
you some spectacular free gifts. First of all, we are now including
a TV modulator with every A500 stand alone keyboard, so you
can plug your Amiga straight into your TV at home (the
modulator is not included with the A500+A1084S pack as it is not
required for use with monitors). Secondly, we have added a free
copy of Photon Paint, an advanced graphics package with ari
RRP of £69.95. Last (and by no means least!), so that you can be
up and running straight away, we are giving away the sensational
TENSTAR GAMES PACK with every A500 purchased at Silica
Shop. This pack features ten top Amiga titles which have a
combined RRP of nearly £230! Return the coupon tor details.
IjiJilWilHil
A500 Computer £399.99
1084S Colour Monitor £299.99
Photon Paint £69.95
TenStar Pack £229.50
TOTAL RRP: £999.43
LESS DISCOUNT: £350.43
PACK PRICE t: £649
FREE TEHSTAR PACK
When you buy your Amiga 500
from Silica Shop, we want to
make sure you get the best
deal possible. That is why we
are giving away the TENSTAR
GAMES PACK worth nearly
£230, absolutely FREE with
every A500 purchased from us.
The TenStar Games Pack inc-
ludes ten titles for the A500,
each individually packaged in
its own casing with instructions.
Amegas
Art Of Chess
Barbarian, Uit Warrior
Buggy Boy
Ikari Warriors
Insanity Fight
Mercenary Comp
Terrorpods
Thundercats
Wizball
TOTAL RRP: £229.50
£14.95
£24.95
£19.95
£24.95
£24.95
£24.95
£19.95
£24.95
£24.95
£24.95
£229.50
INC VAT
If you already own an Amiga computer and would like to be registered on our mailing list as an
Amiga user, let us know. We will be pleased to send you copies of our price lists and newsletters
FREE OF CHARGE as they become available. Complete the coupon and return it to our Sidcup
branch and begin experiencing a specialist Amiga service that is second to none
Silica Shop Ltd,ZAP 64 0389, 1-4 The Mews, Hatherley Road, Sidcup, Kent DA 14 4DX
PLEASE SEND ME FREE LITERATURE ON THE AMIGA
SILICA SHOP:
SIDCUP (& Mail Order) 01-309 1111
1-4 The Mews, Hatherley Road, Sidcup, Kent, DAI 4 4DX
OPEN: MON-SAT 9am - 5.30pm LATE NIGHT: FRIDAY 9am - 7pm
LONDON 01-580 4000
52 Tottenham Court Road, London, W1POBA
OPEN: MON-SAT 9.30am - 6.00pm LATE NIGHT: NONE
LONDON 01-629 1234 ext 3914
Self ridges (1st floor), Oxford Street, London, W1A TAB
OPEN: MON-SAT 9am - 6 00pm LATE NIGHT: THURSDAY 9am - 8pm
I
I
Mr/Mrs/Ms: Initials: Surname:
Address:
Postcode:
Do you already own a computer
If so, which one do you own?
I
I
I
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720 (US Gold)
793,880 Spiro Harvey, Wellington, New Zealand
646,050 Phillip Davies, Pencoed, Mid Glam
550,490 Daniel Briggs, Torrensville, S Australia
ALIEN SYNDROME (Ace)
223,610 D Emmins, Stratford, London El 5
148,200 John Flower, Victoria, Australia
134,300 Mike Thomas, Caerphilly, Mid Glam
ARKANOID II - REVENGE OF DOH (Imagine)
437,140 Keith David Boones Shrewsbury, Salop
41 1 ,690 Scorrano Hassime, Orbe, Switzerland
276,250 Mark Smith, Broxbourne, Herts
ARMALYTE (Thalamus)
13.621.700 Colin Refern, Rochdale, Lancs
7.984.700 Marc Hodge, Selby, N Yorks
5,622,000 Greame Agnew, Kilbarchan, Scotland
BARBARIAN (Palace)
518,900 Spiro Harvey, Wellington, New Zealand
452,200 Martin Kelsey, Dore, Sheffield
356,400 Adrian Davies, Burntwood, W Mids
BARBARIAN II (Palace)
289,000 John Turkington, Carrickfergus, N Ireland
251 ,747 Matthew Phypers, Denby Village, Derby
246,060 Alex Shaw, Worcester, Worcs
BATTLE VALLEY (Rack-lt)
1,990,775 Japmaster, Ettingshall Park,
Wolverhampton
1 ,986,700 Marc Spence, Leeds, W Yorks
1,949,000 Darren Brookes, Long Eaton, Notts
BEAT IT (Mastertronic)
1 ,350,070 Peter Samaon, Victoria, Australia
813,510 Dean James, W Bromwich, W Mids
792,665 Alan Smith, Peckham, London
BIONIC COMMANDO (Go)
1 ,352,820 Marc Spence, Leeds, W yorks
1,184,760 Wayne Fowler, Basildon, Essex
1 , 1 20,420 James Kent, Ware, Herts
BUBBLE BOBBLE (Firebird)
8,692,430 Richard Pembridge, Wirral, Merseyside
8,215,420 Simon Bettison, Sheffield, S Yorks
8,120,740 Heather Bettison, Sheffield, S Yorks
BUGGY BOY (Elite)
149,640 Robert Pascoe, Truro, Cornwall
125,670 Daniel Moxey, Lowestoft, Suffolk
1 24,690 Jonothan Dood, Parklands, Northampton
COMBAT SCHOOL (Ocean)
447,920 Suhaib Kiani, Rawalpind, Pakistan
375,430 Mark Fontana, Burton-on-Trent, Staffs
325,980 Mark (The Carcus). Swindon, Wilts
COSMIC CAUSEWAY (Gremlin Graphics)
994,123 Ben Read, Penzance, Cornwall
887,460 Gavan Flower, Wembee, Australia
885,307 Antony Grasiewicz, Peterborough,
Cambs
CYBERNOID (Hewson)
138,875 Wayne Fowler, Basildon, Essex
124,800 Babak Fakhamzadeh, Delft, Holland
97,365 Andreas Panopoulos, Athens, Greece
DARK SIDE (Incentive)
6,130,726 Kuddly Bix, York, N Yorks
3,608,450 Justin -Moy, Crawley, Sussex .
3,172,550 Jason Goodchild, Tattershall, Lines
Pf -V ,! f -T
W V
> n
nil
v
It
mmm,
Another Challenge-less issue this month, as we await worthy opponents
for the immense editor. Hurry up with those Speedball and Emlyn Hughes
entries so that we can crush him together! Meanwhile, the scores bin is a
bit empty at the moment - come on, you piffling Earth people, it’s well into
the new year and you should be sending in the high scores you must have
achieved on the games you all got for Christmas. Unless this ‘Santa Claus’
character didn’t bother with you this year . . . har, har!
DRILLER (Incentive)
3,498,450 Ged Keaveney, Huddersfield, W Yorks
3,226,070 Kudly Bix, York, N Yorks
2,063,760 Daniel Fisher, Chesterfield, Derbys
NEBULUS (Hewson)
201 ,240 Matthew Moriarty, Hurst Green, E Sussex
166,370 Edward JD Jackson, Leeds, W Yorks
154,400 Michael Garnett, Hatfield, Herts
GREAT GIANA SISTERS (Go/Rainbow Arts)
94,710 Richard Ramsey, Gilmerton, Edinburgh
86,775 Steven Packer, Chelmsford, Essex
84,525 Ged Keaveney, Huddersfield, W Yorks
OPERATION WOLF (Ocean)
188.500 Aidan Stevens, Witham, Essex
1 72,000 Graeme Agnew, Kilbarchan, Scotland
170.500 Louis Polycacpou, Edgeware, Middx
GRYZOR (Ocean)
2,802,200 Richard Lunn, Leeds, W Yorks
1,253,300 Japmaster, Ettingshall Park,
Wolverhampton
892,700 David Pocock, S Coydon, Surrey
OUT RUN (US Gold)
92,31 8,105 Martin Lear, Huddersfield, W Yorks
92,128,800 Mark Crossthwaite, Stockport,
Cheshire
87,720,606 Julian Hare, Hampton, Middx
GUNSHIP (Microprose)
750,026 D Mothersole, Bishop’s Stortford, Lancs
327,670 Paul Koster, Olpe. Germany
325,390 Matt Heaton, Berkhamstead, Herts
PAC-LAND (Quicksilva)
891 ,4101 Strong, Twickenham
614,990 Jake E, West Bromwich, West Mids
504,650 Graham Stevens, Tattersall, Lines
HAWKEYE (Thalamus)
2,695,550 Zap Treeby, Brixham, Devon
2,520,800 Jonathan Green, Peterborough, Cambs
2,456,250 Casey Gallacher, Calcot, Reading
PLATOON (Ocean)
1,162,100 Liam Dysrant, Harrington Square,
London NW1
1,060,800 David Pocock, S Croydon, Surrey
1,010,650 Jeremy Webb, Blandford, Dorset
HUNTER’S MOON (Thalamus)
618,450 Lee Laurenson, Lerwick, Shetland
472,150 Zsuzui Bettison, Sutton-in-Ashfield,
Notts
227,375 Matthew Upton, Elmley Castle, Worcs.
PROHIBITION (Infogrames)
$30,260 Robert. Pascoe, Truro, Cornwall
$26,260 Stuart Wannop, Accrington, Lancs
$22,155 Sebastian Stephen, Victoria, Australia
IKARI WARRIORS (Elite)
381 ,700 Neil Head, Stourbridge, W Mids
379,400 Peter Stevens, Yoevil, Somerset
356,100 Nick Frere, Doncaster, S Yorks
PROJECT STEALTH FIGHTER (Microprose)
65,040 AD Rogers, Exeter, Devon
64,500 JK Hugget, Huddersfield, W Yorks
37,140 JA Moore, Margaret River, W Australia
IMPOSSIBLE MISSION II (US Gold)
109,700 Neil Head, Stourbridge, W Mids
108,600 Peter Srodecki, Dunstable, Beds
104,000 Lee Smith, Southampton, Hampshire
RE-BOUNDER (Gremlin Graphics)
1 1 ,250,073 Craig Knight, Keyworth, Notts
3,486,190 Webby, Chorley, Lancs
2,470,584 Marc Hodge, Selby, N Yorks
INTERNATIONAL KARATE + (System 3)
543,300 John Farrow, Barrowford, Lancs
51 1 ,900 Katamati, Hounslow, Middx
497,700 Gareth Pollitt, Thirsk, N Yorks
ROAD BLASTERS (US Gold)
1 ,929,830 Neil White Craigentinny, Edinburgh
1 ,801 ,190 David Neville, Brentwood, Essex
1 ,606,090 Chris Taylor, Darlington, Co Durham
IO (Rainbird)
1 ,200,1 70 Jeremy Daalder, Adelaide, S Australia
609,570 Brum Francesco Tagliamento, Italy
496,290 Nick Kennedy, Gunnislake, Cornwall
ROAD RUNNER (US Gold)
3,009,456 FIA Alessie, Rotterdam. Holland
1 ,022,100 Jason Faulkner, Cottesmore, Leics
766,580 Glenn Black, Gainsborough, Lines
LAST NINJA 2 (System 3)
397,460 Louis Polycarpou, Edgeware, Middx
294,830 R Sporkeslade, Wassenaar, Holland
289,950 Stuart Taylor, Southbourne,
Bournemouth
ROLLING THUNDER (US Gold)
4,474,735 Casey Gallacher, Calcot, Reading
749,410 loan Pritchard, Powys, Wales
730,520 Kelvin Clegg, Hayle, Cornwall
SALAMANDER (Imagine)
341 ,695 Simon ‘Ace’ Poots, Dromore, Co Down
255,100 Daren Burke, Romford, Essex
240,900 Robin Stowes, Dinas Powis, S Glam
MEGA APOCALYPSE (Martech)
21 1 ,730 Peter Clarke, Hartlepool, Cleveland
204,340 Richard Ramsey, Gilmerton, Edinbugh
197,260 Liam Dysrant, Harrington Square,
London NW1
SAMURAI WARRIOR (Firebird)
1 ,827 Wayne Fowler, Basildon, Essex
1 ,445 Tim Haines, Basildon, Essex
854 Richard Granville, Heshunt, Herts
MORPHEUS (Rainbird)
1 ,321 ,485 Richard Pembridge, Wirral, Merseyside
1 ,266,774 Zap Treeby, Brixham, Devon
1 ,224,980 Gunars Berzins, Yagoona, Sydney
SKATE ROCK SIMULATOR (Mastertronic)
395,050 Stephen Bambrough, Heaton, Newcastle
Upon Tyne
326,380 Brian Hambley, Prescot, Merseyside
294,270 Martin Lear, Huddersfield, W Yorks
SLAMBALL (Americana) '
15,943,250 Dean Betts, Edenbridge, Kent
1 1 ,078,440 G Leslie, Berwick upon Tweed,
Northumberland
9,203,820 Phillip Gravett, Whitehaven, Cumbria
SLAP FIGHT (Imagine)
803,425 Vilya Harvey, Perth, Australia
800,950 Shawn Sutton, Southampton, Hants
756,450 Richard Ramsey, Gilmerton, Edinburgh
SPORE (Mastertronic)
969,100 Neil White, Craigentinny, Edinburgh
964,960 Matthew Holdaway, Coulsdon, Surrey
955,460 Terry Redfern, Buxton, Derbys
STAR PAWS (Software Projects)
693,378 Kriss, Northolt, Middx
647,226 Matthew Smith, Warrington, Cheshire
641,592 K Daniels, Northolt, Middx
TARGET RENEGADE (Imagine)
436.700 Bret Crossley, Leeds, W Yorks
426.700 Neil Maudling, Whitehaven, Cumbria
340,900 Daniel Croll, New Malden, Surrey
TETRIS (Mirrorsoft)
78,986 Stuart Scattergood, Deeside, Clwyd
40,455 Joan Tillotson, Halifax, W Yorks
28,820 Michael Reineke, Ludinghausen, W
Germany
THING BOUNCES BACK (Gremlin Graphics)
3,949,835 Casey Gallacher, Calcot, Reading
3,769,925 Alan Wescombe, Swindon, Wilts
2,053,532 William Callaghan, Tipton, W Mids
THUNDERCATS (Elite)
3,046,150 Robert Kisby, Horncastle, Lines
2,640,600 Steven Alexander, Cullybackey,
Ballymena
2,566,922 Martin Lear, Huddersfield, W Yorks
TOY BIZARRE (Activision)
545,850 Bjorn Halen, Paipis, Finland
329,550 Anil Khedun, Tottenham, London
275,720 Michael Sharpe, Peterborough, Cambs
TRAZ (Cascade)
274,775 Simon Pile and Richard Maccall, Yatton,
Bristol
1 76,470 John Glynn, Newcastle, Staffs
94,250 Kriss, Northolt, Middx
URIDIUM + (Hewson)
575,005 Tim Goldee, No Fixed Abode
478,025 Neville Lewis. Port Talbot, S Wales
335,350 Wessel Joubert, Belfast, RSA
ZENJI (Firebird)
66,250 Mark Crossthwaite, Stockport, Cheshire
40,225 Mike Gillings, Portsmouth, Hants >
39,700 Lisa O’Halloran, Victoria, Australia
ZOLYX (Firebird)
605,681 Edward Yu, Raynes Park, London
524,318 Rob Housley, Thamesmead, London
377,413 M Blaser, Cheadle, Cheshire
ZYBEX (Zeppelin)
445,150 Ged Keaveney, Huddersfield, W Yorks
398.950 Steve Lee, Guidford, Surrey
397.950 Marios Stylianides, London, SW16
ZYNAPS (Hewson)
1 ,093,200 Michael Collins, Castle Rea, Co
Roscommon
398,850 Steve Lee, Guildford, Surrey
288,500 John Farrow, Barrowford, Lancs
Available on:
CBM 64/128 - c & d
SPECTRUM 48/128K
c&d
AMSTRAD-c & d
ATARI ST, AMIGA,
IBM P.C.
CARVE OUT A PATH OF SAVAGE DESTRUCTION AS YOU BATTLE TO
STAMP YOUR SUPREMACY OVER A MULTITUDE OF OPPONENTS.
Face Igor the Fearless and his rabid dog amongst the sacred Temples of
Moscow. Don't be fooled by ladies of the night, Maria and Helga, streetwise
and tonghened in the seedy underworld of Amsterdam. Match the conning
guile of Miguel, master bullfighter and the unvanquished fighting bull Brutus
in the splendid surroundings of the Barcelona bull ring. Trade blows with
the awesome titan Hans and his drunken compatriot outside a German
beerhouse. Finally confront the merciless terrorists of the Middle East
amongst the battle tom ruins of Beirut.
Tough and mean .... you’re the Human Killing Machine!
Screen shots from Atari ST
X
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PRESENTATION 82%
Copious instructions, one c
player option, and an adec
loading system.
GRAPHICS 90%
The different characters are all
adequately defined and ani-
mated for their size, and the
amount of things moving on
screen is very impressive.
SOUND 31%
Simple jingles and poor spot FX
HOOKABILITY 95%
i Immediately playable and com
pulsive
INSTABILITY 92%
512 levels to explore, but the
going can get a little tedious.
VALUE 90%
A worthy purchase for Gaunlk
junkies.
OVERALL 93%
A first rale conversi
rate arcade Igarhe.
expressed many a word, one of
which was ‘competent’. Oh well.
I remember my version of this
being plagued by bugs- 1 couldn’t
get it to load for ages. When I did,
well, it was all right without being
as good as the reviewers had
made out. The two player game
was the best - but what happened
to being able to push each other
around? It all got a bit boring too
quickly.
GH
Over-Rated Game, then this would
have to appear high on the list. The
graphics are atrocious, the sound
weak and the whole game dull. I
felt conned by Gauntlet , not to say
disappointed.
ME
The long awaited axe ’n’ zap ’em
up was received with great cries of
‘ooh’ and ‘aah’ in the windswept
Towers. Funky vibe-man Jazza
Razza called it ‘unbelievable' and
‘a truly brilliant program that
shouldn’t be missed at any cost’.
Aciiieeeed Ricky Eddy wasn’t as
‘ awestruck ’ as he expected to be,
and hippy shakes man Gary F’enn
(Gordon) The sound was about
right, but the rest should come
down 1 0% or so. It’s definitely
worth compilation and budget
value, though.
(Maff) Everything way down to the
low 50s.
If awards were available for Most
f f*RESENTAT ION 970 /
I options scree r ?, PreheriSlv e
I GRAPHICS 940 /
I SOUND 96%
I sound effects' es ^ qqalll y
I HOOKABILITY 950 /
I ,r >stan!iy D i av . . , 5,3 «
I ifd£fici;ye P /dble and very
/ « ASTAb, LITY9o»/
I X UE 99%
overall 940/ I
Thrust, this is one of my all-time
budget faves. It’s got everything
you could want: addictive action,
variable difficulty levels and silly
music. One to grab if you can find
I first played this when it was only
available as an import and
thoroughly enjoyed it, so when it
came out a budget release I was
most pleased. Proof of the idea
that cheap games need not look
cheap. Buy it if you haven’t got it.
ME
t-xtrerneiy
miss it.
Thinking the graphics were fabul-
ous, Jaz announced ‘the graphics
are fabulous’; Gaz ‘The Man’
thought it ‘worth anybody’s time
and money’; and Paul ‘Iron Head’
Sumner pronounced it ‘one of the
best VFM budget releases’.
Yeah! Great fun! I only ever played
it on re-release but, along with
(Gordon) Apart from a couple of
marks down on sound, these
marks are fine by me, mister!
Firebird’s re-release of ye olde
Activision classic caused quite a
stir in the ZZAP! cauldron; stamp
ing on turtles and picking up rub-
bish proved to be dead good.
as Gary Penn did, but its originality
made it very appealing. A good
alternative to licences and run-of-
the-mill tie-ins, but a pity about the
sound.
ME
Who are 39 Steps? Where are they
now? Ah, the passing of time , . .
Time was also important in this lit-
tle cracker, which involved plotting
a bank raid using various skilled
members of a selectable team.
Sounds boring? Think again: Jules
revelled in the ‘great game
beneath the seedy exterior’ and
Paul ‘Killer’ Sumner thought it
‘surprisingly enjoyable’. Topping
the lot was Gary P’s comment:
‘one of the most original, atmos-
pheric and compulsive games
ever to appear on the 64’. Praise
indeedy-doody.
As the review says, this is decep-
tively simple to get into; but once
you’re engrossed, the strategy
involved is compelling. Unfortu-
nately, I soon got bored of plan-
ning (and rewinding the cassette)
only to find I’d got something
slightly wrong . . . Not an essen
tial, but worth looking out for.
GH
(Gordon) Graphics and sound OK
the rest down by 10% or so. It
doesn’t have that addictive edge
(Maff) The marks are fine by me, fat
boy
This is definitely an alternative pro-
gram. I wouldn’t enthuse as much
PRESENTATION 94%
Sufficient documentation and an
impressive, easy to use icon-dri-
ven window system
GRAPHICS 42%
Lacklustre, but not essential
SOUND 29%
Abysmal rendition of The
Sweeney tune and a few simple
spot FX
HOOKABILITY 89%
Deceptively easy to get into, and
compulsive from the first job
LASTABILITY 92%
Five increasingly difl'Cull'iobs \o
crack. ,
VALUE 87%
Ten quid isn't asking too much
for the opportunity to burgle
without the risk
OVERALL 90%
onuinal and absorbing .liter
ive to gratuitous binary vio
A NEWSFIELD PUBLICATION
FANTASY, HORROR AND SCIENCE FICTION
/
Five Staggering Issues of FEAR,
the world's foremost periodical genre magazine
Issue One:
International Splatter Punks Skipp & Spector Scream! • Director John Carpenter has seen
them, and THEY LIVE! • Exclusive interviews with: Peter Straub, Neil Jordan, Ramsey
Campbell & Stephen Gallagher ©Plus three great short stories from Shaun Hutson,
Ramsey Campbell and Nicholas Royle
>
Issue Two:
James Herbert is haunted by success! •Exclusive interviews with Dean R. Koontz, Clive
Barker, Christopher Fowler, Shaun Hutson & Sheri Tepper • Features on Stephen King's
Dark Tower and Zombies in the movies • Original fiction from: Brian Lumley, Kim
Newman & Stephen Laws
Issue Three:
Hellraiser II: Hellhound revealed — the inside story! • Exclusive interviews with: Robert
R. McCammon, David Gemmell, Alan Moore, Guy N. Smith, Guy Magar, Brian Lumley &
Clive Barker • Fiction from: Pete (Hellhound) Atkins, Ian Watson & Don Webb
Issue Four:
World Exclusive! Ray Bradbury (part one) reveals his innermost secrets • Interviews with:
Raymond E. Feist, David Cronenberg, Wes Craven & David Lloyd • Features on: Richard
Christian Matheson, David J. Schow, Chet Williamson & director Chuck Russell plus Jack
the Ripper filmography (part one) •Fiction by: John Brunner, Nicholas Royle & Simon
Clark
COMING IN ISSUE FIVE (February 1989)
FEAR visits Elm Street — massive full-colour souvenir guide, plus an interview with
Robert Englund • Interviews with: Tim (Batman) Burton, Stephen R. Donaldson, Graham
Masterton, Douglas E. Winter, Ray Bradbury (part two), Jonathan Carroll, Iron Maiden &
SFX wiz, Mick Garris® plus more great fiction ( as yet unrevealed!)
Bi-monthly £2-50
1
LONG LAST
due to customer
demand the VideoVault
have a fantastic printer
an amazing low price, of only £ 99.95
LOOK AT ALL THESE AMAZING FEATURES:
HUSH PRATER W 5 Video Vault
FAST - Bidirectional text printing at a quick 80 characters
per second.
QUIET - less than 56DB noise (in case you need to hear a
pin drop).
VERSATILE - Under control from you computer print line
can be set for double size characters at 40 per line or half
size characters at 160 per line, linespacing can be
programmed to 4.5, 6 or 9 line to the inch.
Standard unit less than three pounds in weight including
100ft of paper roll.
ECONOMICAL - Uses low cost thermal paper, sharp tear
bar permits economy tear off paper lengths - use only
what you need no ribbons to run out or replace.
☆
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TRADE $
OVERSEAS
enquiries
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RELIABLE - A full 12 months warranty.
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Print characteristics - alphanumeric.
80 characters per line.
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Graphic -dot addressable. .
4800 dots per square inch (60 vertical by 80 horizontal)
Self test build in standard, activated by holding
down linefeed switch with power off and then
turning power on.
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Please supply me with Hush Printers, commodore 64
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(Overseas orders add £10.00 post charges).
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- <
(My £4.99
WHO DARES WINS II, DROP ZONE,
WIZARDS LAIR, THING ON A SPRING
VALEWTiNEg
in frilly shirts with boxes of lizard giblets tied up in
gnome skins, trying to woo yer average bile-faced she-
troll through her stomach. What about my flipping
stomach, that's what I want to know. It's been upset
ever since I swigged that second bottle of slime,
imported from Spain by Uncle Ripperbile. Must have
been something fresh in it. Bleah ! What do i care about
blinking she-trolls- stick them headfirst in a trough of
rotting cabbage, that's the way to bring them round.
All I want is the quiet life, pulling the wings off my
pet flies, throwing up where I want to . . . oh yeah, and
the odd computer game. Just to make me even
more depressed, we haven't even had a proper text
' auak
adventure in. I expect we'll havean earthquake next-
either that or billy-goats will become extinct. Just my
luck. Still, your average homicidal troll can have a lot of
throat-slashing fun with a couple of RPGs - especially
ones as gory as these. Fab.
Right that's it. I'm off to club a Couple of goats.
TrtB LCGCND OF WACKSUVCR
Epyx/US Gold, C64 £14.99 disk only
A It’s up to you to stop the baron -1 can’t
now
eing a
cosmopolitan
sort of trol Ll've
ite a f<
met quite a fe
monsters i
time-drac
ores (phwo^r!
Evans, serpe
sort of thing. A real society
bloke, me. Still, I've gottojiand
it ta vou - I've never met
as
stink),
*53
Bantross
anything as disgusting as a
Screaming Nug, a Brain Spate
or a Bowel Root. Bleuchjv
You meet a lot of f^ose sort
of creatures when you're the
only peasant on the planet
>uglr
irave eno uqh to save I
the world. Oh yeah, that'syour
mission: that nefarious, nasty,
boil-ridden wicked person,
Baron Taraqas, has found
Blacksilver (magic with the
power to destroy) and is
planning to use it against the
cute, gorgeous, wonderful,
beautiful Princess Aylea,
guardian of peace. Trust those
spoilsports at Epyx not to let
you fight for the Baron - no,
they have to go and force you
to play for the icky, goody-two-
shoes Princess instead. I ask
you. Yeuch!
First things first: you've got
tolookfor Aylea's brother and
hand ovejUhe token she left
you in a dream. Off you 30 then
through an overhead view
landscape ( Ultima-style )
pulping monsters and visiting
castles, 3D dungeons
(eventually) and townk If
you've got the dosh yoii can
get rid of most of it at
equipment stores, rhe^jic stalls
and gambling shops
(phwoarf). SometjjBjes you can
even get into a bit of extra
money by working for a
villager for a day, out you've
got to be careful not to make
enemies. Collaborate with
prisoners or fail to pay your
debts and - kaput! Goodnight
Josephine.
All possible actions are
always displayed on the
screen: if you pick speaking or
fighting options, you've got
ZZAP! MARCH 1989
<J}
. r—
;
1
' I
\
several further choices still. Not
as involv
Ultima g^mes, but sj
deep.
There'
puzzles
get you
wo
f the
I pretty
II of
lenty to
omthe
keitto
convince<
eats the UltD
\\.h loads of pi
uge environ;
explore and plenty
monsters, you'd be star!
▲ You can’t be nasty in a place like this - worse luck!
€RT€R COBMfiMD i Mtit §t€8T
€HT€R COHHUHD : SFCHIt
mo Response
QUESTR0W JL
SSI/US Gold, Amiga £24.99
•ell, spit in my
billy-goat's eye
if this isn't
another RPG
that's been
around on the
64 for a mega
long time. That
hard-hatted
Phillippa woman gave it 81 %
last summer, probably just
around the time when six
gnomes on their way to a
garden convention decided to
shelter under my bridge. Dead
good banquet, that.
Er . . . yeah, right. Let's do a
recap of what this here story's
all about. Back in the good old
days when evil was allowed to
run unchecked in Landor, six
mad sorcerors got together to
produce a very nasty book - a
magic book, to be precise. All
you have to do is go back in
time and make sure it's never
created. Easy, eh?
The action is displayed with
full overhead view pretty much
Ultima - style except that you
only ever control one character
and all your options (fight,
climb, use magic, loot, wear
etc) are always displayed on
screen. Basically, you leg it
round a countryside of
swamps, forests and
mountains bashing some
pretty ugly monsters (vipods,
mutant carps, stink worms,
jelly nymphs) and looking for
food. Towns (where you can
gamble, buy food, spells and a
whole load of other gadgi
items), cathedrals, tombs and
3D dungeons are dotted
around the place - but your
main, well-hard, mega-
objective isto gettothe Hall of
Visions for a bit of advice.
Easier said than done, that.
For a start, you haven't got a
map (though it's not difficult
to make your own) and worse
still, it's pretty hard going if
you try and fight everything
right from the word go. The
more puzzles you solve, the
higher your character rating,
the more advanced magic, ~
weapons (fancy things like a
fauchard, whatever that is)
and means of transport (llama,
ships, eagle) you can buy.
T rouble is, you may not survive
that long. Your best plan
(apart from to stop for a slime-
break and a fried lizard leg) is to
suss out which creatures are
easy to kill and get the hell out
▼ Well - would you enter that place? Not even a tough old troll like me goes in unarmed . . .
ZZAR! MARCH 1989
Pisnount
End Gane
Fiffh t
Game Speed
Inventory
Load Gane
Hasric
Speak
Use Iten
Hear
Xahine
H.P.
Food
Gold
199
179
€m BP Hr
rj 0 , *
■ «
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>. , *■' * -.W ^ .
: r * , ‘s 9 - » •= -•• • ■‘i '
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4
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‘ *' * * .. 5h ;H 4
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- *- .*r « 'v - * -
O n t a^a
Mill you enter?
>No
Yes
staring mad if you didn't sell
your grandmother, trade in
your Valentine or stick your
brother in a bucket of slime to
give this a go.
The low-down is this: if you \
want something to really take
your mind off those damp,
depressing billy-goat-less
nights, singing miserable songs
about lizards to yourself, or if
you're just after a dead cool
game, get hold of a copy of this
- it's a lot better than a poke in
the eye with a pointed stick.
ATMOSPHERE
75%
PUZZLE FACTOR
80%
INtERACTION ,
LAST ABILITY
62%
93%
OVERALL
87%
of it when any others appear.
Oh yeah - and buying
information out of the odd
helpful, friendly troll might do
you a bit of good. After some
of the portrayals of trolls we've
had in recent games. I'm pretty
chuffed atthese; they even got
the colour right - a very
fetching shade of green.
Luverly.
Whaddya think of it so far
then? Sounds pretty much like
Ultima IV. Not exactly, Ashley
(he's my pet fly). For a start, the
fighting and speaking options
are pretty limited (just bash
and listen) and they could have
included at least a basic map. I
could have tangoed to a bit
more sound as well. Minimal
spot effects aren't much when
you've got all those bits of wire
soldered together inside the
Amiga just so you can have
loadsa notes.
Still, the graphics aren't 'arf
bad for an RPG and all that
bashing, munching and
trading does get pretty
addictive - especially if you
cheat (I did hur, hur, take a look
at the Vale Of Hope). Once
you've got into the puzzles
(which might take up an'
afternoon^ lizard hunt) it
really starts to get froody. OK,
so it's not the most involved
RPG you've ever seen, but it is
good fun. And I can tell you,
after a week of bile and
stomach bug down under
Ludlow Bridge, you can forget
about gnome pavlova, billy-
? |oat pie and lizard stew - it's
un that really counts. Er . .
burp . . .
ATMOSPHERE
80%
PUZZLE FACTOR
70%
INTERACTION
59%
LAST ABILITY
93%
flVERALL
80%
LORD OF THE RINGS
MELBOURNE HOUSE
SOLID SOLUTIONS
Believe it or not, we're coming
near to the end of the Lord Of
The Rings solution. If you don't
write and tell me what game
you'd like to see solved next I'll
pick one of the oldest most
uninteresting games around -
just to annoy you. So get
thinking, wimp-faces.
Meanwhile (da daaa) the next
exciting instalment follows . . .
You're underground but you
don't need a lamp because
Gandalf is glowing (what a
weirdo) so make sure that he
doesn't wander off or you lose
him. Climb the wide stairs and go
E three times through various
passageways until you reach the
bare room. Got stuck in the maze
yet? Good job you've got li'l old
Chuck to help you out: go down,
up, down, south and down. OK?
If you got that right, you
should now be in a corridorfilled
with animal heads and blocked
by a stone slab. Whatever you do,
don't push the pig or the lion,
just PUSH WHALE to open the
slab (pushing the unicorn closes
it). Go east twice and you'll be in
the lofty corridor. Move north
and wait for Pippin to pick up the
stone and throw it in the well.
Go east again and then up into
the huge passageway.
Head south until you hit the
large hall. Examine the statue to
the west, then ignore the E and
NE exits and head back N, then E
through the door. You should be
in the large square room with an
exit to the east through which
Gandalf won't let you go yet.
Examine the book and a block
and as soon as you hear the
noise, close the door. When the
ores enter, ATTACK ORCS WITH
SWORD and watch everybody
join in. When they're finally dead
(and serve them right too, I hate
ores), you can go east. Gandalf
suddenly rushes off but be
careful to take heed of his advice
- ie, go east and down through
the set of bare rooms, down
again and then south and wait
for Gandalf. He's the one with
the light, remember.
That's it for this month folks.
More next munf.
Chuck churns out another
choicy bag of chirpy
chitterlings. Well, OK, I
had a bit of help from
Julian Loveday for his tips
on some of the newest
adventures out. A £30
software voucher on its
way.
INGRID'S BACK: to blow up the
steamroller, give it some food.
To retrieve the filofax from the
changing room, hide behind
lounger, then waitfor Jasper. For
the combination to the safe, hide
behind the curtain.
FISH: to retrieve the gargoyle,
find some cord and something to
stand on. If you don't want to get
nabbed by the hippies, turn off
the light when you go pastthem.
LANCELOT: to defeat the army
at Tintagel, put coals in the
cauldron and then put coals on
the pile in the ship.
JINXTER: to get out of the cell,
first wake Xam. Tie rope to
manacles, put candle in milk
bottle, strike match, light candle
with match, but bottle under
rope, north (into dumb waiter)
and wait until the rope burns and
the outer hatch opens. (Michael
Newman)
QUESTRON ll:to make a lot of
money really quickly, put all your
gold in the bank and allow
yourself to be killed. When
you're resurrected the money
you deposited should still be in
the bank. You can keep doing
this until you've collected as
much money as you want.
QUEST FOR THE GOLDEN
EGGCUP: wave wand at crevasse.
Give bottle to Wongo.
S.M.A.S.H.E.D.: search under the
seat in the jeep.
POOL OF RADIANCE: go to the
room containing Ohio, the
wizard. Then move to the room
coninting Ohio's friend, the
shopkeeper and say 'Ohio'. He
will give you a potion for Ohio.
(Leign Harman)
These are all very nice, cuddly people - make sure you treat them
right, or Til beat you up.
Heroes of Karn, Bored of the Rings, Gremlins,
Voodoo Castle, Zim Zala Bim, Mugsy's Revenge,
Tropical Adventure, Dracula, Holy Grail, The Pawn,
Return to Oz, Masters of the Universe, Robin of
Sherwood, Fourth Protocol, Price of Magik.
Christophe Brassart, 67 rue de I'Abbe Lemire, 59200
TOURCOING, France.
Tower of Despair, Dracula, Adventureland, Zim Zala
Bim, Castle ot Terror, Time Tunnel, Eureka.
John Paterson, 8 Bracadale Road, Baillieston,
Glasgow G69
Tel: 041 771 7729
Mordons Quest, Spiderman, Hacker
Nigel 'Nemesis' Richardson
Tel: 01 360 8325
The Golden Baton, Worm in Paradise, Hobbit, Fourth
Protocol (Pt 3 only).
Andrew Blackman, 133 Ashen Drive, Dartford, Kent
DAI 3LY. Tel: 0322 76887 5.30-8.30pm
Dungeon Adventure, Lord of the Rings, Quest forthe
Holy Grail, Hampstead, Lords of Time, Inca Curse,
Espionage Island, Planet of Death
David Lemon, 14 Norton Place, Dunfermline, Fife
KY11 4RH Tel: 0383 728353 after 6pm Mon-Fri
Leather Goddesses of Phobos, Zork III, Terrormolinos,
Never Ending Story, Heroes of Karn, Mission 1,
Gremlins, Robin ot Sherwood
Ron McKenzie, 3 Silverstream, Freystrop,
Haverfordwest, Dyfed SA61 2SN
Adventureland, SubSunk, Heroes of Karn, Empire of
Karn, Munroe Manor, Hacker, Classic Adventure, all
early Infocom titles, Jinxter, Guild Of Thieves,
Plundered Hearts, Dracula, Hitchhiker's Guide,
Mindshadow, Trager Sanction, Wishbringer, Trinity,
The Pawn.
Chris Fleming, 235 Meola Road, Pt Chev, Auckland, N
Zealand. Tel: 867074
Voodoo Castle, Heroes of Karn, Pirate Adventure,
Ten Little Indians, Hobbit, Lost City, Gremlins, Wizard
of Akyrz, Quest forthe Holy Grail, Zim Sala bim, Island
Adventure, Castle Dracula.
Paul Flanagan, 6 Corry, Belleek, Co Fermanagh, N
Ireland. Tel: 036565 594
' The Hobbit, Erik the Viking, Castle of Terror, Eureka,
Voodoo Castle, The Count, Heroes of Karn, Empire of
Karn, Zork I, Zork III, Exodus, Ultima III, The Boggit,
Lords of Time, Neverending story, The Hulk, Temple
of Terror, Ultima IV, Seabase Delta, Kentilla, Valkyrie
17, Sherlock, The fourth protocol, The Helm, Wizard
of Akyrz, Perseus and Andromeda, Lord of the rings
(part 1), Emerald Isle, Quest for the Holy Grail,
Hacker, Colossal Cave.
Steven Kelly, 4 South View, Whins Lane,
Simonstone, Burnley, Lancs BB12 7QU. Tel: 0282
74765 (between 6pm and 10 pm)
The Hobbit, Seabase Delta, Kentilla, Zzzz, Spytrek,
Robo City, Imagination, Demon Knight, Kobyashi
Naru, Tower of Despair, Time Tunnel, Citadel of
Chaos, Eureka, Sorceror of Claymorgue Castle, The
Quest For The Holy Grail, Rigel's Revenge, See-ka of
Assiah (part one), Football Frenzy, Velnor's Lair
Paul Hardy, 33 Fir Tree drive, Wales, Sheffield S31
8LZ.
Hitchhiker's Guide, Zork I, Zork II, Planetfall, Leather
Goddesses, Cutthroats, Infidel, Stationfall.
Dave Rogers, 15 Elm Terrace, Westfield, Radstock,
Bath, Avon BA3 3XP.
Amazon, Borrowed Time, Castle of Terror, Castle
Adventure, Computer Adventure, Dracula part 1,
Grand Larceny, Haunted House, Himalayan
Adventure, Labyrinth, Mad Mummy, Mindshadow,
Murder on the Waterfront, Never ending story,
Ninja, Raka-tua Volcano, Scroll of Akhbar, Seabase
Delta, Silver Mountain, Subsunk, The Boggit, The
Dallas quest, The Hobbit, Ultima IV, Voodoo Castle,
Zork I, Zork II, Zork III, Zzzz.
Mario Moeller, 38 Greenvale Drive, Greenvale, 3047,
Vic. Australia.
Ultima IV, The Bard's Tale, Voodoo Castle, Phantasie
I, Never Ending Story, Dracula, The Prince of Magic,
Borrowed Time, The Pawn, Seabase Delta, Deadline,
Zork III, Wishbringer.
Derek Wong, 42 Ingram Road, Thornton Heath,
Surrey, CR4 8EB.
Hitchhiker's Guide, The Hobbit, Lord of the Rings,
The Shadows of Mordor, Guild of Thieves, Jinxter.
Warren Lee Melia, 1 Thornhill Avenue, Rishton,
Blackburn, Lancs, BB1 4EZ.
Jack The Ripper, Dracula, Kayleth, Mindshadow,
Never Ending story.
Derek Scott, 42 South Parade, Leven, North
Humberside HU1 7 5U.
Starcross, Suspended, Suspect, Leather Goddesses,
Zork I, Zork II, Zork III, Deadline, Planetfall, Infidel,
Cutthroats, Ballyhoo, Lurking Horror, Seastalker,
Bureaucracy, Trinity, Moonmist, Hollywood Hijinx,
Hitchhiker’s Guide, Wishbringer, Sorcerer,
Spellbreaker, Enchanter, The Pawn, Ultima I, Ultima
III, Ultima IV, Sherlock, Gremlins, The Hulk,
Terrormolinos, The Fourth Protocol, The Hobbit.
Billy Kavanagh, 49 Drake Hall, Westhoughton,
Bolton. BL5 2RA.
Never Ending Story, Zzzz, Quest for the Holy Grail.
Tony Kinnear, 49 Wainwright Avenue, Hutton,
Brentwood, Essex, CM 13 2SZ.
Bally Hoo, Bored of the Rings, Borrowed Time,
Deadline, Emerald Isle, Enchanter, Eureka (German,
Arthurian, Roman), Gremlins, Hitchhiker's Guide to
the Galaxy, The Hobbit, Leather Goddesses of
Phobos, Mind Shadow, Munroe Manor, Moonmist,
Pirate Adventure, Planetfall, Planet of Death, Knight
Ore Pt 1, Seastalker, Ship of Doom, Spell Breaker,
Spiderman, Starcross, Stationfall, TassTimes, Lurking
Horror, Tracer Sanction, Valkyrie 17, Very big cave
adventure, Wishbringer, Worm in Paradise, Zork I,
Zork II, Zork III.
ian Gay, 18 Earsdon Close, Westdenton, Newcastle
upon Tyne, NE5 2RL.
SMASHED, Dracula, Frankenstein, Kentilla, Quest For
The Holy Grail, Gnome Ranger I, II, Eureka II, IV, Zim
Sala Bim, Cricket Crazy I.
Scott West, 10 Charnock Dale Rd, Gleadless,
Sheffield, SI 2 3HP.
The Hobbit, Seastalker, Trinity, Leather Goddesses,
•Beurocracy, Hitchhiker's Guide, Stationfall.
Carl Kuttelwascher, 6 Robin Hill Drive, Camberley,
Surrey. GUI 51 EG
Enchanter, Zork I, II, III, Planetfall, Stationfall,
Plundered Hearts, The Pawn, Shadowgate,
Wishbringer, Leather Goddesses of Phobos, Ingrid's
Back, Hollywood Hijinx.
Julian Loveday, 23 Herbert Road, Emerson Park,
Hornchurch, Essex, RM11 3LM.
Heroes Of Karn, Empire of Karn, Dracula, Seabase
Delta, Spiderman, Hulk, Zzzz, Quest for the Holy
Grail, Lord of the Rings, Price of Magik, The Pawn,
Twin Kingdom Valley.
A Ridge, 4 Corwallis Avenue, Clifton, Bristol, BS8 4PP
Twin Kingdom Valley, The Hobbit, Hitchhiker's
Guide, Return To Eden, Terrormolinos, Dallas Quest,
Jinxter, Deja Vu, Shadowgate, TheThree Muskateers,
Pludered Hearts.
Steven Coomber, 6 Maysfield Close, Portishead,
Bristol. BS209RL. Tel: 0272 844218 (6-9pm)
The Boggit, Hulk, Kayleth, Kobyashi Naru, Sherlock.
William Stephenson, 10 Inchcolm Terrace, South
Queensferry, West Lothian, Scotland. EH30 9NA
Corruption, TassTimes in Tonetown, King's Quest III.
Simon Ball, 1 A Castle Flats, South Street, Ashby-de-
la-Zouch, Leicestershire, LE6 5BQ. Tel: 0530 415103
(5-1 0pm)
Zzzz, Kentilla, Seabase Delta, Token of Ghall, Pirate
Adventure, Voodoo Castle, Spacy Odyssey, Buckaroo
Banzai, Redhawk, Kwah, Colossaldventure, Dungeon
Adventure, Impossible Mission, Adventureland, Lord
of the Rings, Labyrinth, The Count, Rebel Planet, Sea
of Blood, The Bard's Tale I and II, Jack the Ripper,
Legacy of the Ancients, Frankenstein, Book Of The
Dead, Temple OfTerror, Neverending Story, Deja Vu,
Masters Ot The Universe, Fourth Protocol
Paul Shields, 35 Threshelford, Basildon, Essex, SSI 6
5UB.
Zork II, Gnome Ranger, Knight Ore (part one).
Steve Parker, 1 3 Elizabeth Road, Seaton, East Devon,
EX12 2DS.
Zork I, II and III, Hitchhikers Guide To The Galaxy,
Knight Ore, Dragon World, Ultima 3, Infidel,
Starcross, Seastalker, Cutthroats, Deadline, Sorceror,
Suspect, Suspended, Transylvania, Ultima I, II and III,
Ulysses and the Golden Fleece, Witness, Planetfall,
Crowley, The Count, Ghost Town, Morgue, Strange
Odyssey, Pirate Adventure, Pyramid Of Doom,
Voodoo Castle, Adventureland, Mystery Funhouse,
Mission Impossible, Sorceror of Claymorgue Castle,
Golden Voyage, Alice In Wonderland, Cyborg, Blade
of Blackpool, Death In the Caribbean, New
Adventure, The Institute, Mask Of The Sun,
Masquerade, Mindwheel, King's Quest, Questron,
The Wizard and the Princess.
Richard Verity, I Beack Road, Motueka, Nelson, New
Zealand. Tel: New Zealand (0524) 88660.
Zork I, II and III, Suspended, Starcross, Deadline,
Gruds in Space, Hulk, Spiderman, Asylum, Dallas
Quest, Wishbringer, Hollywood Hijinx, Rigel's
Revenge.
Mischa Schweitzer, Assumburg 9, 1121 EA
Landsmeer, Holland.
Knight Ore, Mindshadow, Bastow Manor, Dracula,
Neverending Story.
Jamie Gooding, 29 Ross Street, Surrey Hills, Victoria
3127, Australia.
fcfvi 6 u6CT\2*c Otf* (Z.
IS uoAcrn/si6:l
! MARCH 1939
4 7
EMPIRE
STRIKES
M'.BACK
<& Eight highly sensitive light touch MICROSWITCHES
Unique ergonomically designed control handle ^ Built in AUTO FIRE
^Indestructible METAL SHAFT #?+2. +3 Selector Connector
Four fire buttons ^ 12 month warranty^ Automatic Centering
THE NEW ROYAL EDITION
X
#£AUTO FIRE
^METAL SHAFT
$|l2 MONTH WARRANTY
ONLY....
MICROSWITCH JOYSTICK
• Deluxe, robust construction.
• Comfortable rugged hand-grip, 8 directional
control with automatic centering.
• Heavy duty base with strong stabilizing
suction cups.
• Highly sensitive light touch MICRO SWITCH
fire buttons. • Built in AUTO FIRE function.
• Ergonomically designed control handle with
indestructable METAL SHAFT.
Mach 1+ Joystick compatible with • Sinclair 2LX Spectrum 16K 48K 128K +3 • Amstrad computers
• Commodore 64 & VIC 20 Computers • Commodore C16 & Plus 4 Computers (adaptor sold separately)
• Atari 2600 & Atari 5200 Video Game Systems • Atari Home Computers
All specifications and prices subject to change without notice
Prices include VAT, postage & packing
Delivery normally 14 days.
Export orders at no extra cost.
Dealer enquiries welcome.
ACCESS
eera
0 0 - # # # » **' % s
• Compatible with ZX Spectrum, 16k, 48k, 128k, +2, +3.
Commodore 64, Vic 20, Amstrad, Atari, etc.
• Four extremely sensitive fire buttons.
• Uniquely styled hand grip.
• Auto fire switch. • 12 months warranty.
• +2 Selector Connector.
Cheetah, products available from branches of Dixons
LAlfeVf WH SMITH £
High St. Stores and all good computer
shops or direct from Cheetah.
Marketing
CHEETAH MARKETING LTD
Norbury House, Norbury Road,
Fairwater, Cardiff CF5 3AS.
Telephone: Cardiff (0222) 555525
Telex: 497455 Fax: (0222) 555527
eetah
\
CHALLENGER
ONLY
&Two ultra sensitive
fire buttons
Ergonomically designed
control handle 1 2 month
warranty % Automatic
centering &High impact
^robust body Heavy duty
base with strong stabilising
suction cups Eight directional
control # On table or in hand
operation Compatible with
ZX Spectrum 16k, 48k, 128k,
Commodore 64, Vic 20,
Amstrad, Atari, etc.
■31
ZZAP!
■ ; a
: 2
OPERATION WOLF (Ocean)
Nik Clayton, alias Brontus, from Reading informs me that
when using a NEOS mouse, you should hold down the
left mouse button when switching on the machine.
Selecting the joystick option in the game means that you
can use the mouse and still have nine rounds of ammo.
Cor! If this isn't enough, then Keon Smedts from Leuven
in Belgium has supplied these pokes. Reset the machine
and enter:
POKE 36007,165 (RETURN) infinite time
POKE 35107,173 (RETURN) infinite cartridges
POKE 35103,165 (RETURN) infinite bullets
POKE 34952,165 (RETURN) infinite bombs
SYS 1 6960 when you're ready to kick . . . er, yes.
I'M HERE AND I'M GRATE!
Helloooo! Maff here, with my fantastic first tips section! As I sit
here with loud music at my side, I wonder what I can say to you.
I know! Helloooo! No, I've done that haven't I? Anyway, dis munf
lap as well
we've got a fantastic Soldier of Fortune map
II as mega
useful Elite and Bombuzal tips. Now, I can see that you're just
dying to get to them cheaty bits, so let's GO! (Oh, by the way, the
headline's a joke, har har!)
\
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The VIee Cave
Entrance
To
The Bottohuess
Pit'
Boy
Entrance to
'The Qotionless
Pit -
GrtMWfYBRQ 3uu«©
Entrance to
"Central
ft Rwur
Entrance
Jo
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Miles h\qm in the skt
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EMPIRE STRIKES BACK,
%»|(DomarkVI |J
No ZZAP! tips section would be really complete without
a word from Mick Mills and Al, so here is one —
'Sasquatch'. Only joking! Har har! It's really a couple of
pokes giving you infinite shields and/or towcables in the
second Star Wars game. Reset the computer and type
POKE 37048,1 6(RETURN) for infinite towcables and
POKE 51917,173 (RETURN) for infinite shields. SYS 32704
restarts. However, if you haven't got a reset switch and
lack the necessary dexterity with a paper clip, then try
this listing. The effect changes depending on which REM
line you take out.
■SeS BACK' BY MILK MILLS AND
ro 272 '.READ B'.POKE
1 ORT2<395 ORT2>l811 THEN
S E P 0 K E », 2 » : S« 26 .
141 ,11 1. 11 ' 76,2 ' ,
; c me 702 :REM INFINITE TOWCABI
BOMBUZAL (Imageworks)
Many thanx to aaaalll those people (too many to list)
that sent in the super-froody codes for this mega puzzle
game. Here are the 17 codes and their relevant levels:
BOMB -000
RACE - 008
RATT — 016
LISA - 024
DAVE - 032
IRON -040
LEAD - 048
WEED -056
RING -064
GIRL -072
GOLD -080
OPAL - 088
SONG -096
FIRE -104
LAMP-112
TREE -120
SINK- 128
Also, here is a list of codes that have other effects. Try
them if you dare! Haaahahah!
BIKE
SPOT
NOSE
BIRD
PALM
EYES
TAPE
LOCK
HAIR
VASE
SAFE
SIGN
PILL
WORM
MYTH
GAPLUS (Silverbird)
Little tip from Keon Smedts. Reset the machine, type POKE 32^
(RETURN) then SYS 4170 and you will have unlimited lives. Yay!
ARMALYTE (Thalamus)
Dead good game, Armalyte. Dead hard game, too. So
what we have here is some of them lickle poke things
from Barron Pugg to make it a bit easier. First, reset the
machine and enter the following.
POKE 60121, 96:POKE 40960,1 20: POKE 1024,120:POKE
1025,169 (RETURN)
POKE 1026,54: POKE 1027,133:POKE 1028,1 (RETURN)
POKE 1029,76:POKE 1030,0:POKE 1031,160 (RETURN)
SYS 1024 (RETURN) to restart with invincibility.
Level one will appear as a mess, but the rest loads fine.
Aaaaannnd secondly . . .
Here's a listing from Zarch in Sheffield which enables
you to listen to Martin Walker's fab 'n' triff in-game
music without the other noises annoying you. Load up
the qame, reset the 64 on the title screen then enter and
RU
30 SYS
40 FOR Z
50 GOTO
ill I
ELITE (Firebird)
Wahay! Here it is! The cheat mode for Elite on the Amiga!
First of aaaall, when the game asks you to enter the
password, type in SARA (RETU RN), then the correct code.
Start the game and press the asterisk (star) on the
numeric keypad and HEY PRESTO! The hack screen! Now
you can change values to add items to your inventory.
NUMBER VALUE ITEM
■
23
24
26
28
2C
2F
32
34
36
38
3C
3F
40
47
49
4C
50
54
5C
63
67
69
6C
72
75
79
83
84
88
8C
sjfi m
■■ v. --
■
1 1
02
01
01
01
01
01
01
03
01
01
01
01
01
01
01
01
01
0 1
01
01
01
01
01
01
01
01
01
01
01
0 1
m&
Large Cargo Bay
ECM System
Pulse Laser
Beam Laser
Escape Capsule
Energy Bomb
Docking Computer
Galactic Hyperdrive
Mining Lasers
Military Lasers
ECM Jammer
Cloaking Device
Food
Textiles
Radioactives
Slaves
Liquor/Wines
Narcotics
Computers
Machinery
Alloys
Firearms
Furs
Minerals
Gold
Platinum
Gem-Stones
Alien items
Unhappy Refugees
Thargoid Documents
When you've altered all the settings you want, press
ESCAPE to return to the game. Thanks to Andrew
McGarrigle from South Yorkshire for that brillig tip.
Well there you have it. Not bad for a first go. Short
and sweet but with some nifty stuff. The first Me
Tips cartographer of the month is Bacon for his
map of Soldier of Fortune, buuuut he'll have to
send us his address if he wants a prize, since' he
didn't this time. Tipster of the month is Andrew
McGarrigle for his Elite cheat (ha! Nearly poetry!).
Well useful! Oh, by the way, if you've got any
pokes, cheats, tips or maps even better than those
this here month, send them tooo . . . ME TIPS,
ZZAP! TOWERS, PO BOX 10, LUDLOW, SHROP-
SHIRE, SY8 1DB. And remember to send your
name and address or NO DOSH! 'Till next month
Byeeeee!
■
I
Ever fancied owning your own
Ken? Well, tough luck, matey,
'cos Ken belongs to us at ZZAP!
(Hey! I'm my own Fish , man! -
Ken). Anyway, forget about our
Results megastar, and
concentrate, con-cen-trate on
the title above you. The key
words, for the slower members
among you, are F-/-S-Hand A-Q-
U-A-R-l-U-M. Right, that's the
hard bit over with. To tie in with
that zany, madcap, etc, etc
game, Zak McKracken and the
Alien Mindbenders, awarded
one o' them Sizzlers in this very
issue, Lucasfilm and US Gold
have got together and decided
to give you lot a freebie or 20.
What are we on about? Well,
one first prize winner will
receive a genuine, top rate, fab
'n'triff huuuge aquarium, full of
all the bits and pieces that make
an aquarium really aquarium-
like. So, you'll get one of them
oxygenators, and all them plant
weed thingies, and the crappy
stone castles, and something
else ... er . . . oh yeah, that's it
-there'll be loads of FISH. Not
the battered variety, nor again
the kind you find lying around a
fishmongers in the 'Fish Bits'
bargain bucket. Nope, we mean
real life tropical-types with
shimmering fins^d gorgeous
gills and all the other
appendages that make fish
exciting to watch and make
[UCASFILM
friends with. Of course, there are
the little brown sausages, too -
but doesn't one look into those
fishy eyes compensate for all
that?
Anyway, that - along with a
copy of the game - is the first
prize. 20 runners up will simply
get a disk copy (for 'tis disk only,
I'm afraid) of that fruity,
madcap, zany program - and
you can specify whether you
want the 64 or Amiga version.
Now the hard bit. Luckily,
we've got a fish expert in the
office (Ken), who's supplied us
with a question. Seeing as he
hasn't got a mystery fish corner
in this month's results, he's
supplied us with the description
of a fish (below); all you've got
to do is identify it. Easy, huh?
Send them answers in before
March 14th, or there'll be no
slimy-scaled creatures in your
household.
THE FISH
This is the most popular food fish in
the world. It hangs around in shoals
in both temperate and arctic waters
on both sides of the Atlantic, and
often makes long migrations in
search of food at spawning time. It
has three dorsal fins and two anal
fins, and is a scavenger - ie, it'll eat
almost anything - but mainly
concentrates on molluscs and
crustaceans. The females are prolific
spawners, often expelling millions
of eggs at a time. Finally, its name
consists of only three letters.
name: ..
address
i think the fish is a
my computer is
■m
a
t
a
a
COMPUMART
Buy this terrific Amiga pack now and you get
an A500 with 1 meg. drive, 4096 Colours, Stereo
Sound, Mouse, Manuals, Operation System
Disks, Speech Synthesis, and Multi Tasking
and ONLY FROM COMPUMART . . .
<CvOP, SOFTWARE
Compum
worth
worth
worth
worth
worth
worth
worth
worth
worth
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★ Ainegas
★ Art Of Chess
★ Barbarian, Ult Warrior
★ Buggy Boy
★ Ikari Warriors
★ Insanity Fight
★ Mercenary Comp
★ Terrorpods
★ Thuhdercats
★ Wizball
WORTH £229.50
TV. MODULATOR WORTH £24.95
MOUSE MAT WORTH £5.95
are. Mouse
Mat and T.V.
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Why buy unlabelled disks when you can
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3 5”
os V 35TPI
■~5.25"
OS/HO MAXI
CREDIT
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AVAILABLE
Commodore
The Original Diskette
Higher Quality, Lower Price
MOUSE MATS
High quality Mouse
Mats £ 5.95
DISK STORAGE
MD 70L Lockable 3Vi disk
storage box, holds oc
up to 70 disks.
WITH 2 FREE 3W DISKS
LISTING PAPER
2000 sheets
IT x 9V",
60gsm.
JOYSTICKS
The new Microblaster
joystick from REPLAY,
Take Control fc. 1 *
For a LIMITED PERIOD ONLY
Buy 3 boxes of any one type of disk and get a
fourth box ABSOLUTELY FREE ! ! !
e.g. Buy 3 boxes of 3.5" DS Disks and receive
another box of 3.5" DS Disks
FREE OF CHARGE ! ! !
£ 14.95
SAVE £17.95
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A Great Deal More, For a Good Deal Less
£> Friendly advice and after sales support
Any problems quickly resolved to your
complete satisfaction
P> Special offers to existing customers
We aim to please . . . and usually do!
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fault within 30 days we will replace free of
charge or refund in full
£> After 30 days and within the warranty period,
we will repair at our expense
£> Usually same day despatch on most items
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hardware, allow 2-5 days for other items
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A Great Deal INAore
For a Good
BLANK DISKS
PRINTERS
SUNDRIES - For Your
PRINT
9 Pin
•
•
•
•
•
HEAD
24 Pin
•
COLUMN
80 Col.
•
•
•
•
•
WIDTH
132 Col.
•
PAPER
Friction
•
•
•
•
•
•
FEED
Tractor
•
•
•
•
•
•
PRINTER
Draft cps
120
120
175
160
1 60
288
SPEED
NLQ cps
25
28
30
40
35
96
INTERNAL BUFFER
4K
1 K
4K
2K
IK
8K
OUR PRICE
cl 59 85
E175.95
L 1 82 85
£217 35
T253 35
:428 95
THE AMAZING AMIGA . . .
OMMODORE
Pack Includes:
A500 CPU, Mouse, P.S.U., T.V. Modulator, Very
First Tutorial, Workbench 1*3, Basic, Extras and
Manuals.
PLUS POSTRONIX BONUS PACK
WORTH OVER £250 which includes 10 Blank
Disks, Disk Storage Box, 10 Excellent Games, Mouse Mat,
Mouse Bracket (Mouse Holder) Deluxe Paint.
£ 399.00
+ £5.00 post and packing
AMIGA 500 PLUS DISK DRIVE AMIGA 500 + 1084S
Instruction Manuals, Extra Disk, Workbench 1*3,
The Very First Tutorial, T.V. Modulator, Photon O 1 JlLJvJI/ 0/
Paint, Mouse PLUS additional Amiga Compatible
Disk Drive and 10 Blank Disks.
COLOUR MONITOR
£ 449.00
-+£5.00 post
and packing.
£ 649.00
(including the
Amiga 500 deal)
+ £10.00 post and packing
mmS imm
1 084 HIGH RESOL UTION
COLOUR MONITOR
1084S STEREO/COLOUR
MONITOR £« Q HO
Compatible with PC, d \dhd%J 7 1 1 / V
Amiga, C64c, C128
+ £5.00 post and packing
Mi
MPS 1200P £ 229.99
-+ £5.00 post and packing
The Commodore MPS1200P printer presents the state of the art in dox matrix printers, with all the features of a printer that
would cost much more. The MPS1200P is designed to be like three printers in one. It can act just like an Epson FX printer, or
with the flip of a switch, it can act just like an IBM Graphics Printer with IBM Group II-I character set (Danish/Norwegian
character set) support. It can also print all the characters available with the Amiga in the Amiga configuration.The MPS1200P
is capable of all the printing functions you would expect, as well as some additional features you may not expect.
MPS 1500C COLOUR PRINTER £1 no no
A. TECHNICAL CHARACTERISTICS fecund poking
PRINTING TECHNIQUE Impact dot matrix (9-needle print head). F F 6
DRAFT MODE - matrix: 9 vertical dots x (5 + 4) horizontal dots; - print speed: 120 char/s, at 10/char in
TABULATION SPEED ..2 char/s
PRINTING DIRECTION bi-directional, with optimised head movement
PRINT PITHES 10 char/in to 24/char/in programmable from line, and in SET-UP mode
LINE FEED - l/6in (4.23 mm), 1/8 (3.17 mm) and 7/72 in (2.4 mm); — n/216 in and n/72 in.
CHARACTER SET ASCII characters and special characters.
MAX. PRINT LINE LENGTH 40 top 192 characters, according to print pitch selected.
AMIGA
1010 DISK DRIVE
AMIGA 1010 DISK DRIVE
Amiga 3.5" external drive. Capacity 880K
PLUS FREE DISK
STORAGE BOX &
10 BLANK DISKS
A501 RAM
PACK
512K for the Amiga
£ 149;99
+- £5.00 post and packing
£ 149.99
+ £5.00 post and packing
. . AND MORE BESIDES!
£ 169.99
+ £5.00 post and packing
THIS TOPICAL GAMES
COMPENDIUM OFFERS A TRUE
SPORTING CHALLENGE
Pack contains: C64c Computer 1530
Datasette, Quickshot Joystick, Matchpoint
(Tennis), Snooker, World Championship
Boxing, Daley Thompsons Supertest,
Hypersports, Basketball, Matchday II,
Daley Thompsons Decathlon, Basket
Master, Track and Field.
PLUS POSTRONIX BONUS PACK
OF £100 OF FREE SOFTWARE
£ 149.99
+ £5.00 post and packing
1541 II DISK DRIVE PACK
Pack includes:
1541 II Disk Drive, 10 Excellent Disk Games, 20 Blank
Disks, 514" Diskette Storage Box. AND GEOS!
AN EXCELLENT PACK PROVIDING
HOURS OF ENTERTAINMENT FOR ALL
THE FAMILY
Pack includes: C64c Computer 1530 Data Cassette, Quickshot II Joystick,
Personal Hi-Fi, Commodore Juke Box Audio Tape (10 Hits), Yamaha
SHS10 FM Digital Keyboard with Midi, Ghostbuster, Rollaround, Tau Ceti,
Agent XI 1, Surprise Game.
Plus: POSTRONIX BONUS PACK OF £100 OF
FREE SOFTWARE
only £ 199.99
+ £5.00 post and packing
THE HOLLYWOOD
PACK
A GREAT DOUBLE THEME PACK
OFFERING THE BEST OF HOLLYWOOD,
PLUS A COMPENDIUM OF T.V. GAME SHOWS
Pack includes: C64c 1530 Data Cassette, Quickshot II Joystick, The Great
Escape, Miami Vice, Platoon, Rambo, Top Gun, Every Second Counts,
Blockbusters, Bullseye, Trivial Pursuit, Krypton Factor.
Plus: POSTRONIX BONUS PACK ONLY £ 149.99
OF £100 OF FREE SOFTWARE
C s COMMODORE «
+ £5.00 post and packing
COMMODORE
CONTROLLER
ICONTROLLER
Icontroller is semi permanently
mounted on your computer console.
Icontroller leaves hands on the
keyboard while executing Icon
commands with your fingertips.
STARFIGHTER
Compatible with Sinclair
Spectrum, Commodore. Atari
Computers. Atari 2600 Video
Games Systems.
CHALLENGER DELUXE
Compatible with Spectrum (with
optional interface). Commodore.
Atari 2600 Video System. Atari
Computers. Amstrad computers.
A) 1750 RAM EXPANSION MODULE FOR CBM 128
Simply plug it into the expansion port on your CBM 128 and 512K Bytes of
additional Ram are available.
B) 1351 COMMODORE MOUSE
The Commodre 1351 Mouse is controller designed for use wth the CBM 64/128.
C) 1764 RAM EXPANSION MODULE FOR COMMODORE 64
How do you get a total of 320K Ram on your 64, just plug in the 1764 Module.
a £ 149.99 b £ 19.99 c £ 99.99
All prices + £5.00 post and packing.
CHEETAH 1254-
Compatible with Spectrum.
Commodore. Atari 2600 Video
System. Atari. Amstrad PC.
Amstrad.
SEIKOSHA
PRINTER
SEIKOSHA
PRINTER
Compatible with most
makes of Commodore
computers. Features
variety of fonts including
graphics and near letter quality, reverse printing, italics,
tractor feed and paper seperator. Comes complete with serial
cable.
£ 159.00
+ IS .00 post and packing
£ 8.95
TAC5
CONTROLLER
JOYSTICK
Compatible with Atari.
Commodore.
£ 13.99
SLIK STIK JOYSTICK
CONTROLLER
Compatible with Atari Computers.
Atari Games System. Commodore.
£ 6.99
COMPETITION PRO 5000
Compatible with Commodore 64 and
Vic 20. Sinclair ZX Spectrum (interface
required).
£ 14.95
RAM DELTA DELUXE
MICROSWITCH JOYSTICK
Compatible with Atari computers and
Video Games Machines. Amstrad PCW
(with adaptor). Spectrum
(with adaptor).
Commodore.
£ 9.99
TAC 2 CONTROLLER
JOYSTICK
Compatible with Commodore 64
and Vic 20. Atari Computers.
Atari Game Systems.
X
1
Z-
! i
**
, ’’ * .. •• ,*
* ; ^
V *
£ 10.99
MICRO HANDLER MULTI
FUNCTION JOYSTICK
Compatible with Commodore. Commodore
C16/+4 (adaptor required). . A _
£ 24.95
ONLY AVAILABLE FROM
A whole new range of innovative
computer covers, made from
durable clear plastic. Designed to
fit your computer perfectly ... not
only safe from dust but also all
forms of accidental damage.
C64 OLD STYLE
C64C NEW STYLE
AMIGA 500
ATARI 520ST
ATARI 1040ST
LTD
£ 6.99
£ 7.99
£ 9.99
£ 9.99
£ 9.99
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OFFER APPLIES TO U.K. ONLY. OVERSEAS ORDERS CHARGED AT OVERSEAS RATE.
glHHHPH
'•T' ■wrm
SI
TZjTff 5
m p*f‘ 4#hy
ore awa||! of each local trap. facf
fferent typecif trap can have a i
ffeript proximity trigger dis-
ince - and, of course, the most
>ef ul equipment will force you to
et tie closest before revealing its
ment, today I Ic
of MORPHEUS-
to get back and
for some time (
to play games, |
AB's own tips ii
magazine it se^
rip^forangthm
Decern
ZZAPfffi
to the ck
le ROBO
cember
^jrovements,
-kage up a demo
<?heamig wouldn't irr^pc
hee!) I always ^member
Cooper (TJ^mt*supre
sounds like a new snack
it was tim
five tele]
e who h
lied in the end.
; . . . well, virgin
ing letter. A few
i like Activision
t in touch amlare
ots of musical
idn't reply at all,
at least they n
As for the rc
sent me a chai
other compan
and Thalamus
commissioning
work. The resl
ent at the corners . . be
at happens to people
ely try to produce some
/andlPlriginat in the
- department. Merry
i, Andrew! (Mind you, b
his appears in print it will
iry, so perhaps that
nappy Valentine's Day,
py February anyway!)
alongside, it's^yrtains (pulfthe
other onebso now it's time to add
doesn't get an
response. J.'m o
through on the
SSSJBS
ain cells. First, ail the pro
were made much smaller ,
remote triggering by hit
ps with your own bullets
fiporarily removed (this
:h more cautiously, and be
t to prove thfcj
ink the
After yesterda
a leveyn
\W* 7 ' i
I
'
Ipil
?: 7r*W3j. w '::-m*rr:. ; -m* •
Well, that was quick wasn't it?
Another year has started since the
last diary entry. Sorry, I'm afraid I
was chained to the comfy chair on
Christmas Day. How many of YOU
were progra rnmi ng then ?
The festive season seemed as
usual to provide a pitched ratings
battle between the four TV chan-
nels, with eac^ side tweaking its
ItMdCifed programme starting
jtimes so that watching 'The Em pice
Strikes Back would always mean
missing the start of something elsff
good on the othier side. Even those
lucky enough to have a video rec-
order are now foiled by the 'three
good films at once' pipy. It must j
takjfc m$hths to organise mayhem
on sue h a vast scale - and all so that
in January the executives can see*
which channel ended up with
biggest fatings in thelucky dip 1
My prize for the 'turkey' of
yuletide film viewing must be
award to Walt Disney's 'Black
Hole'. How many times did YOUl
spot the strings suspending that
ridiculous robot? (And his battered
chum!] As for fj§e inter- robot
aggression and rivalry, and the i if]
philosophical utterings - perha ps
someone should have insisted t hit
those involved read a little Isaac
Asimov, He is, aifter ail, the definfl
tive author of pTELUGENT robot
stories, and th# oft quoted Three {
taws ofRobotics. At least thespate
of second rate fjie nee Fiction filnm
that poured out after the success
of Star War s proved that it is o n ly
GOOD science fiction that makes
real money at the box office.
People vote with their wallets (ar|d
I don't mean bribing election of®
4 P# st ppjfll
MONITOR now moves a square' at
a time, and only in four directions
This proved a much better form of
control , as it also ensure s that your
Continuing wr
patterns, thing
ning to take sf
ling down a co
has to take in t
ment of any tr
determine the
Ing destruefior
eirs always
use that, wprd m I i^
just as I want e d - a hybrid of shoot
'em up and board game. You can
stopand con s id|r the current posi-
tions Of the e nemy, or just plou g h
in there with your fingers crossed!
This can prove tricky with certain
makes of joystick -i it may be best
x/AAAAHhrl
often perfectly posrtiofff^ Just out
of range of the player's bullets, bq|
ready to hit anything that moves
that, theydon't get paid very often
at alff With t h at soberl n gth ou g ht
lt S time to press on regardless By
>ecembef
now evolv
^trateq
imttw
looraf
re' to cl
seem a
ly! Give
opening
ecffbf
jo min
(reasonable for localised security
systems) they may still be yvaitinc
If ||pu retumthat way agiin, but
wit Ira II the on screen action you '
not be worrying lob mucft*about
wiat! #,
in fact, thenew
some interesting gamepiay to
leir stock
comde with Was weiiasmore
solid objects like walls. This pre-
have you bought? And after the
ot sure if th
- i . mm
rcade co
isive sales
perhaps I'd better
AAAGH! ! Please! NO!
that I'J) bepjayi
months time be
i game in three
► forking out 1
in this
a week off, I' Must itching to ge
the next modules into place (or
maybe I'm just itching?) Cheerio,
’fk-r «. f v
r#
f,
?*?
i f
m * H
iSflNEflBI ML* # ffl
breed of aii
e
IT-
Sly.:
that|mpjpi
fi
protect itse
If
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AMIGA SOFTWARE
1943 BATTLE MIDWAY
4 x 4 OFF ROAD RACING
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AFTERBURNER
BAAL
BARBARIAN II
BARDS TALE II
BATMAN
BLACK TIGER ;.
BLAZING BARRELS
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CALIFORNIA GAMES
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CARRIER COMMAND
CHRONO QUEST
COLOSSUS CHESS X
DALEY THOMPSON OLYMP CHALL ..
DAMOCLES
DOUBLE DRAGON
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DUNGEON MASTER (1 MEG)
ECHELON
ELIMINATOR
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F* . . F .^T . ..........................................
FALCON
FISH
FLIGHT SIMULATOR II
FOOTBALL DIRECTOR II
FUSION
GUERILLA WAR
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HIGHWAY HAWKS
HOSTAGES
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INTERNATIONAL KARATE+
JAPAN SCENERY DISK
JET
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AZIMUTH C64 TAPE HEAD ALIGN KIT
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17.95
17.95
17.95
17.95
14.95
13.25
17.95
16.45
17.95
13.25
17.95
17.95
16.45
16.45
21.95
17.95
16.45
14.95
16.45
16.45
24.95
17.95
21.95
17.95
14.35
16.45
24.95
20.95
16.45
28.95
13.25
17.95
16.45
17.95
13.25
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14.95
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14.95
28.95
17.95
17.95
14.35
16.45
13.25
16.45
16.45
.. 8.99
. 4.99
. 4.99
C64/1 28 SOFTWARE
10 GREAT GAMES II 7.99 11.99
19 BOOT CAMP 6.99 10.50
1 943 BATTLE OF MIDWAY 7.99 1 1 .99
4x4 OFF ROAD RACING 7.99 11.99
AFTERBURNER 7.99 1 1 .99
ALIEN SYNDROME 7.25 9.00
ARMALYTE 6.99 9.50
ARTURA 7.99 1 1 .99
BARBARIAN II 6.99 9.99
BATMAN 6.99 10.50
BLACK TIGER 7.99 11.99
BOMBUZAL 6.99 9.45
BUBBLE BOBBLE 6.55 9.75
BUTCHER HILL 7.99 11.99
CAPTAI N BLOOD 6.99 1 0. 50
COLOSSUS CHESS 4 7.99 1 1 .99
CORRUPTION 14.95
CYBERNOID II 7.99 11.99
D. THOMPSON OLYM CHALL 6.99 10.50
DRAGON NINJA 6.99 1 0.50
EMLYN HUGHES INTSOCCE 7.25 11.20
EXPLODING FIST 7.25 9.99
FINAL ASSAULT 7.99 1 1 .99
FLIGHT ACE 11.20 11.20
FLIGHT SIMULATOR II 19.95 28.95
FOOTBALL DIRECTOR II 14.95 14.95
FOOTBALL DIRECTOR 6.55
FOOTBALL MANAGER II 6.99 1 0.50
GAME SET & MATCH 9.25 1 3.50
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LANCELOT 11.20 11.20
LAST NINJA II 9.75 11.20
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LEADERBOARD COLLECTION 11.99 14.99
LED STORM 7.99 11.99
MARAUDER 7.99 1 1 .99
MENACE 9.75 11.20
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CHEETAH 125 PLUS 6.95
CHEETAH MACH 1 10.95
COMP PRO 5000 12.95
C84/1 28 SOFTWARE
MICRO SOCCER
11.20
14.95
MINI GOLF
7.25
11.20
MINI OFFICE II
12.75
14.95
MOTOR MASSACRE
7.99
11.99
NAVCOM 6
7.25
9.99
NEUROMANCER
12.99
NIGHT RAIDER
7.99
11.99
OPERATION WOLF
6.50
10.50
POOLS OF RADIANCE
17.95
PRESIDENT IS MISSING
7.25
9.75
PRO SOCCER SIM
6.99
10.50
PROJECT STEALTH FIGHTER
11.20
14.95
QUESTION OF SPORT
.11.20
14.95
R-TYPE
.7.99
11.99
RAMBO III
.6.99
10.50
RED STOTM RISING
. 1 1 .20
14.95
RETURN OF JEDI
.6.99
10.50
ROBOCOP
.6.99
10.50
ROY OF ROVERS
.7.99
11.99
SALAMANDER
.6.55
11.20
SAMURAI WARRIOR
.6.55
11.20
SAVAGE
.6.99
10.50
SDI
.7.99
11.99
SHILOH
17.95
SILENT SERVICE
.7.25
11.20
SOLDIER OF UGHT
.6.99
11.20
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.7.25
9.75
STAR RAY
10.50
STEALTH MISSION
28.95
SUPERMAN OF STEEL
.7.25
11.20
TECHNOCOP
.7.99
11.99
THE DEEP
.7.99
11.99
THUNDERBLADE
.7.99
11.99
TIGER ROAD
.7.99
11.99
TIME & MAGIK
.10.50
10.50
TIMES OF LORE
.7.25
9.75
TOTAL ECLIPSE
.7.25
9.75
TRACKSUIT MANAGER
.7.25
TRIV PURSUIT NEW BEGIN ...
.11.20
14.95
TYPHOON
.6.55
9.75
ULTIMA 1 OR III OR IV
14.95
ULTIMA V
19.95
ULTIMATE GOLF
.7.99
11.99
UNTOUCHABLES
.6.99
10.50
UP PERISCOPE
14.95
VICTORY ROAD
.6.55
9.75
WEC LE MANS
.6.99
10.50
WESTERN EUROPE SCENERY DISK
14.95
mvCTirirc
COMP PRO 5000 CLEAR 13.95
COMP PRO 5000 EXTRA 14.95
SPEEDKING 10.99
AMIGA SOFTWARE
LUXOR 11.20
MANHATTAN DEALERS 16.45
MENACE 13.25
MIN GOLF 13.25
MOTOR MASSACRE 14.35
NAVCOM6 16.45
NEBULUS 13.25
NIGHT RAIDER 14.35
OPERATION WOLF 16.45
PACMANIA 13.25
PIONEER 16.45
POOLS OF RADIANCE 17.95
PRO SOCCER SIM 13.25
PURPLE SATURN DAY 16.45
R-TYPE 17.95
RETURN OF JEDI 13.25
ROBOCOP 16.45
ROCKET RANGER 21.95
CEX VIXENS FROM OUTER SPACE 17.95
SHOOT EM UP CONST SET 16.45
SILENT SERVICE 17.95
SPACE HARRIER 16.45
SPEEDBALL 16.45
STAR RAY 16.45
STARGLIDER II 16.45
SUPERHANG ON 17.95
SUPERMAN OF STEEL 16:45
TECHNO COP 14.35
THE DEEP 17.95
THE KRISTAL 21 .95
THEMUNSTERS 16.45
THUNDERBLADE 17.95
TIGER ROAD 14.35
IME& MAGIC 13.25
TRACKSUIT MANAGER 13.25
TRIV PUR NEW BEGIN 13.25 ■
TURBO CUP 13.25
TURBO TRAX 16.45
TV SPORTS FOOTBALL 21 .95
ULTIMATE GOLF 14.35
UNIVERSAL MILITARY SIM 16.45
VETERAN 11.20
VICTORY ROAD 16.45
WEC LE MANS 16.45
WEIRD DREAMS 16.45
WEST EUROPE SCENERY DISK .... 14.95
WHO FRAMED ROGER RABBIT 21 .95
JOYSTICKS
SPEEDKING WITH AUTOFIRE 1 1 .99
RAM DELTA 7.99
CRUISER 8.99
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Advertised prices are for mail and telephone orders.
New looks abound once again, folks, as we enter the realm of the cheapo-
games! In this section we will attempt to give a concise yet informative view
of the month’s budget releases. So without further ado, take itawayKati, Maff
and Gordo!
STEEL
Rack-lt, £2.99
Reviewer: Maff
Ljot on the heels of their recent
rl Silver Medal success, the
authors of the excellent Slayer have
come up withStee/.The action takes
place in a huge complex of corridors
(ideal for mapping) filled with a
myriad of nasty robots hovering
around VINCent style (you have
seen The Black Hole haven’t you?).
You must traverse the corridors
moving power units and operating
signals via a sub-game rather like
the last stage of Phoenix.
The graphics in Steel are excel-
lent, with a whole host of colourful
and metallic backdrops. The
gameplay is rather strange, though,
but it’s fast and compelling. I found
myself coming back for another
thrash every now and then. Not
quite as good as Slayer , but still a
good game.
OVERALL 82%
E
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CAMELOT WARRIORS
ronic, £1 .99
r: Kati
■MM
ust when you thought it was
safe to go back in the cup-
l,it looks like there are a couple
of things you forgot to do. That little
matter of restoring four missing ele-
ments to their guardiansand releas-
ing the world from the power of evil,
for example. Yeah - that
Basically, it’s a case of moving
about a very pretty platform environ-
ment of lakes, caverns and woods,
looking for the four objects and
avoiding some pretty nasty thingies
- hippos, poisonous plants and
walking shrubs (eek!).
OK so it’s old-fashioned (no in-
game music either) but that wouldn’t
stop it being good, clean, whiter
than white fun. Trouble is, it’s just a
teeny tadette too difficult. One false
step, the hippo walks into your foot
and, hey presto, you’re Camelot
sauerkraut. Dead annoying. So,
unless you like your platforms pretty
pervy this may not be the one for
ft
■; i •
OVERALL
GHOST HUNTERS
Code Masters, £2.99
Reviewer: Maff
P um-dum-diddley-dum-dum
dum-dum - who you gonna
call? GHOST HUNTERS! All right,
maybe not. This game from those
cheapo giants at Code Masters has
you running around in a haunted
mansion attempting to rescue your
kidnapped brother. All manner of
ghostly hazards are in your way,
some of which can be zapped with
your special weapon (oo-er), but
leave them too long and your
lifeforce drains away.
^ . ■§
I can’t say that I understand the i
Sf that I
Code Masters marketing
philosophy. I mean, at £1 .99 Ghost
Hunters would have been remarka-
bly average, but at £2.99 it’s out of
it? range, and the poor quality is
compounded. The gameplay is
pretty naff due to the frustratingly
tricky control method, with the gun-
sight whizzing all over the shop.
Only one for dedicated Darting fans,
I’m afraid.
OVERALL 35%
i
PASTEMAN PAT
Silverbird, £1 .99
Reviewer: Maff
Q oh, the dirty doings of busi-
ness competition, eh? Pat, the
finest bill sticker in town, is having a
hard time keeping his work up to
scratch, since his rival, Nasty Nor-
ville, is going around messing his
posters up. Pat must use his brush,
ladder and sloppy paste to slide the
panels back into place. However,
Norville and his henchmen throw
things at Pat to try and get him to f al I
off the ladder and put a stop to his
■■ ■ ■■ ■■ ■ 1 — i
work.
The idea of a sliding-block puzzle
game is hardly original, and Paste-
man Pat is one of the worst I’ve ever
played. The viewing area is very
small, the control poor, the graphics
confusing and the gameplay frus-
trating. Not much for puzzle fans
here, I’m afraid. My advice is to go
for Zenji , or save your money for Tet-
ris.
OVERALL 19%
SUPER STUNT MAN
Code Masters, £2.99
Reviewer: Maff
R elive the days of Hollywood an’
all vat an’ evenin' . . . that’s
the prospect promised by Code
Masters ’ latest ‘ release’ . The action
in Super Stunt /Wan takes place over
a vertically scrolling landscape with
you driving a mega-speedy stunt
car. Along the route you must
negotiate your way over jumps,
through rocks and around pools, all
the while dodging other cars. The
director of the film is an impatient
man, however, and only allows you
three takes - so you’d better get
your ‘act ’together. Haw, haw! (Shut
up, Maff- Gordo).
How can I put my opinion on this
game simply? I know . . . it’s RUB-
BISH! The graphics are naff, the
sound weak and the gameplay bor-
ing. What more can be wrong? Well,
there’s the bad control method, the
delays ... etc etc. A poor release
even at three quid. AVOID!
OVERALL 21 %
GRIBBLY’S SPECIAL DAY OUT
Rack-lt, £2.99 (Rerelease)
Reviewer: Maff
ong counted as a classic 64
game, Andy Braybrook’s cute
’n ’ cuddly masterpiece is now avail-
able at a thoroughly reasonable
price. For those five people unfamil-
iar with the plot of the game, here’s
a brief rundown . . .
Gribbly is a one-footed character
that lives on the planet Blabgo. Also
on the planet lives Seon, the evil
mutant Blabgorian, who likes
nothing more than kidnapping little
gribblets. You must find all the
gribblets and hide them in a cave
before Seon can take them.
Gribbly’s Day Out has lost none of
its charm since its release in mid-
1985 and now that the scroll
routines have been polished up a bit,
it even keeps up with today’s prog-
ramming standards. Even if you’ve
got the original, buy this anyway.
Only joking. Harhar! (Shut up again,
Maff -Gordo).
OVERALL 89%
TERRAFIGHTER
Zeppelin, £1.99
Reviewer: Maff
T errafighter \s a horizontally
scrolling shoot ’em up (original,
eh?), consisting of three stages. The
first stage requires you to destroy
eight reactors whilst dodging alien
craft, the second contains wave
after wave of enemy craft to be
destroyed and the third stage pits
you against the alien command ship
- and yep, you’ve got to kill that as
well.
The graphics and sound of Ter-
rafighter are of the typical budget
shoot ’em up standard and there
isn’t much in the way of original
gameplay, but nonetheless it’s still a
fair enough blast. Sometimes the
control feels a little odd, making
playing difficult, but if you can live
with this and you’re nearly skint then
it’s worth a look.
OVERALL 63%
Rack-lt, £2
—
‘ ' " "*• r!: '’
I t was yer average day on yer
average alien fighter base. The
sun burned green in the purple
sky and the astra-terrestrial army
was going through its daily nose-
picking ritual when a blazing
fighter plummetted from the sky.
The pilot was still alive - but she
looked a mess. A real mess. All she
could do was mutter one word -
Zamzara.
OK slime-face, here comes the
mega-question. Are you alien
enough to brave the enemy-
infested planet Zamzara yourself?
256 scrolling screens inhabited by
belching missile pods and the sort
of monsters you’d rather get eaten
by than have to look at? With only
a machine gun and a limited
ife
... ...
■ .
supply of mega-weapons to your
name?
Whaddya mean you can’t,
you’ve got to feed your pet okapi?
A Fancy some fried prawns, Dennis?
There I was thinking what a shame it was that you
don’t seem to see that many good budget games
anymore (and other equally depressing things) when
Zamzara comes along and ruins my theory. The
animation on some of the aliens is dead good and
the main sprite looks exactly like the lizard hero in the film Enemy
Mine. Some of the special weapons are really unusual and the
gameplay throughout is brilliantly designed. If you’ve got three
quid spare, spend it on this - it’s one of the best budget games
around at the mo.
A That ugly head is about to make
alien soup out of you
Cor blimey, take a
look at those
graphics! Not arf
bad for a cheapo
budget game,
huh? What about the rest of it
then? Does the gameplay
match up to the mega-cool
alien image? Yep, it most
certainly does. The scrolling’s
dead smooth, there are loadsa
different weapons, enough
aliens to keep your bazooka
smoking till next Sunday and
the action’s everso tough. Get
this or spend the three quid on
having your head examined.
PRESENTATION 65%
Game over tune and highscore
table. Well, what more do you
want?
GRAPHICS 80%
Slick ’n’ trendy with animated
alien sprites.
SOUND 78%
Haunting title tune, echoing in-
game effects.
HOOKABILITY 93%
Immediately addictive.
LASTAE3ILITY 92%
It gets pretty tough so you’ll need
to keep in practice.
OVERALL
Another dead good game from
Rack-lt.
MASTER BLASTER
Zeppelin, £1.99
Reviewer: Maff
T his game gets no marks for orig-
inality, as it’s extremely similar
to a certain game featuring rotating
ships and asteroids that I could
mention. No, I didn’t say that, not
me, never in the world. Okay, I did.
The plot places you in the role of a
defender who must clear the solar
system of bothersome asteroids -
the gameplay, however, consists of
whirling about the screen blasting
rocks to bits. If you’re really good
then you get to dock with the mother
ship. Er . . . and that’s about it
really.
The graphics in Master Blaster are
rather weak, but the major failing is
the contrived and repetitive gamep-
lay. Zeppelin for once seem to have
leapt on the ‘current license trend’
bandwagon, and it just hasn’t
worked. A poor release for a com-
pany with such high standards.
OVERALL 37%
v jr J
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PETER PACKRAT
Silverbird, £1.99
Reviewer: Kati
R
ememberthe Peter Packrat
arcade machine? Nope, nor
do I - but believe it or not there was
one. Funny old world, eh?
Right - so you’ve heard of a pack
and you’ve heard of a rat. Come on
then, what’s a packrat?
Er . . . yeah well, whatever it is, it
likes collecting things. Climbing
down ladders, sliding down walls,
squeezing through tubes, negotiat-
ing sticky spiderwebs, trampolining,
avoiding baddies and swimming to
collect things, to be exact. If he
makes it back to his house with all
the right objects from a level, he’s a
hero. If not, he’s . . . well, he’s not.
I have to admit this doesn’t look
like much - the monotone graphics
aren’t exactly the sort to bowl you
over and the idea’s hardly original -
but the gameplay itself is a lorra lorra
fun. No frills, no fancy bits with
knobs on, just good, plain fun.
Check it out.
OVERALL 76%
! MARCH 1 909
6 3
ROCK ’ll’ BOLT
Ricochet, £1.99 (Rerelease)
Reviewer: Gordon
ouie the construction worker is
in a bit of a mess - he’s got 1 00
levels of girders to bolt down, each
level a maze of moving steel and
tricky walkways. For every girder he
bolts down, he’s given some money.
If he has to un-bolt a girder, more
cash is deducted from him than he
was awarded - so screw carefully,
as they say where I come from.
It’s not the hardest puzzle game
ever released - the first few levels
are a bit of a doddle - but it’ll
definitely keep you interested,
because there are so many different
aspects. Quick thinking and a com-
bination of strategy and a logical
approach are needed, especially on
the later levels, where the layouts
run over several complex screens.
It didn’t get all that good a recep-
tion from ZZAP! first time round, but
I really enjoyed it. At this price, it’s
well worth checking out.
OVERALL 89%
JOCKY WILSON’S DARTS
CHALLENGE
Zeppelin, £2.99
Reviewer: Kati
night at the boozer playing
darts and wishing I was
Jocky Wilson isn’t exactly number
I one on my list of favourite pastimes
(I hate those shirts for a start) but if
it’s yours, at least you can’t hit your
mates in the eye with a dart when
you’re playing this.
There are tournament, round the
clock (hit the numbers from 1 -20 in
sequence) and head to head options
and you can play with up to three
friends. A cursor sort of hovers over
£8
the board and it’s up to you to place
it and shoot before it moves off
again - easy? Er . . . no.
Presentation’s not bad (not much
sound though) and the whole thing’s
really quite well designed - if you like
that sort of thing. I’m not into darts
so I can take it or leave it, but a real
fan could do a lot worse than get his
chubby hands round this. Nice
game, shame about the shirts . . .
OVERALL 73%
..
- .
SUPER HERO
Code Masters, £2.99
Reviewer: Gordon
thought that Super Hero would
have people running round in cos-
tumes like Superman or Batman,
but NO! The Super Hero in this case
is more along the lines of Greek
mythology - you know, them that
the gods bestow all them gifts on.
The gods have a game in which a
hero is selected to take part: he must
solve a number of puzzles set in a
large labyrinth. You take the part of
the hero: the task is daunting but
there may be items which help you
on your way.
The screenshots on the packag-
ing didn’t look too bad, so I was
expecting a fair isometric puzzle
game. Instead what I found was a
dull Knight Lore clone with mediocre
sound, gameplay and graphics. The
main character doesn’t look much
like a hero, more like someone who
has had a heavy weight dropped on
their head! I can think of a good
number of exploration games I’d
rather play than this - but it might
suit you.
OVERALL 43%
GOLF MASTER
Rack— It, £2.99
Reviewer: Kati
o matter how hard I try, one
f little word keeps worming its
wriggly way into the sludgy mess
right at the back of my mind. And
that word is (wait for it) Leaderboard
Golf Master isn’t such a bad little
game but it don’t even come close
to the best golf sim ever. It’s cer-
tainly different, though. You pick
your club and set up the strength
and direction of your shot before the
ball starts moving so there’s really
very little skill involved. Just set your
controls, press the button and 1 8
holes later you’re a superstar (or
maybe not).
OK, so it’s quite fun for a while but
in the long run Golf Master just
doesn’t have enough complexity to
last. If you haven’t already got
Leaderboard ( where have you
been?) get that for £2.99 instead.
OVERALL 45%
ZZAP! MARCH 1 989
‘ % fill
IIQIC
A LEGEND IN GAMES SOFTWARE
Take up your sword Lance Tyger and prepare for a deadly sortie into the bottomless depths of the Earth.
Marauding aardvarks and monstrous beasts of every shape and size crouch in dismal shadow, thoughts of
death riddle their evil minds.
To survive in this world of dark and fear you must kill without mercy— or you yourself shall feel the tear of tooth
and claw.
TYGER TYGER . . .
. . . Definitely not for the faint of heart!
Telecomsoft, First Floor, 64-76 New Oxford St, London WC1A IPS.
Firebird and Firebird Logo are trademarks of British Telecommunications PLC.
Coming soon on . . .
Commodore 64 cassette £9.99
Commodore 64 disc £12.99
Amstrad CPC cassette £8.99
Amstrad CPC disc £14.99
Spectrum cassette £7.99
"V.
SSIC
DATELINE: City of London,
England, November 1988
Stockbrokers and merchant 1
with time on their hands think they
are pretty smart. Instead of wheeling
and dealing on the stock Exchat
they circulate free pirate copies of
Activision’s yuppie game ‘Leisure
Suit Larry’, and play it on their office
computers during working
Unfortunately for them, the pirate I
contain a virus which eats up
lard disks and squits on data. Fleet
Street reports that the smart-arses
are too afraid to use theirterminals in
case they wipe millions of shares off
the money market. This may explain
the pathetic state oftheChancellor’s |
economic I
DATELINE: Chicago,
USA, 1974
Over 1 00 bemused lunch-hour shop-
pers gather round a naked young
man holding a sign that reads ‘com-
puters are obscene ’ outside the IBM
building. He tells the police doctor
that computers are spying into our
souls, and they must be stopped.
After several hours’ discussion, the
medic agrees with him and lets him
go!
Six years after returning home from
Vietnam with an honourable dis-
charge, ex-marine Tom Harper is
arrested in illinois for being a deser-
ter. The FBI computer has been fed
the wrong data, but that doesn’t stop
him getting beaten up. After he man-
ages to get bailed out, Harper is
arrested a further three times on the
same charge, because nobody gives
the order to change his computer file.
■
v
DATELINE: Published Information,
USA, 1979
General Sir John Hackett, barmy
futurologist and author of ‘The Third
World War’, lets slip a wee gem con-
cerning the US ban on exporting
computer systems to the Soviet
Union. Alarmed that the Russians
have got hold of a computerised aim-
ing system that is better than half of
NATO’s anti-aircraft guns, it tracks
down the source of the leak to the
Soviet Military Attache in
Washington. The enterprising chap
has hijacked the games chip from a
coin-op ‘Space Invaders’ machine.
.
&
Rex Red is a well-known television
personality, and he orders a new king
size bed to go with his ego. The Man-
hattan department store assures him
that their despatch computer will
take care of everything. Rex Reed
dumps his old bed and sleeps on the
floor.
Three months pass by, then the
bed arrives, minus screws, slats and
legs. After fifteen weeks, Reed goes
back to the store to buy some sheets.
He is arrested. When asked why, the
store detective says ‘ For using a sto-
len credit card. Rex Reed is dead.’
Eventually Reed proves that he is still
alive, and returns home to find
removal men waiting to reclaim his
bed. Time magazine reports the
store manager as saying ‘our com-
puter believes that is customer is
dead, we cannot change this, and as
the order has not been completed we
are reclaiming our goods.’
ttiW
wiimiL
DATELINE: Saint Louis,
USA, 1977
wmmmmm
DATELINE: Johannesburg,
South Africa, December 1988
The managing editor of the St. Louis father to his children. ’ The computer
Post-Dispatch is refused insurance is found guilty of character assassi-
for his car. He takes the insurance nation, but it costs the poor pillar of
company data bank to court for hav- society $4,000 in legal fees and a I
ing him misfiled as ‘a hippie with a stomach ulcer to prove it.
long beard, a drug user and a bad
Liberty Life Insurance installs com-
puter controlled steel security doors
to protect its staff. Twenty-three year
old Renata Espach is handing a
document to an employee when the
doors decide to go into emergency
mode and crush her to death. The
document is for a life insurance pol-
icy.
Harvey Matusow investigates a
spectacular case of attempted mur-
der. A brand new buick limo has been
hurled into space and crashed onto
the pavement four floors below
nearly assassinating a local bank
manager. The suspects are lined up
and questioned, but they all have
solid alibis. The guilty party is found
to be an overworked computer,
whose push-button mechanism has
been jammed open by a full coin-
box. It decided that the only empty
parking space was the nearest
empty lift shaft!
'■ ' tv-
tn-J*
DATELINE: Edinburgh,
Scotland, August 1985
v;
An artificial intelligence machine,
nicknamed Cocky, is set up near the
Panopticum during the Edinburgh
Festival, and members of the public
are invited to ask it simple
mathematical and logical questions.
A technophobe swaggers up to the
26 year-old Mary Kennedy of Long
,, ’island is hassled for 1 8 months by
agents of the U.S. Customs Service,
and is stripped naked to be searched
i Inside and out every time she passes
throul
computer hlSTter^iwi^eown as an
international drug smuggler. Mary
Kennedy prefers to be known as Sis-
ter Bernadette - she is a nun.
DATELINE: Kopenhavn,
Denmark, April 1979
The first computerised ‘superloos’
are installed for the convenience of
the hygiene-conscious Danes. After
accepting donations of coins and
bodily wastes, the automatic bogs
clean out the poop-pit, disinfect the
toilet seat, and spray the walls and
floor. Unfortunately, after ten days of
trouble-free operation they forget to
let out the public before cleaning up.
Maybe this could have been forecast
from the public health installation’s
acronym: K.FLA.P.?
keyboard and types in ‘what is my
name?’ As the operator has forgot-
ten to exchange the working disc for
the demo disc, the computer comes
up with the appropriate response,
‘F*** OFF JOCK’.
k fl&*£5r
rnmmnnnoc cu dcooioc o/vr? cooucc
LUi ii luuuKiZ 0 1 i li iiJ i //\/ *
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CAPTAIN BLOOD 6 95
CARRIER COMMAND 9.95
CARRIERS AT WAR
CAVEMAN UGHLYMPICS 7.45
CHESSMASTER 2000 6.95
CHUCK YEAGER 6.95
CLASSIC COLLECTION 3.00
COMBATGAME 6 95
COMBAT SCHOOL 5 95
COMET GAME 1 00
COMMAND PERFORMANCE 8.95
CONSULTANT
CONVOY RAIDER 2 95
CRAZY CARS 2 6 95
CRAZY COMETS 2.95
CYBERNOID 1 OR 2 7.45
DALEY THOMPSON 88 6.50
DANTES INFERNO 1.00
DARK FUSION 6 95
DARK SIDE 6 95
DEATHLORD
DEFLEKTOR 2 95
DEJAVU
DELTA 3 95
DEREK BELLS LE MANS 7.45
DOOMDARKS REVENGE 2.95
DOUBLE DRAGON 6 95
DOUBLE TAKE 2 95
DRAGON NINJA 6 95
DRAGONLAIR 2 95
DRAGONSLAYER 5.95
DRUID 2 00
DYNAMIC DUO 6 45
EARTH ORBIT STAT.
ECHELON 7.45
ELIMINATOR 7 45
ELITE 6 PAX 1 ,2,OR 3 6.95
EMLYN HUGHES FOOT 6.95
EMPIRE 2.95
EMPIRE STRIKES BACK 6.95
ENLIGHTENMENT 2 95
ESPIONAGE 6 95
EUROPE ABLAZE
EXPLODING FIST + 6.95
4x40FF ROAD RACING 7.45
4TH AND INCHES 7.45
FAIR MEANS OR FOUL 6 95
FAST BREAK 7 45
FERNANDEZ MUST DIE 6.95
FINAL COMMAND
FISH
FISTS & THROTTLES 8.45
FIVE COMPUTER HITS 3.95
FIVESTAR2 6 95
FLIGHTACE 9.95
FLINT5TONES 6.95
FLYING SHARK 5.00
FOXX FIGHTS BACK 6.95
FOOTBALL DIRECTOR 6.45
FI 5 STRIKE EAGLE 6.95
FI 6 COMBAT PILOT 9 95
FOOTBALL MANAGER 2.95
FOOT. MANAGER 2 6.95
FREDDY HARVEST 2.95
FROSTBYTE 2 00
FUTURE KNIGHT 2 00
GAME OVER 2 6 95
GAME SETA MATCH 8.95
GAME SET A MATCH 2 8.95
GARFIELD 6.50
GAUNTLET 2 95
GIANTS 10.45
G.l. HERO 5 95
G LINEKER HOTSHOT 7.45
GOLD/SILV./BRONZE 10.45
GRAND PRIX CIRCUIT 7.45
GUERILLAWARS 6.45
GUILD OF THIEVES
GUNSHIP 995
HALL OF MONTEZUMA
HAWKEYE 6 95
HEADCOACH 2.95
HEAD OVER HEALS 3.50
HEARTLAND 1.95
HELLFIRE ATTACK 7.45
HEROES OF LANCE 7 45
HOTSHOT 6.95
HYPABALL 1 50
ICUPS 1 50
IKARI WARRIORS 6 95
IMPACT 6 95
IMP MISSION 2 7 45
INC SHRINK SPHERE 7.45
INDOOR SPORTS 2.95
INFILTRATOR 2 7 45
INFODROID 1 95
INGRIDS BACK 9.95
INSTANT MUSIC 7.45
INTENSITY 6 95
INT KARATE 2 95
INTO EAGLES NEST 2.95
I O. 6.25
IRON LORD 8.95
JAILBREAK 2 95
JETBIKE SIMULATOR 6.95
JEWELS OF DARKNESS 9.95
KARATE ACE 10.45
KARNOV 2.95
KNIGHTMARE 2.95
KNIGHTORC 9.95
KONAMI COLLECTION 6.95
KOREAN WAR
KRAKOUT 2 95
LANCELOT 9 95
LASER SQUAD 6.95
LAST NINJA 6.95
LAST NINJA 2 8 95
L’BOARD PAR 4 10 95
LED STORM 7 45
LEGACY OF ANCIENTS
LIGHTFORCE 2.95
LIVE AMMO 6 95
LIVE & LET DIE 6.95
LORDS OF MIDNIGHT 2.95
CBM 64 TITLE
DISK
9.95
10.45
13.95
9 95
14.95
10.45
10.95
10.45
10.45
9.95
9.95
9.95
10.95
12.95
12.95
9.95
MADBALLS
MAG MAX
MAGNIFICENT 7
MARAUDER
MARS SAGA
MASTERS UNIVERSE
MATCH DAY 2
Me ARTHURS WAR
MEANSTREAK
M EGA APOCALYPSE
METAPLEX
METROCROSS
MICKEY MOUSE
MICROMUD
MICRO SOCCER
MINDFIGHTER
MINI OFFICE 2
MINI PUTT
MODEM WARS
MORPHEUS
MOTOR MASSACRE
MUNCHER (T WRECKS)
MUTANTS
MYSTERY OF NILE
CASS
5.95
2.95
6.95
7.45
2.95
5.95
2.95
7.45
2.95
2.95
7.45
9.95
9.95
9.95
6.95
9.95
6.95
7.45
2.95
CBM 64
DISK
12.95
10.95
10.45
9.95
13.95
TITLE
AFTERBURNER
AMIGA GOLD HITS
ARKANOID REV DOH
ARMALYTE
BARBARIAN 1 OR 2
BARDS TALE 1 OR 2
AMIGA
16.95
16.95
14.95
11.95
11.95
17.95
10.95
10.95
13.95
13.95
13.95
10.45
10.45
11.95
9.95
10.95
14.95
1943
7.45
10.95
14.95
19 BOOTCAMP
6.95
9.95
3.95
NETHERWORLD
7.45
10.95
NIGEL MANSELL GP
6.95
10.45
9.95
NIGHTRAIDER
7.45
10.95
NODES OF YESOD
2.00
10.95
ONE ON ONE 2
10.45
9.95
OPERATION NEPTUNE
7.45
10.95
9.95
OPERATION WOLF
7.45
10.95
8.95
OUTRUN
7.45
10.45
OVERLANDER
6.95
9.95
9.95
PACLAND
6.25
9.95
10.95
PACMANIA
6.25
9.95
10.95
PANDORA
2.95
9.95
PAPERBOY
2.95
13.95
PATTON V ROMM EL
10.95
14.95
PAWN
13.95
10.45
PEPSI MAD MIX
5.95
9.95
10.45
PETER BEARDSLEY
6.95
9.95
10.45
PHM PEGASUS
6.95
10.95
8.95
9.95
PIRATES
9.95
13.95
PLATOON
POOL OF RADIANCE
6.95
9.95
19.99
POWER AT SEA
10.95 POWERPLAY HOCKEY
10.45 POWER PYRAMIDS 6.95
PREDATOR 7.45
PRESIDENT MISSING 8.95
PROJECT FIRESTART
10.95 PRO SOCCER SIM 6.95
9.95 PUFFYSSAGA 7.45
QUEDEX 3 95
9.95 QUESTION OF SPORT 9.95
9.95 RACK EM 6.95
10.45 RAMB0 3 6 45
RANARAMA 2 95
13.95 RASPUTIN 1 95
REACH FOR THE STARS
10.45 RED OCTOBER 9 95
RED STORM RISING 9.95
9.95 RETURN OF JEDI 6 95
REX 7.45
9.95 REVS 2 95
ROAD BLASTERS 7.45
ROBIN OF WOOD 1.95
ROBOCOP 6.45
8.95 ROGUE TROOPER 2 95
12.95 ROLLING THUNDER 7.45
10.95 ROMMEL
ROMPER ROOM 2.00
9.95 ROY OF ROVERS 7.45
8.95 RTYPE 6 95
RUSSIA
9.95 SALAMANDER 6 25
3.95 SAMURAI TRILOGY 2.95
9 95 SAMURAI WARRIOR 5.95
14.95 SANXION 2 95
8.95 SAVAGE 6 95
10.45 S.D.I. (ACTIVISION) 7.45
10.95 SENTINEL 2 95
8.45 SERVE & VOLLEY 7.45
10.45 SHAOLINS ROAD 2 95
9.95 SHOCKWAY RIDER 2 95
10.45 SHORT CIRCUIT 2.95
11.95 SHOOTEMUPCONKIT 10 95
9.95 SHOOTOUT 7 45
SIDEWIZE 2 95
SILENT SERVICE 6.95
12.95 SILICON DREAMS 9.95
9.95 SKATEBALL 7 45
9.95 SKATECRAZY 7 45
9.95 SKATE OR DIE 7 45
SOLIDER OF FORTUNE 6.95
9.95 SOLDIER OF LIGHT 6.50
12.95 SOLID GOLD 745
6.95 SPACE ACE 10.45
9.95 SPITTING IMAGE 6 95
SPORTSWORLD 88 9.95
SPY V SPY ARCTIC 2.95
SPY V SPY TRILOGY 6.95
9.95 STARFLEET
11.95 STAR TREK 6 95
11.95 STAR WARS 6 95
STEALTH FIGHTER 9.95
STEELTHUNDER
12.95 STREETFIGHTER 7.45
8.95 STREET SOCCER 7 45
10.95 STRIKEFLEET
12.95 STRIP POKER 2 6.95
10.45 SUMMER OLYMPIAD 6.95
9.95 SUPER DRAGON SLAYER 5 95
13.95 SUPER HANGON 7 45
13.95 SUPERMAN 6 95
14.95 SUPERSPORTS 7 45
9.95 SUPER SPRINT 2 95
SUPER SUNDAY 3 95
SUPREME CHALLENGE 8 95
3 STOOGES
10.45 10 MEGA GAMES 995
10.45 20 CHARTBUSTERS 6 95
8.95 TAUPAN 3 95
2.95 TAITO COIN OPS 8 95
TARGET RENEGADE 5 95
9.95 TECHNO COP 745
TERRORPODS 6 95
10.45 TEST DRIVE 6 95
10 .95 THE GAMES SUMMER 7 45
THE GAMES WINTER 7.45
10.95 THE IN CROWD 8 95
THE MUNSTERS 6 95
9.95 THUNDERBLADE 7 45
10.45 THUNDERCATS 6 95
8.95 TIGER ROAD 7 45
6.95 TIMES OF LORE 6 9S
10.45 BATMAN CAPED CRUS. 14.95
BATTLE CHESS 17.95
BIONIC COMM 16.95
BLAZING BARRELS 11.95
BOMBJACK 14.95
BOMBUZAL 14.95
BUBBLE BOBBLE 11.95
BUGGY BOY 14.95
CALIFORNIA GAMES 1 6.95
CAPTAIN BLOOD 14.95
CARRIER COMMAND 14.95
CHESSMASTER 2000 17.95
CRAZY CARS 2 14.95
DAMOCLES 1 1 .95
DEJAVU 11.95
DELUXE PAINT 2 49.95
DOUBLE DRAGON 11.95
DRAGON NINJA 14.95
DUNGEON MASTER 14.95
ELITE 14.95
FI 6 COMBAT PILOT 16.95
FALCON FI 6 19.95
FANTAVISION 29.95
FED OF FREE TRADE 19.95
FERRARI FORMULA 1 17.95
FISH 14.95
FLIGHT SIM 2 26.95
FLT DISC 7 OR 11 13.95
FLT DISC EUOPEAN 13.95
FLT DISC JAPAN 13.95
10.95
10.95
10.95
10.95
10.45
9.95
10.45
13.95
10.45
9.95
14.95
13.95
12.95
9.95
10.45
4.95
10.95
9.95
10.95
14.95
10.95
10.45
13.95
9.95
8.95
10.45
4.95
10.45
14.95
10.95
9.95
9.95
10.45
10.95
10.45
8.95
9.95
10.95
12.95
9.95
10.95
9.95
10.45
9.95
9.95
13.95
10.45
10.95
10.95
10.45
9.95
9.95
10.95
9.95
10.95
11.95
10.95
10.95
11.95
9.95
10.95
k
10.45
10.95
10.95
11.95
9.95
10.45
9.95
10.45
TIME & MAGIK
9.95
9.95
9.95
TIME STOOD STILL
6.00
9.95
13.95
T.K.O.
7.45
10.45
TOMAHAWK
2.95
TOTAL ECLIPSE
6.95
8.95
11.95
TRACKSUIT MAN
6.95
9.95
12.95
TRAIN ESCAPE
6.95
10.45
TRANTOR
7.45
10.95
TRIV PURSUIT
9.95
12.95
9.95
TRIVPURNEW
9.95
12.95
12.95
TYGERTYGER
6.95
8.95
13.95
TYPHOON
6.00
8.95
ULTIMATE GOLF
7.45
10.95
11.95
UNTOUCHABLES
6.25
9.95
VINDICATOR
5.95
9.95
9.95
VIRUS
6.95
9.95
9.95
VIXEN
6.95
10.45
12.95
WAR PLAY
1.95
10.95
WASTELAND
12.95
12.95
WE ARE THE CHAMPS
6.95
12.95
WECLE MANS
6.25
9.95
9.95
WHIRLIGIG
5.95
8.95
9.95
WORLD TOUR GOLF
8.00
9.95
ZAK McKRAKEN
7.45
10.95
Please send cheque/PO/Access/Visa No. and expiry date
to: PREMIER MAILORDER, 8 BUCKWINS SQUARE, BURNT
MILLS, BASILDON, ESSEX SSI 3 1BJ. Tel: 0268 590766
Please state make and model of computr when ordering.
P & P inc. on orders over £5.00 U.K.
Orders under £5.00 add 50p per item.
Europe add £1 .00 per item.
Elsewhere add £2.00 per item.
THESE OFFERS ARE MAIL ORDER ONLY
FOOTBALL DIRECTOR 2 11.95
FOOTBALL MANAGER 2 11.95
FUSION 16.95
GALDREGONS DRAGON 13.95
GARFIELD 11.95
GHOSTS N GOBLINS 14.95
GREEN BERET 14.95
HELTER SKELTER 9.95
HEROES OF LANCE 16.95
HOSTAGES 14.95
HUNT FOR RED OCTOBER 14.95
INGRIDS BACK 11.95
IKARI WARRIORS 14.95
INTERCEPTOR 17.95
IRON LORD 17.95
JET 26.95
JOAN OF ARC 16.95
KENNEDY APPROACH 14.95
LANCELOT 11.95
L'BOARD BIRDIE 16.95
LED STORM 13.95
LOMBARD RAC RALLY 14.95
MANHATTAN DEALER 14.95
MARIA WHITTAKER 9.95
MENACE 12.95
MICROPROSE SOCCER 14.95
NEBULUS 17.95
NIGEL MANSELL 17.95
OPERATION WOLF 14.95
OUTRUN 13.95
OVERLANDER 14.95
PACMANIA 11.95
PAPERBOY 14.95
PHANTOM FIGHTER 13.95
PIONEER PLAGUE 14.95
POOL OF RADIANCE 16.95
P.O.W. 19.95
POWERDROME 17.95
PUFFYSSAGA 17.95
RAMBO 3 14.95
REACH FOR STARS 15.95
RETURN OF JEDI 11.95
ROAD BLASTERS 13.95
ROBOCOP 14.95
ROCKET RANGER 19.95
ROGER RABBIT 16.95
RTYPE 16.95
SAVAGE 14.95
SCRABBLE DELUXE 13.95
SENTINEL 11.95
S.F. HARRIER 9.95
SHOOT EM UP CON KIT 14.95
SILENT SERVICE 14.95
SKATEBALL 15.95
SKATE OR DIE 15.95
SKYCHASE 14.95
SPACE HARRIER 2 16.95
SPACE RACER 11.95
SPEEDBALL 14.95
STARGLIDER 2 14.95
STEALTH FIGHTER 16.95
STREETFIGHTER 16.95
STRIP POKER 2 9.95
DATADISCS:-
BEV & DAWN 7.45
LEE & ROY 7.45
RACHEL & KIM 7.45
SUZANNE & BIANCA 7.45
SUPEREMAN 14.95
SWORD OF SODAN 16.95
TEST DRIVE 17.95
THUNDERBLADE 16.95
TIGER ROAD 17.95
TIME & MAGIK 11.95
TIMES OF LORE 14.95
TRACERS 16.95
TRACKSUIT MANAGER 11.95
TRIAD 19.95
TV SPORTS F'BALL 17.95
ULTIMATE GOLF 13.95
UNIV MILITARY SIM 14.95
UMS SCENARIO 1 8.95
UMS SCENARIO 2 8.95
VERMINATOR 14.95
VICTORY ROAD 14.9
VIRUS 11.9
WAR IN MIDDLE EARTH 14.9
WEC LE MANS 14.9!
WEIRD DREAMS 14.9!
XENON 14.9!
CINTRONICS LTD
STRATEGY
ADVENTURES & SIMULATIONS
Commodore 64/128 discs
SSI
BATLE OF ANTIETAM
£19.95
SSG
COMPUTER AMBUSH
£22.95
AMERICAN CIVIL WAR I
£14.95
ETERNAL DAGGER
£14.95
AMERICAN CIVIL WAR II
£14.95
FORTRESS
£11.95
AMERICAN CIVIL WAR III
£14.95
GEMSTONE HEALER
£13.95
BATTLEFRONT
£14.95
GEOPOLITIQUE 1990
£11.95
BATTLES IN NORMANDY
£14.95
GETTYSBURG
£19.95
CARRIERS AT WAR
£14.95
NAM
£13.95
EUROPE ABLAZE
£14.95
OPERATION MARKETGARDEN
£22.95
HALLS OF MONTEZUMA
£14.95
PANZER GRENADIER
£19.95
MACARTHURS WAR
£14.95
PANZER STRIKE
£22.95
REACH FOR THE STARS
£14.95
PHANTASIE HI
£13.95
ROMMEL
£14.95
POOL OF RADIANCE
£16.95
RUSSIA
£14.95
REBEL CHARGE
£19.95
RINGS OF ZILFIN
£13.95
EOA
ROADWAR EUROPA
£14.95
BARDS TALE III
£14.95
SHARD OF SPRING
£13.95
DEATHLORD
£11.95
SONS OF LIBERTY
£22.95
EARTH ORBIT STATIONS
£11.95
TYPHOON OF STEEL
£16.95
LEGACY OF THE ANCIENTS
£16.95
WAR GAME CONSTRUCTION
£13.95
LORDS OF CONQUEST
£11.95
MARS SAGA
£11.95
PATTON VS ROMMEL
£11.95
WASTELAND
£14.95
CLUE BOOKS
£6.95 each: KING'S QUEST I, II or HI, LEISURE SUIT LARRY or SPACE QUEST I.
£7.95 each: BARDS TALE I, II OR III, MANIAC MANSION, MIGHT & MAGIC,
WASTELAND, DEATHLORD, FAERIE TALE, MARS SAGA, POOL OF RADIANCE or
ZAK McKRACKEN.
£8.95 each: ULTIMA III, IV or V HINTBOOK
Mail order only. All programs are on disc only.
Please make cheques and postal orders payable to CINTRONICS LTD.
All prices include postage and packing in UK. Overseas rates: Europe
add £2 per item. Outside Europe add £6 per item (Air Mail).
RICHARD HOUSE, 30-32 MORTIMER ST, LONDON WIN 7RA
Computer repairs
Fixed Super Low Prices!
Inclusive of parts, labour and VAT
FIRST AID
FOR
TECHNOLOGY
1 WEEK TURNROUND
SPECIAL OFFERS
* SPECIAL OFFERS *
SPECTRUMS
£14 + Free Game
VIC 20, C+4
£22
SPECTRUM 1 28
£18
1541 DISK DRIVE
£36
C64
£22 + Free Game
1531 TAPE DECK
£19
Cl 28
£29
MPS 801
£38
C16
£18
C64 PSU
£20
Please enclose payment with item - 3 month warranty on repair
Please enclose advert with repair
W.T.S ELECTRONICS <zp)
Studio Master House, Chaulend Lane, Luton, Beds. LU4 8EZ. Tel: 0582 491 949
All rights reserved
amiga£365.00
+ TV MODULATOR
PRINTERS I MOMTORS
STAR LC24-10 <390 COLOUR 1064S <262
STAR LC10 COLOUR <286 COLOUR 1901C <179
PACK 1
AMIGA + MODULATOR + JOYSTICK + PHOTON PAINT + 20 GAMES JOBS
PACK 2
AMIGA -I- MODULATOR -I- JOYSTICK + PHOTON PAINT + AEOB SOUND
(MUSIC SYSTEM) + 26 GAMES (INC CARRKR COMMAND) <3*1
SEND CHEQUE/P. 0. PAYABLE TO SALTER SOFTWARE
PLEASE ADD £7.00 P.P. ALLOW 21 DAYS DELIVERY
SALTER SOFTWARE 127 NEWC0ME ROAD FRATTON
PORTSMOUTH HAMPSHIRE P01 5DS TEL 0705 295214
few
PICK-UP ICONS eT^^y
Q "nzpuout'. *oL.
gp Extra Energy - baby food, yum!
§§>] Armour-piercing bullets - baddies drop like flies,
^ High-impact shells - loads of baddies drop like flies with
—I one shot.
n?| Spray bullets - baddies drop like flies all over the shop!
■ ^ ■
. ■ ..
i
{OOP), allowing
systems ?h the <
these systems i
p will slannpur wrists - and he’s
impossible for him to carry q|
law duties, so he must ftgfTThll
through and bwig t|)e pdbplq
justice, either v^the law, or $
own form pf punishment.
Basically, there’s lots of sh
ing, and some icons, like this
A 16-bit version of thisbrilii
*S expected any day now: tf
the same, but the grafix s
nothing short of amazin'
I game
fame’s
uld be
Price?
avenge his
His quest reveals connection
with OCR he never thought possi
bie. but problems arise when a
certain part of his programming
Known as Directive 4 makes it
PRESENTATION 78%
Good on the whole, but there are
a few annoying control quirks
and delays.
GRAPHICS 81%
Good sprites and animation, but
some of the backgrounds are a
little bland.
SOUND 73%
Sombre title tune, but weedy in-
game music and effects.
HOOKABILITY 91 %
Good blasting fun from the out :
set.
INSTABILITY 88%
It’s tough, but it’ll keep you
hooked - not boq you off.
knack for recaplf
turing the atmos-
| phere of thfeoS%i-|j
nal source for their liflbns#cm
products, from Platoon,
through Operation Wcjtf and j
now Robocop. The white feel
of the game is a gloomf world
filled with deadbeat crjfninats
and killers, with your oyiili
character as a nicely futuristic f
looking figure made of shining §
metal (ooh, all rathfr poetic I
dontcha think?). It’s a %tle bit ,
on the difficult side (as Ocean !
games often are) but this
doesn’t damage the playability
at all, it just makes you want to
beat the * «> f ± out of the bad-
dies just tot Mtbe ;: billpiore. AS
the saying goes, *!*# buy that
' for a dollar!’ \
CORDO
^ Expectations ran high for this game, as Robocop is
jp one of my favourite films, but when I heard that
Ocean weren’t going to convert the arcade game
M AFF^BI directly I thought ‘Ooh, that’s a bit odd’. Luckily, the
w : ^ decision has paid off - Robocop the game is grrrreat
$o ppch a phrase). The main sprite is very effective, looking very
metallic and # ard, but the backgrounds are rather disappointing
on the whole, consisting of a few blocks to represent walls. They
do get better though, as on level three they’re rather good. The
sound on the other hand is pretty naff all the way through -
repetitive tunes and weedy effects - and is soon annoying. Still,
1 never mini that, the game’s really good, so play it today!
An atmospheric interpretation
of a great theme.
: j 55
» j|
t
l
■i
Lucasfilm/US Gold, C64 £14.99 disk; Amiga £24.99
•Starring the two-headed squirrel and Ken D Fish’s younger brother, Sushi Fish
o on then, do it
name a
■ mm fate worse than death.
Being stampeded by a
herd of sheep in green wellies?
Being forced into close hair-to-
hair contact with Gordon
Houghton’s blubber belly (aaargh!
I can’t stand it!!)? Swallowing ten
gallons of cod liver oil in one go
without breathing, being forced to
listen to a bloke screeching his ten
foot nails down a blackboard for
FIVE DAYS? Pretty bad, eh?
Ha! Still not as bad as the fate
Zak McKracken faces. Nope, not
half as bad as that, not a tiny
weeny bit as bad as that. I mean, if
you were just an average, ordinary
newspaper journalist trying to
make a crust reporting about two-
headed squirrels and the like,
you’d be pretty horrified if you
found out that nasty bald-headed
aliens were trying to invade the
world. Shock, horror an’ all that
and everyfin’. And how are they
trying to invade it? They’re slowly
sapping everybody’s intelligence
so that they end up as stupid as
Maff ... er . . . I mean as very
stupid people in the end.
Now Zak’s clever and he wants
to stay that way, so he and (even-
tually) his three companions,
Annie, Leslie and Melissa try to hit
on a way to save the world. Cue
very loud fanfare, MGM music,
hymns and songs.
Zak’s saga is played out pretty
'Mm
is
mnmm
A Now what would you do to wake up a sleepy bus-driver? Take a
look in your inventory (and maybe the dictionary), and you’ll soon
find out! (64)
4 urn
Tor-rr
The* door won't
t ho bU*.
open
f pom
i ver '<=
V f 1
Oil
▼ Oh dear - it’s those scheming egg-headed aliens again (Amiga)
7 O
ZZAP! MARCH 1989
W ell, I thought Maniac Man-
sion was brill and I think
that this is even briller ... It
might take a bit of time to get
into but once you’ve sussed
the input method and found a
couple of really weirdo
objects, you’re most definitely
hooked. There isn’t all that
much sound, but the controls
are really smooth on both ver-
sions and the gameplay is
even better. In fact, right from
the bizarre beginning to the
eccentric ending, Zak is com-
pelling, enthralling and utterly
hilarious - simply the best
action/adventure combo I’ve
seen. If you’ve got a disk drive
(any size) keep bothering your
friendly software dealer until
he’ll let you buy it. Pity it’s only
on disk, though.
|i
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4
■V k "
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% : :
I
■■nn -
1 S St," .Wife tr-S'
I haven’t seen anything as
silly as this since . . .
erm . . . the last really silly
thing I saw, which was Ken D
Fish in a penguin suit dancing
the samba (Oil Less o’ that -
Ken). Yes, well he’d had a few
too many swigs of pond weed
punch that night. Anyway,
back to Zak - not only is he
pretty silly and a lot of laughs,
his game is also incredibly
deep and dead involved. Once
you get into this, I bet you’ll be
sitting up night after night
playing through it over and
over again. It doesn’t matter
which format you play it on (the
sound isn’t all that hot on
either, but I don’t care) you’ll
love this right from the word
go. The story’s funny, the
plot’s really clever and there’s
loads of thinking involved.
What more do you want? A mil-
lion quid? Well, if you’re going
to be like that . . . mumble,
mumble, mumble . . .
A Oh dear, it looks like Brown
Trousers time for Zak (64)
scenes. Whassemthen? Little
cinematic scenarios designed to
let you know what’s going on,
that’s what. You don’t control
these - you just sit quietly with
your legs crossed and watch.
When you finally meet up with
one of the other three characters
(and remember, you’re all gonna
be heroes) you can even select
SWITCH to become a girly. Far
out!
And that’s about it really. Well,
OK, there’s quite a lot more but to
find about all that, you’ll just have
to play it, won’t you?
much in the style of Lucasfilm’s
other joystick operated adventure
game - Maniac Mansion. The
action of Zak and his mates is con-
trolled using cursor, joystick and a
menu system of possible com-
mands and displayed a bit like a
film in the top half of the screen.
Basically, you move the cursor
over verbs like WALK TO and USE
and then move it over the approp-
riate object either on the screen or
in your inventory. Easy eh?
It’s up to you and your own little
set of brain-cells (whaddya mean
you haven’t got any?) to direct Zak
from his humble first floor flat to
Miami, Stonehenge, Mexico,
Seattle and finally . . . wait for it,
wait for it . . . MARS. Wooh!
Meantime, Zak can go into all
sorts of different shops, buy a
Groucho Marx disguise, watch TV,
play with his pet sushi (er . . .
yeah), get on buses, turn on taps,
talk tn rolinim ic Hm/ntaoQ trv tn
map a Mayan maze in Mexico,
look for a space suit (vot no hel-
met?), collect ancient artefacts,
mess about with holographic pro-
jectors, explore secret chambers,
try to survive an encounter with a
shark and play the kazoo to his
heart’s content (phew!
that was a long sentence and
that’s only about half the things
you can do). It might not always do
any good but anything’s worth a
try when the future of the world’s
at stake. Well it is, innit?
Every now and again the
action’s interrupted by cut-
O K, anyone who hasn’t got
a sense of humour leave
the room immediately - this is
not the game for you. Every-
body else, get this or you’ll be
missing one of the funniest
(chortle, chortle, fnar, fnar,
etc) games I’ve seen in ages. If
you want to see a couple of
real berks, take a look at some
of the cut-scenes -they’reidead
funny. I reckon it’s just as good
on both formats, though the
sound on the Amiga (there is a
bit more than on the 64 but not
that much) is a bit of a disap-
pointment. Disk access is act-
ually quicker on the 64 version
for some reason . . . Look, just
forget about all the differences
- both versions are brilliant,
and whichever machine you
own you’d be Zak McKrackers
to miss it! (That joke is RUB-
BISH, Maff - Ed)
TitLLo ''
£At>6n
TV^fp
64 amiga I
94% PRESENTATION 94%
Animated intro episode plus loads of user-friendly features like I
save game option, pause made, bypass a cut scene option and
message speed adjustment - wooooh!
74% GRAPHICS 70%
The 64 version sports big and colourful sprites but the scrolling
jerks a bit. More detail on the Amiga version - still not as much j
as you might expect. N
36% .SOUND 30%
Apart from the odd atmospheric sound effect, not much really.
90% HOOK ABILITY 90%
Everything’s immediately accessible and there’s loads to
explore.
97% LAST ABILITY 97%
There’s so much depth to this you just won’t be able to stop
yourself picking it up again and again and again.
93% OVERALL 90%
A real riot of an action/adventure game. Miss it and be reeely I
square.
ZZAP! MARCH 1989
•mmmm
a
Code Masters P/us? Plus what? Is it the bigger box?
Well it's certainly not quality, if this is anything to go
by. It’s just BMX Simulator with worse graphics and
an extra course tape. One of BMX Simulator's good
points was its cheap price - but Jet Bike Simulator
asn’t even got that, which is sad really, as it would have made
quite a nice little budget game. Nine pounds for a simplistic rac-
ing game is way overboard.
_
. !
courses. These range from lake,
coastline and dockland courses,
through which you steer your craft,
negotiating bridges, jumps and
gates. Each course must be com-
pleted within the time limit to allow
access to the next, harder level.
PRESENTATION 59%
A few decent options and a
choice of courses but the gen-
eral appearance is shabby.
GRAPHICS 40%
Flat backgrounds and piddly lit-^
tie sprites with far from the best
of colour schemes.
SOUND 30%
Disco-ey music, Dalek speech
and pathetic effects.
HOOKABILITY 56%
Hardly the most compulsive of
race games, but it’s quite good
fun with a couple of players.
INSTABILITY 31 %
The additional courses and
expert version may extend its
longevity slightly.
COR DO
■■
I played this on the
Spectrum when it
was in the £4.99
range (OK, I admit
it, I /lave played on
of them gadgi Spectrum
machines), and as far as I’m
concerned, there’s been no
real advance on the gameplay
it offered then. It's just like
BMX Simulator thrown in the
bath - graphics OK, sound OK,
game OK. Price - way too
expensive. If this had been
released at Code Masters’
new budget price of £2.99, it
would have got a mark in the
80s; for almost a tenner it’s just
about passable. If you’ve got
the money to burn, check it
out; if not, forget it.
Bland and about seven quid
too much.
to yourself ‘ I wouldn’t mind having
a go at that’ but been too nervous
of getting wet? Well now you can
have a go without going near any
water, with Jet Bike Simulator.
It’s a race between four riders
(one or two controlled by human
players) over a number of set
v
I AA U 4= A
Code Masters, C64 £8.99 cassette
ve yer seen it? ’Ave yer?
That ace program Run The
K^m^Gauntiet, you know, the
one where they race about on
them Jet-Ski things. Ever thought
Oops! A 64 version with much the
same gameplay is expected soon.
It’ll set you back £9.99 (cassette) or
£14.99 (disk).
increasing your hit point by hack-
ing more and more nasties into
bits.
A special menu lets you pick up
and use objects, change your
leader, cast spells or save games.
OVERALL
39 %
SSI/US Gold, Amiga £24.99
G uess what, guys? You and
seven other adventurers
are the only people who
can recover the Disks of Mishakal
from the dragon’s dangerous lair.
Basically, you guide your party
through dark passages killing
monsters, firing at them and
| Aye well, this is a very nice box and a very nice man-
1 ual and all that so you’d think there’d be summat
quite good lurking underneath . . . There isn’t.
Basically, the RPG/action combo just doesn’t
amount to much. Combat mode is about as easy as
m***.*# ° porcupine and the magic isn't interesting enough.
Whether you’re a fan of RPG or not, you’d be a lot better off
putting your £25 under the mattress and giving this a miss.
I— J
—
T A real turkey vindaloo of a game, this is . . .
_ on, hang on
is’ this a D&D
simulator or is it
just a plain old
hack ’em up?
Well, if you ask me, it’s neither.
The scrolling’s too jerky and
the combat controls are far too
awkward for it to be a hot
action, ‘cut their ‘orrible heads
off slash ’em up - and there
just aren’t enough options to
make the D&D interesting.
Anyhow, by the time you’ve
managed to select a magic
option, you’re normally a
pretty helpless pile of evil-
smelling meaty chunks -
bleuch! If you really want a
joystick-only RPG, look out for
Times Of Lore instead.
:
'vPKGfie,
*
■
A Vrooom! Vrooom! Splash, splash! Goo goo! Yes, it’s the baby and
the bathwater! (and not Jet Bike Simulator. Sorry)
Glossy box and very detailed
manual but you have to go
through the intro every time you
play a new game.
aifeliK MfRira
Lots, of monsters and plain, but
atmospheric backdrops - scrol-
ling’s slightly jerky though.
Introductory tune, very basic
effects.
Looks good but the manual
might put hackers and slayers
off a bit.
There’s just not enough to the
gameplay to keep you involved.
OVERALL
40 %
A disappointingly inaccessible
combo of action and RPG.'
Well, after all the
fuss about the
similarities betw-
een R-Type and a
‘certain other’
’em up game, the origi-
nal has finally arrived. Unfortu-
nately it’s not as good as the
’certain other’ game (you
know what I’m talking about),
particularly the naff loading
system, which is particularly
annoying seeing as there’s no
continue play option. On the
whole it’s not bad, the
graphics are OK and it’s quite
an interesting blast in its own
right, but it doesn’t capture all
the atmosphere of the arcade
original. It’s probably because
the weapons seem a bit weedy
compared to the coin-op; the
whole thing just lacks that little
spark to make it really good.
It’s been a long time coming, but the
Amiga version of R-Type should be
out VERY soon. We’re talking arcade
quality graphics and gameplay - or
are we? Check out the review next
ish . . .
PRESENTATION 55%
Nice control method which is let
down by the disastrous mul-
tiload and lack of options.
GRAPHICS 78%
Smooth scrolling and decent
sprites, but weak in the large
aliens department.
SOUND 52%
Annoying tune (which can’t be
turned off) and crass spot
effects.
HOOKABILITY 80%
You want to play at first, just
because it’s R-Type.
INSTABILITY 70%
Reloading the levels becomes
annoying after a while, particu-
larly when they’re so unreward-
ing.
A BEBM
i 4--- - fltOB m
Check it out if you’re an R-
Type fan.
/a n
** ! 'NJiAfjpSprii
ZZAP! MARCH 1989
OVERALL
72 %
Electric Dreams/Mediagenic, C64 £9.99 cassette,
£14.99 disk
R-TYPE FIGHTER MODEL 9
WEAPONS
Reflection Laser
Anti-Aircraft Laser
Ground Laser
Homing Missiles
Extra Speed
Shield Orbs
ay off in the far reaches of
space, beyond the limits
of the Imperial realm, the
mysterious planet of Bydo is pre-
paring for war. Large battle cruis-
ers are being constructed, bio-
mechanically engineered beings
are being created as killing
machines and strange guardians
are armed to defend the planet
from return attacks. Earth is pre-
paring to make sure that nothing
becomes of any Bydonian inva-
sion plans. They have created the
R-Type fighter.
The fighter is currently in its 9th
generation, and operating models
are few in number. The only
chance that Mankind has is to pen-
etrate the Bydonian defences with
a single shielded R-9 fighter, so as
not to create too much attention.
Jhe R-9 is fitted with a holo-cell
armament system, which means
that a crystal is fitted to the control
system, different combinations of
which cause various weapon sys-
tems to be projected in front or
behind the fighter.
The planet Bydo is split into vari-
ous zones, exited by destroying a
large guardian at the end. To van-
quish the Bydonians, all the guar-
dians must be destroyed, causing
chaos on the planet.
Y Cor! Luvly grafix them, ain’t they? Yeah, ’Chelle, they are
, , ly isn’t as bad as I expected it to be
(that sounds a bit off esn’t it?), the scrolling’s smooth
and the backgrounds fade in and out nicely, for a
start. As far as accuracy goes, it does lose a little in
translation and some of the features are missing,
but on the whole the programmers haven’t disgraced themselves
and have come up with a decent scrolling shoot ’em up. The only
thing that really bugs me is the awful loading system. Even when
you die on level one you have to rewind the tape and load it in
again. Aaargh! Dedicated R-Type fans should look out for it, but
other tape owners should be more wary.
wm
—————— I ■■■■■
iifilll
► Is this our type of game? Will we ever stop using that pun? Will you defeat that huge end-of-level beastie?
US Gold, Amiga £24.99
Y ou’re mean, you’re lean
and you’ve been
appointed take that nasty
tyrant, the optician General Swin-
dells, out. Leap into your chopper,
ease the throttle - and you’re off.
Wooh!
Your mission takes you through
city, desert and river delta (over-
head viewpoint first, then head-on
Cor blimey, take a
look at that 3D!
You can’t really
tell from a still
screenshot, but
the 3D in this is absolutely brill.
Talk about realistic depth and
height! Of course, none of
that’s any good if you haven’t
got the gameplay, but this
definitely has. If I was being
picky (OK, OK, I’m being picky)
I’d say it was just a bit hard to
start off with, but then who
cares when you’ve got some-
thing that’s nearly as good as
the coin op staring you in the
face? Not me, mate.
▼ It looks nice, - but it’s a tough
bustard to crack
3D). You’ve got cannons and mis-
siles to help you counter choppers
and tanks - but ultimate success
depends on your flying skill.
Lucky you got that freebie
helicopter in your cornflakes last
week, wasn’t it?
Phew! This is one arcade conversion you’re not
going to get fed up with in a hurry. Talk about incred-
ibly hair-raising 3D and ’orribly hard levels! This is so
reminiscent of the coin op, even the difficulty level is
just as tough. OK, they could have done a lot more
with the sound, but the fast-paced action, the fact that it’s ruddy
hard and the brilliant graphics make this great fun to play. If
you’re a fan of the arcade machine, you won’t be able to keep
your hands off this conversion.
conversion
factor
PRESENTATION 63%
Nice highscore table and intro
screens, but the multiload is a bit
of a pain.
GRAPHICS 86%
Excellent 3D effect - among the
best on the Amiga.
SOUND 41 %
Basic flying and shooting noises
plus weak, short title tune.
HOOKABILITY 82%
It looks good and, anyway, it’s
Thunderblade so you can’t resist
ago.
INSTABILITY 80%
It’s a tough nut to crack, so you’ll
be playing for a while.
80 %
A bit more tweaking and it
would have been just like own-
ing the coin op!
Novagen, Amiga, £19.95
D rak Hellbent was a storytel-
ler. He went around brag-
ging about his exploits,
especially the one when he ‘totally
annihilated the Kraellian usurpers
throughout Aldonicha’.
‘Ooh, there was millions of ’em
son,’ he would groan, ‘cornin’ at
me from all directions. But I
showed ’em who was boss! Oh
yessirree! ’
He would burble on in this vein
for quite a while, until someone
had the idea of recreating his adv-
entures on a computer. Eventually
the simulation was ready, taken
from the pieces of information
gleaned from Drak’s stories.
Unfortunately in each version of
the story, everything would look
different, so the programmers
included them all on separate
▼ Did the legendary creator of Mercenary really let this one slip
through the net?
Anyone who knows me knows that I’m a sucker for
a shoot ’em up. Boom-blast-bang and I’m happy.
However, I’ve got to draw the line somewhere, and
Hellbent appears well below that line. The graphics
are OK, everything else is terrible. The sound is
extremely infuriating, going bleepity-beep-beep forages (I even
heard a few samples from a 64, for godsake) and the gameplay
is as much fun as wading through treacle. One of the worst shoot
’em ups I’ve seen for a long time.
planes. The time came for the test-
ing - and who better than Drak
Hellbent to carry it out?
‘I’ll show you how it’s done,’ he
bellowed, only for his ship to
explode on screen within a few
seconds. When last seen he was
walking away, shaking and mut-
T
CORPO
I think the
graphics in Hell-
bent are brilliant. I
also think the
sound’s brilliant, I
think the gameplay’s brilliant,
and I think I’m lying. We have
come to expect more than this
from Novagen, especially with
games like Backlash and
Mercenary to their credit, but
Hellbent appears as a very dark
blot on their copy-book.
Graphics are mediocre, sound
is terrible, and gameplay is . . .
frustrating. £20 to spare? Buy
something else.
7 4
ZZAP! MARCH 1 989
- h ' ■ 1 1 1 ■ 1 111 1 ■
tering ‘Hot, sweet tea’ over and
over again. The children began to
have doubts . . .
PRESENTATION 31 %
A highscore table and a title
screen and that’s yer lot.
GRAPHICS 60%
A nice metallic look on some of
the building shading and some
interesting use of colour.
SOUND 11%
It’s in tune - barely.
HOOKABILITY 29%
When we first played it we
thought ‘what the hell’s this?’.
LASTABILITY 1 3%
Most of us never played it again!
A perfect example of how not
to produce a shoot ’em up.
SPECIAL OFFERS - TRILOGIC of Bradford,
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Ocean, Amiga £24.95
Y ou’ve heard the phrase
haven’t you? ‘Have
machine gun, will shoot the
hell out of things’. No? Oh well, suit
yourself . . .
In Operation Wolf that’s exactly
what you must do. Rebel troops
have set up a dedicated fighting
force spread over the continent,
ready to spread their forces by way
Wei! I must say I’m disappointed. After the brilliant
64 version of Operation Wolf I was expecting great
things of the Amiga version. What I wasn’t expecting
was one of the worst Amiga multiloads I’ve ever
seen. I mean disk swapping? On an arcade game?
Aaaargh! The actual game sections aren’t that great, either; sure
the graphics are nice and the sound is realistic, but what differ-
ence does it make when the gameplay’s a bit on the boring side?
Maybe I’d have been playing longer if it didn’t take so long to get
to the game sections (it was actually quicker to reset the machine
and start again rather than wait to get througMhe highscore
table). Should have been a helluva lot better, considering the
strength of the 64 version showed that it wasn’t just a set of
pretty graphics, there’s a playable game in there!
A ‘Eat hot lead, sucker!’ ‘Only if you say pretty please’
of invasion of your homeland (ooh,
the horror!). It’s up to you to put a
stop to it (well, that’s what you
joined the army for isn’t it?).
Armed with an Uzi sub-machine
gun, you must fight your way
through six stages of enemy filled
territories, beginning with the
communications camp, which
must be shut down in order to con-
fuse all future enemy movement.
To do this however, you must wipe
out the enemy inhabitants, as they
won’t just sit and watch as you
plant explosives all over the place!
Next comes the jungle, with
armoured cars and snipers galore,
leading onto other stages such as
the village, concentration camp
and airport.
No problem eh? Well . . . the
thing is . . . you’re all alone.
There’s no backup. You have to
survive on what ammunition you
have along with any magazines
and rockets you can pick up on the
The first thing that struck me about Operation Wolf
was the incredible length of time that it took to actu-
ally get going. The title screen loaded, the music
played, the credits appeared, the music stopped and
it still wasn’t ready! When it finally started I can’t
admit to being over keen on the control, as the bullets hardly ever
seem to hit what you aim at. They seem to be more content to
wander off and hit something else - like a hostage! The graphics
and sound are very good, though, with large, colourful sprites
and sampled effects, but when the game is filled with such long
delays due to the awful multiload then it hardly seems worth it.
Exxos, Amiga £24.95
A fter the Solar wars, in
which the legendary pilot
Blood gained notoriety,
Saturn was declared centre of
System-affairs. Peace has been
maintained for a good number of
years, due to the growing
sportsmanship of all the races in
the system.
Once every Saturn year a con-
test is held between champions
from the other eight planets in the
Solar System, consisting of four
games . . .
RING PURSUIT
This is a race through the rings of
Saturn between two competitors.
Not only have you got to watch out
for meteorites, you’ve also got to
navigate your way through a
treacherous slalom course
marked by the wreckage of old
spacecraft.
TRONIC SLIDER
A glowing energy ball hovers
around a floating arena. You and
your opponent fly hover scooters
and fire at the energy ball to cause
it to split into fragments. Collect
these fragments to win. Crashing
into your opponent causes him to
lose fragments that you can pick-
up.
Too often, when you get a program that gets a lot of
attention due to the slickness of the graphics, you
d that there is very little gameplay to back them
up. Purple Saturn Day is an exception to the rule - it’s
one remember that?). However, potential buyers beware , this
game is very odd! It takes a lot of thought to win on all the games
in training, never mind in competition, and if that’s not your cup
of tea then you’d better try it out first
▼ Ever fancied slaloming through the rings of Saturn? Well go away,
then
BRAIN BOWLER
The most complex event of the
Games. You and your opponent
face a Brain Wall, which consists
of sparks moving around a circuit.
You must fill cells, activate
memories and switch gates to
guide sparks into the centre brain
unit. You win when all the brain
sockets have been filled.
TIME-JUMP
You must wind and unwind your
time spring to release sparks.
C'
Good God, this is
a weird game! The
first thing that
strikes you are the
futuristic-yet-sur-
real graphics, with strange
snake-headed aliens and
bizarre colours. That’s not to
say that they’re bad - they’re
very good indeed, from the
wonderfully drawn competitor
screens to the superb 3D rac-
ing effect. The sound, too, is
very good, with a whole host of
futuristic effects and tunes.
The way the game is presented
is very reminiscent of the last
Exxos game, Captain Blood,
even down to the Gigeresque
shading on the aliens - but if
something works why not
stick with it? Well, when it
comes to Purple Saturn Day,
don’t stick with your cash, buy
it!
ZZAP! MARCH
LS7 \^(Orf<rr*(x
SuftrtJQPO.
Ata uiertio-*
A. 6S*\?
' oh vwwe)
way. Should you receive too many
hits from enemy weapons, your
body-armour will give way and you
will sustain a ‘lethal injury’ - in
other words, you’ll croak.
Oh, and another thing, watch
out for the hostages! They don’t
like being shot at.
Nice intermissions but the terri-
ble multiload ruins It
GRAPHICS 88%
Large, well drawn sprites and
backdrops, but sometimes the
colours are a bit weird.
Shoot these sparks to give your-
self more energy for a Time- Jump.
Fire yourself into another dimen-
sion and reach further into the
unknown than your opponent to
win.
Once all the games have been
played through to the final, the
winner is declared and wins the
ultimate Saturn-Day prize - a kiss
from the Saturn Queen. Cor
blimey.
PRESENTATION 90%
• Brilliant loading screens and
generally atmospheric appear-
ance.
GRAPHICS 92%
Wonderfully drawn and ani-
mated game graphics and fan-
tastic static screens..
SOUND 89%
Somewhat dodgy intro music
but very well executed spot
effects.
HOOKABILITY 80%
Initially very confusing set of
arcade/strategy games . . .
INSTABILITY 89%
. . . but so.on you’ll find that you
can hardly keep away!
OVERALL
88 %
An excellently presented and
playable game - but it won’t
appeal to everyone.
w
Domark, C64 £9.95, £12.95 disk, Amiga £19.95
Warning: Domark are at pains to
point out that whatever informa-
tion you may have heard to the
contrary, Barry Manilow will not
appear in their game. Not in any
shape, size or form. Nope.
tic surgeon, it’s worse than that -
basically, the end of the world is
nigh.
Or at least it nearly is, ’cos one
of the world’s six most threatening
leaders (Maggie, Gorby, Ronnie,
Bothie ... er . . . sorry, Botha) is
gonna take over if you don’t throw
a spanner in the works.
Hold it! We didn’t mean literally
throw a spanner - just set those
cute lil ’ old leaders fighting against
each other one to one (best of five
bouts) and see who survives. Then
deal with the remaining blot on the
political landscape secretly (ie:
find out when you get there, right?)
And that’s it, is it? Nope. Well,
you didn’t expect this lot to play
clean, did you? For a start each his
own personal dirty secret er . . .
weapon (whips, water pistols - all
that stuff) and an even nastier
sidekick who comes on at demand
to throw bottles, squirt explosives
and other nasty tricks.
And now - Blue Peter.
Pope Paulie, Khomeini or
▼ A symbolic if representationalist schema of the religious
dichotemies existent in our current political climate (64)
CQRDO
if you fancy a
soothing after-
noon admiring the
graphical
capabilities of
your 64, do yourself a favour -
don’t buy a copy of this. OK, so
forget about the graphics,
what about the game - bit bor-
ing if you ask me. It’s really just
a load of bashing the joystick
and hoping you score a hit -
not the most varied beat ’em
up I’ve ever seen. The Amiga
version might have better ani-
mated graphics but when you
get down to it, the gameplay’s
pretty much the same - all the
same. Don’t buy, unless you’re
weely, weely sure it’s what you
want.
P hew! At least that’s one set
of nostrils we won’t have to
worry about.
Or do we?
Well actually we don’t just have
to worry about Barry’s puzzling
proboscis - we’ve got to worry
about everyone else’s as well. No,
no, it’s not a mystery maniac plas-
— — — ;
Well, the packag-
ing and presenta-
tion is anyway. In
fact, as far as jobs
like die inlay, the box, the intro
and the inbetween game bits
go, Domark have definitely
come up with a winner. Shame
the gameplay doesn’t match
up to all of that, though. I mean,
strip away ali the TV hype and
all you’ve got is an average
beat em up. On the Amiga ver-
sion the graphics go some way
to making up for this (big
so badly drawn you might as
well be watching your mum
and dad slogging it out on the
local football pitch. If you really
want this, try it out first.
▲ Get ’im, Maggie, even if Kati and Maff don’t like you very much!
80% PRESENTATION 80%
T rendy intro sequence and selection screen. T wo-player game.
30% GRAPHICS 75%
Blocky, fuzzy sprites and basic backgrounds on the 64. The
Amiga sprites are much larger, better animated and the back-
drops have more detail - but then, they should have.
43% SOUND 40%
Both versions have the familiar Spitting Image TV title tune and
sparse, basic, in-game spot effects.
49% HOOKABILITY 64%
Well, it’s worth looking into . . .
34% LAST ABILITY 49%
. . . but not for that long.
39% OVERALL 59%
Tasty presentation, not so tasty game.
o
! MARCH 1989
fi'rtc-'&C
ON ^ [
61 /Amo a
ERBURIME
Activision, C64 £9.99 cassette, £14.99 disk
O ut of the city and the air is
anything but clear. Enemy
aircraft fly over the colony
countryside, strafing the roads,
terrifying the people and destroy-
ing the landscape. Something
T
vORPO^j
After all the hype
and promotion,
the game doesn’t
live up to it: the 64
conversion of
Afterburner is incredibly disap-
pointing. The graphics and
sound are laughably bad, mak-
ing the idea of a multiload
(which, incidentally, it is) a
joke. The glitchy plane wob-
bles about in a flat sky over
bland and blocky ground for-
mations that do anything but
rush towards you in 3D, and
the chunkiness of the other
sprites has to be seen to be
believed. If you’ve bought this,
then you have my commisera-
tions.
must be done.
Since there’re loads of enemies,
their fighter craft are small short -
T Oh dear - if you’re one of the readers who bought this Christmas
turkey, why didn’t you wait for the review?
range affairs, the kind of thing that
can be easily taken out by a single
high-powered jet fighter- an F-1 4,
for example. Planes like this are
expensive; the Air Force don’t
send them out willy-nilly and only
the best pilots are sent on such
missions. The plane’s ready,
you’ve been briefed - so shake,
rattle, ROLL IT! (I know it sounds
daft, but I didn’t think of it, honest).
I thought when I saw R-Type that Activision had got
their act together as far as arcade conversions go,
but I’m afraid that Afterburner has proved me wrong.
Believe me, when I came to write this review I really
looked hard for something good to say, some
interesting feature - but I couldn’t. There’s nothing interesting
going on from start to finish. I can’t confess to being a great fan
of the arcade original, but I can still spot a bad conversion. I hope
whoever bought this is happy with it, and their families keep
paying the sanitarium bills.
conversion
f
c t
r
PRESENTATION 34%
Needless multiload, sloppy con-
trol and weak appearance.
GRAPHICS 26%
Drab and blocky on the whole,
but some are really bad.
SOUND 12%
Ping! Oh dear . . .
HOOKABILITY 24%
Flying a jet through Legoland is
hardly the most thrilling of pros-
pects.
LASTABILITY 10%
All the levels are very similar and
equally uninteresting.
OVERALL
17 %
Well, the tape didn’t snap . . .
unfortunately.
Anyway, if you missed out then,
put your money on the table and
here’s your chance: you and up to
7 other players can take part in the
biggest ping pong tournament this
side of 1976.
Break a hole in the wall behind
your opponent’s bat, send the ball
through it and you’ve scored a
£] Boy, am I glad technology has advanced a bit since
every arcade game looked like this. Talk about bor-
ing! Well, OK, let’s talk about boring. Let’s talk about
spending ten or twenty quid only to find that you’ve
paid for a single background screen, a bit of snazzy
music and the oldes most repetitive game in the business. Right!
That’s enough depressing talk. Just make sure you don’t buy this.
T This is possibly one of the worst full price games you’ll see this
year - and that’s no joke
liiu mu '••••••' t'l'H'ii v mi
CORE riRtiE • V in, I; ".flftHE
►'Vi •••
Rainbow Arts/US Gold,
C64 £9.99 cassette,
£14.99 disk; Amiga £24.99
R ememberthe good old days,
when everyone got really
excited about hitting a little
white ball with ateensy weensy lit-
tle white bat? No, we don’t either -
we’re all far too young (fnar).
Cor oo
Ouf! I feel a bit
dizzy. What with
this and Blip Video
Classics last
month I’m begin-
ning to feel really confused.
Didn’t this sort of game stop
being produced over 10 years
ago? Didn’t it die a very hon-
ourable death then? Why are
they bringing it back to life?
Why are they asking you to pay
for it? Does anybody really
think this sort of game reflects
the potential of the 64 or the
Amiga? Who knows? All I
know is that this is probably
the most boring, overpriced
game I’ve seen this month.
Yeuch!
goal. Occasionally, speed up, slow
down or double yer bat icons
appear mid-screen to add a bit of
variety. Wooh!
We’ve seen the Amiga version
(£24.99) and apart from a few extra
backdrops, the game is exactly the
same. If you see it, ignore it.
7 8
" — t
ZZAP! MARCH 1989
I ’m not really a great fan of
American Footy, but even I
can spot a game that has been
brilliantly packaged and
presented. TV Sports Football is
such a game. The general
appearance of the game is
very attractive, with some
brilliant intro scenes and
intermissions, such as the
cheering crowd, waving
players and humorous
commercials. The
combinations of tactics are
really comprehensive (enough
to be way over my head) and I
can see fans of the sport
getting well stuck into the
action. As a matter of fact,
even though I found it very
confusing at first, I’m starting
to enjoy the game - well, when
Maff isn’t shouting and
swearing at the opposing
team!
A merican Football is my most favourite sport, so when I saw
the demo version of this my mouth didn’t ’arf water! Now the
finished game has arrived with all its presentation I can safely say
that it’s the most realistic Gridiron simulation on the market.
There are a few annoying bits that I didn’t like, such as the
repeated disk swapping and some niggling technical errors, but
this doesn’t detract from the gameplay too much. Computer
gamers who aren’t especially into American Footy won’t like this,
because that’s all it is. No arcade sequences, just pure Football
- both tactical and action packed. Gridiron fans buy it today!
Cinemaware/Mirrorsoft, Amiga £29.99
V'V; V*
#Heave pigskin about in the most realistic Gridiron game yet
S omeone once said about Points can be scored in four
Gridiron, ‘Football is war\ ways . . .
and with all the heavy con- t - A touchdown scores 6 points
tact going on, this seems to be anc j j S aw arded when a player
true. But there is more to this go me catches the ball in the endzone or
than just running, throwing and hit- runs j n ^ 0 enc j ZO ne carrying the
ting— there s loads ot tactical psay bglj
as well. Before we gp into that, 2 - A conversion is scored by
maybe we should give a quick kicking the ball between the two
explanation to those unfamiliar posts after a touchdown, and is
with the sport of... • worth 1 point.
3 - A field goal is worth 3 points
and is scored by kicking the ball
between the two posts; it’s taken
instead of a down.
4 - A safety is when the opposing
team's Quarterback is ‘sacked’
(tackled behind the line of scrim-
mage) in his own endzone, for 2
points.
The method of scoring these
points becomes very complicated ,
each play having its own name and
code. In Cinemaware’s simulation
you must learn the effectiveness of
these tactics and use them in the
correct combinations. You too can
be a Head Coach!
GRIDIRON FOOTBALL
The idea is to get the ball into the
other team's ‘endzone' (the area
behind their goal line). To do this
yer pigskin thingy must be moved
at least ten yards in four plays
(called ‘downs’), otherwise pos-
session is handed to the opposing
team.
AM you Gridiron groupies stuck with
the classic 4th & Inches at the
moment will be dead pleased to
know that a 64 version is planned -
no details yet, though.
NAFF
PRESENTATION 83%
Nice intermission scenes and
in-game appearance but the
disk swapping is a bit of a pain.
GRAPHICS 94%
Extremely atmospheric
drawings and sprites, but the
animation jerks at times.
SOUND 69%
Good, hard spot effects but the
music is rather twee.
HOOKABILITY 78%
Difficult to figure unless you’re
conversant with the rules of
American football.
LASTABILITY 92%
Every, game is different, giving
you virtually the whole NFL to
play with.
▼ The kick is good! And so it should be - we spent ages practising this, you know
The most realistic and best
presented American Footy
simulation so far. Gridiron fans
shouldn’t miss out!
S?'
;u
SB
BluBiSI
HU
When the lights go up
the show goes on.
MOVIE
Growing up ain't easy
Has Rambo
been rumbled?
Plus a long weekend
The lost art inovies • Sandie Shaw • B<giH
y plane, train and automobile
15 ♦ Danny Glover ♦ Dracula • all the new rental and sales movies • and much more
A NEWSFIED PUBLICATION
- The Video Magazine.
Playing near you.
MOVIE is the great monthly for film and video entertainment. Issue five is on sale now, 84 feature-packed pages on who’s who and what’s what on
the screen including River Phoenix, Sylvester Stallone, James Cagney and great competitions. PLUS a 1 6-page Stanley Kubrick supplement, latest
in a 12-part series to collect. MOVIE - The Video Magazine gives you the complete picture. £1.90 from all good newsagents - or send £1.90 to
Newsfield Ltd, PO Box 20, Ludlow, Shropshire SY8 1DB for a sample copy.
The Atari Super Pack is ideal for you if you want to get off to a flying start
with the best in entertainment software. The Pack includes a 520ST-FM
with VfeMb RAM, a built-in 1Mb disk drive, over £450 of top games and a
joystick. If you buy the Super Pack at Silica Shop, we will add our own ST
Starter Kit (worth over £200), Free Of Charge. Return the coupon for details.
1Mb DISK DRIVE
£450 OF SOFTWARE
ARCADE GAMES
Arkanoid II Imagine £19.95
Beyond The Ice Palace Elite £19.95
Black Lamp Firebird £19.95
Buggy Boy Elite £19.95
Chopper X Mastertronic £9.99
Ikari Warriors Elite £14.95
Marble Madness Electronic Arts £24.95
Quadralien Logotron £19.95
Ranarama Hewson Consultants £19.95
Return To Genesis Firebird £19.95
Roadwars Melbourne House £19.95
Starquake Mandarin £19.95
Test Drive Electronic Arts £24.95
Thrust Firebird £9.95
Thundercats Elite £19.95
Wizball Ocean £19.95
Xenon Melbourne House £19.95
Zynaps Hewson Consultants £19.99
SPORTS SIMULATIONS
Eddie Edwards Super Ski Elite
Seconds Out Tynesoft
Summer Olympiad ’88 Tynesoft
PRODUCTIVITY SOFTWARE
Organiser Triangle Publishing £49.95
JOYSTICK
Atari CX40 Joystick Atari Corp £4.99
INCLUDING VAT
FREE ATARI BUNDLE VALUE:£458.97
With SMI 24 mono monitor: £498 SS With SCI 224 colour monitor: £6981,15
1040ST-FM PROFESSIONAL PACK
NOW WITH TV MODULATOR
For the serious home user and the small business, we are
pleased to announce a new package based around the
1040ST-FM. The 1040ST-FM has 1Mbyte RAM and a
1Mbyte built-in disk drive. In addition, the 1040ST-FM
now comes with a TV modulator built-in. (The previously
available 1040ST-F was designed for use with a monitor
only and did not come with a modulator.) This modulator
allows the 1040ST-F to be plugged directly into any
domestic TV set, and comes complete with a lead to
allow you to do so. The new ‘Professional Pack’ from
Silica includes the new 1040ST-FM with modulator plus
four high quality software packages including a spread-
sheet, database, word processor and programming lang-
uage. This ‘Professional Pack’ software will enable you to
get straight down to business with your new computer. In
addition to this software (worth £384.84), if you buy the
Professional Pack from Silica Shop, you will also receive
the Silica ST Starter Kit (worth over £200), Free Of
Charge. Return the coupon for further information.
INCLUDING
With SMI 24 mono monitor:
£598 vat
With SCI 224 colour monitor:
£798 vat
ATARI 1040ST-FM (Computer) £499.99
VIP PROFESSIONAL (Spreadsheet) £149.95
MICROSOFT WRITE (Word Processor) £149.95
SUPERBASE PERSONAL (Database) £59.95
BASIC DISK & MANUAL (Language ) £24.98
NORMAL RRP: £884.82
LESS DISCOUNT: - £385.82
PROFESSIONAL PACK PRICE: £499.00
2Mb & 4Mb MEGA ST
The MEGA ST computers are styled as as lightweight keyboard with a separate CPU,
connected by a coiled telephone style cable. There are two versions of the MEGA ST,
one with 2Mbytes of RAM and the other with 4Mbytes. Each version has a 1Mbyte
double sided disk drive built-in to the CPU unit. The MEGA ST’s do not come with
modulator built-in and must therefore be used with a monitor. With every MEGA ST
purchased, we will add the ‘Professional Pack’ software (worth £384.83) detailed
STt p S2 k!; 2Mb MEGA ST ■ —
(worth over £200) CM OQ »nc
+ mono monitor =£998
+ colour monitor=£1198
both Free Of Charge.
Return the coupon
for further details.
4Mb MEGA ST
1 QQ inc
X, I ■ WW VAT
+ mono monitor =£1298
+ colour monitor =£1498
DTP PageStream £149
+VAT
=£171.35
Desktop Pubfishing (DTP) is one of the fastest growing applications for personal
computers. We are pleased to announce a powerful low cost package tor the Atari ST
called PageStream. PageStream costs only £149 (+VAT=£171.35) and, because it
works with an Atari 1040ST and a Seikosha SP-180AI printer, you can be up and
running with a complete system for less than £1000. Some of the features of
PageStream are listed to the right, tf you would like further information on this
program, complete and return the coupon below, ticking the 'DTP box in the corner.
A
ATARI
The range of Atari ST computers offers something for everyone. From the games enthusiast
who wants the challenge of the very best in arcade action, to the businessman who wants to
make financial forecasts or faultless presentations. The ST offers high quality graphics,
sound and speed for the gamer, whilst providing a fast, user friendly and affordable solution
to business. The ST is now firmly established in the home environment and boasts a wealth
of users in education, local government, television, and a variety of different businesses.
Software for the range stretches to cover applications as diverse as ENTERTAINMENT,
ACCOUNTS, ART, COMMUNICATIONS, COMPUTER AIDED DESIGN, DATABASES.
DESKTOP PUBLISHING, EDUCATION, MUSIC, PROGRAMMING, SPREADSHEETS, WORD
PROCESSING and more. For a full list of the software available, as well as details of the ST
range, complete and return the coupon below. aii prices comet at the time of going to press, e&oe
520ST-FM EXPLORER PACK
WITH BUILT-IN 1Mb DISK DRIVE
* TEXT-FLOW AROUN0 GRAPHICS
* ROTATION OF TEXT & GRAPHICS
* SLANT OR TWIST ANY OBJECT
* POSTSCRIPT COMPATIBLE
* TAG FUNCTION
* AUTO/MANUAL KERNING & HYPHENATION
* GROUPING OF OBJECTS
The value for money offered by the Atari ST range is reflected in the Explorer Pack
featuring the 520ST-FM computer with 51 2K RAM. The 520ST-FM computer now
comes with a built-in 1 Mb double sided disk drive as well as a free mouse controller
and a built-in TV modulator. The new 520ST-FM Explorer Pack includes the 520ST-
FM computer, the arcade game Ranarama, a tutorial program and some useful
desktop accessories. In addition, if you buy the Explorer Pack from Silica, we will
give you the Silica ST Starter Kit worth over £200, FREE OF CHARGE. Return the
coupon for details of our Starter Kit and of the full ST range.
ISlSPir^SBHl rffTOr
Jjjgip?
MW
+VAT=
SM124 mono monitor: £398 vat
SC1224 colour monitor: £598
WHY SILICA SHOP?
Before you decide when to buy your new Atari ST
computer, we suggest you consider very carefully WHERE
you buy it. There are MANY companies who can offer
you a computer, a few peripherals and the top ten selling
titles. There are FEWER companies who can offer a wide
range of products for your computer and expert advice
and help when you need it. There is ONLY ONE
company who can provide the largest range of Atari ST
related products in the UK, a full time Atari ST specialist
technical helpline and in-depth after sales support, inc-
luding free newsletters and brochures delivered to your
door for as long as you require after you purchase your
computer. That one company is Silica Shop. We have
been established in the home computer field for ten years
with an annual turnover in excess of £8 million and can
now claim to meet our customers requirements with an
accuracy and understanding which is second to none.
But don’t just take our word for it. Complete and return
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SILICA STARTER KIT: Worth over £200, FREE
with every Atari ST computer bought from Silica.
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DEDICATED SERVICING: 7 full-time Atari trained
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PLEASE SEND FREE LITERATURE ON THE ATARI ST
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DTP dJ
Logotron, C64 £9.95 cassette, £14.95 disk
S sssooo, you vant to be a Star
Warrior, huh? One of those
guys who wears white skin-
tight jump suits, carries a sick bag
and smiles a lot when subjected to
G-force? Nice, real nice.
Well, say thankyou mummy to
Logotron because they’ve said
you can be one - right now.
Well, go on then. What do you
mean where? Everybody (every-
body who’s anybody, anyway)
knows that the most fashionable
mission of the month is on Gor-
baxa, guarding valuable Kryptium
energy cells from the sort of guys
who stop at nothing to get their
hands on a bit of dosh.
Oh yeah - once you ’re out there,
blasting those black market
pirates out of their underpants, try
to remember to collect those
bonus balls. Well, where else are
you supposed to get laser fire,
temporary invulnerability, extra
acceleration and bonus points?
Be good and we might even send
out an air bus with extra missiles
and shield supplies. But don’t stay
around too long - or those mega-
tough, incredibly nasty blue hun-
Give me a copy of
Dropzone and I’d
say it was abso-
lutely fantastic,
triff, brill, wunner-
ful, dead amusing, stand on my
head and do a dance an’ all
that an’ everyfin’. So what’s
wrong with Starray you might
ask - it’s exactly the same
gameplay, innit? Well, it would
be if it weren’t for the fancy
graphics. Logotron have tried
everso hard to give us some
really snazzy parallax scrol-
ling, but it just doesn’t work.
Go too slow or too fast and it
just judders and shudders and
makes it dead hard to see
what’s going on. If they’d con-
centrated on getting more
rapid fire instead, it wouldn’t
have mattered so much about
the graphics - the gameplay
would have made up for it. As
it is, the whole thing’s only just
above average. Oh well . . .
A Starray! GO!. Well, you had to be there
Aha! Looks like a classic case of ignoring the
gameplay in favour of the graphics, here. Tut, tut.
Shame really, because it wouldn’t have mattered
about the parallax scrolling if you’d just had the
Amiga version’s firing rate and smoother control of
your ship. I mean, parallax scrolling’s great but not if it gets in the
way of the game. Looks as if its got in the way of the sound as
well, come to think of it - there’s no title tune and only a few pretty
basic in-game spot effects. As a Dropzone/Defender variant Star-
ray could have been really brill - as it is it’s just . . . well . .
average - innit Ken? (Yes - Ken).
• mm
bl&iCXj
CsttiOJC?
I mu/
Producer, C64 £9.95 cassette, £14.95 disk
E arthquakes and floods are
disrupting civilisation as we
know it and there’s nothing
we can do. Even the government
of the good ol ’ US of A is in
despair.
But wait, what’s this? Is it a bird?
Is it a plane? Is it a pair of red
underpants flapping in the
breeze? Nope - IT’S SUPERMAN
{his briefs don’t flap, they cling to
the skin).
Well - a man who uses enough
grease in his hair to keep the mak-
ers of Brylcreem in gel for ten years
knows what a man who uses
enough . . . er . . . a man like that
has to do. He has to deactivate
Darkseid’s disruptive weather sta-
tion somewhere in space.
, _ . There’s something dead odd about this game. It’s
W JSk not tJle incredibly long multiload (even on disk)
which got right up my nose, or the fact that all the
levels are pretty turgid, 1 blast a few aliens out of the
way’ sort of stuff. Nope, it’s the fact that it’s as easy
as falling off a bike and leaving bits of your knee on the pavement,
to get right to the end of this game on your very first go. Why?
Because Superman can’t die. Yep, no matter how low your
energy gets, no matter how many holes the enemy makes in your
underpants, you still survive. Worse still, two of the levels are
repeated, so you really only get three levels for your hard-earned
dosh. What a waste.
And a mission like this doesn’t
come easy. Actually, it comes in
five parts. Using a choice of
weapons, all our hero has to do is
fly to STAR laboratories (killing
parademons) to meet the scientist
in charge, guide the Professor’s
shuttle through a life-threatening
asteroid belt, infiltrate the cor-
ridors of the space satellite, guide
the deactivated enemy satellite
through another asteroid belt
before attacking the outer
defences of the Lexcorp station,
nerve centre of Darkseid’s evil
plot, AND defeating the Lexcorp
commandos in a final confronta-
tion inside the station itself. Phew!
I bet he drinks Carling Black
Label.
\\
^ i.
A Da da, dadada da da an * all that Superman stuff an ’ everyfin ’ - jolly
red underpant japes in Tynesoft’s rather nice game
■ ;
Shame really. If Tynesoft hadn’t been so keen to put-
together an adventure with so many episodes they
might actually have come up with a playable game.
The 3D Space Harrier-style section, for example, is
really smooth but there just aren’t enough different
sorts of enemy sprites to give it depth. Same goes for the inside
sections - add a bit of a maze and a mappable area and you could
end up with a really involved and interesting game. Instead, all
you’ve got is whole load of lightweight, mediocre sections which
don’t hold your attention for longer than a couple of minutes and
take ages to load in. Not much really - at least not for ten quid.
8 2
ZZAP! MARCH 1989
j r odWHmw *,o m
i Smyup
xrc3M va/5i^vi^
*' lP^^Mnok
ters come after you.
And when you come off watch,
you can have a go at the six next
most fashionable warzones in the
galaxy.
Happy now? OK then - don’t
forget your thermal underwear.
PRESENTATION 57%
High-score table and loading
screen, clear control panel plus
radar display.
GRAPHICS 66%
Large ship, pretty (but some-
times busy) backgrounds - but
the ambitious parallax scrolling
judders too much.
SOUND 30%
No title tune, basic but echoing
in-game fire effects.
HOOKABILITY 62%
Easy to grasp, though the scrol-
ling and the occasionally unclear
graphics might put you off a bit.
INSTABILITY 55%
It’s not the shoot em up you’ll
- turn to over and over again.
A near miss - with a bit of
tweaking it could have been a
big hit.
For £24.95, the Amiga version, sport-
ing three extra levels and Lois Lane,
should be available soon.
u p d a t
PRESENTATION 60%
Three difficulty levels and slick
. comic book intros but the mul-
tiload is incredibly tedious.
GRAPHICS 70%
Smooth but slow 3D sequence
plus well-defined (though not
very detailed) vertically and hori-
zontally scrolling sections.
SOUND 40%
Superman title tune but only a
few, simplistic effects in-game.
HOOKABILITY 50%
You have to be really hard if the
multiload didn’t put you off.
LASTABILITY 18%
You finish the game on your first
go and you won’t want to go
through it again.
Is it a bird? Is it a plane? No -
it’s a turkey.
Tynesoft, C64 £9.95 cassette, £14.95 disk;
Amiga £24.95
L -l-l-l-adies and gen’r’men,
roll up, roll up for the Ringling
Brothers circus - the
grrreatest show on earth.
Step right up, step right up! You
sir, in the ZZAP! T-shirt, the one
with the bright red hair - you, and
up to three of your friends. Right
this way, right this way.
Feeling fit today are we, sir?
Ready for anything? Right then,
here’s your special participator’s
ticket - if you’ll just move this way
now ladies and gen’r’men, you’ll
see this gentleman here take part
in four circus tricks for the very first
time in his life. A big hand for the
competitor. Thank you very much.
And tonight’s dangerous, hair-
raising and most spectacular
events are: the tightrope, trick
horse riding, trapeze and, a big
hand for this one, most dangerous
of all, putting life and limb right in
the path of death - tiger training.
Step right this way, ladies and
gen’r’men. Come to the circus . . .
the greatest show on earth.
Sorry sir, no fat people and no
dogs . . .
T ‘He flies through the air with the
greatest of ease . . . ’ er . . .
SPLAT! (Amiga)
A One drop and you’ll have a head to match any hangover, Mr Smarty
Tightropewalker Person (64)
If you’ve stepped
up to take a look
at this, the best
thing you could
possibly do is step
right down again. If you were
expecting something up to the
standard of Tynesoft’s Sum-
mer and Winter Olympiad cut
your losses ’cos this isn’t it.
Apart from the trapeze, which
is quite fun, the events are bor-
ing, difficult to control and as
playable as a broken ukelele. If
you really want a fun night out
at the circus, save your money
for when the real thing comes
to town.
Tarantantara
tarantanta-ra. I
think the circus is
great (I’m talking
Charlie Caroli’s
greatest fan) so when I heard
that this was coming out, I was
weelly, weelly pleased. Well,
you’ve got to admit - it was a
good idea. It’s just a pity that
the final product hasn’t come
off. On both formats, all the
events are far too difficult and
the really illogical control
method just makes things
worse. By the time you’ve
waited for the multiload on the
64 version (which is slightly
more playable, by the way) or
spent a couple of hours swap-
ping Amiga disks, you’ll proba-
bly be quite happy to throw this
in the ring - and leave it there.
64 amilsa
70% PRESENTATION 70%
Up to four player tournament option, plus end of game fanfare,
chance to practise events and slick links in between events.
The 64 multiload, however is very slow and there’s a lot of tedi-
ous disk swapping on the Amiga version.
69% GRAPHICS 79%
Colourful and well-defined on both formats; there’s a bit more
attention to detail on the Amiga.
80% SOUND 75%
A whole medley of silly, atmospheric title and in-game circus
tunes, interspersed with the odd sound effect.
69% HOOKABILITY 69%
Difficult control methods undermine the initial novelty value.
42% LASTABILITY 39%
It’s hard to play, tedious to IPad and not particularly addictive.
41% OVERALL 39%
An unusual and highly original idea let down by its very disap-
pointing execution.
ZZAR! MARCH 1 989
8 3
tfecuKsey
Arcana, Amiga £19.95
T he time is the future (isn’t is
always?) Psychologists and
electro-scientists have got
together to find a way of exploring
the inner reaches of the mind.
Unfortunately the system latched
onto the fears and hates of the
subjects using it, amplifying them
into grotesque creatures from their
group id.
The scientists developed a
▼ Wander, wander, bounce bounce .
enough now
probe named the Strider, control-
led by a person under deep hyp-
nosis - a state at which they can
reject any fears or anxieties - so
that a battle could take place
within the mind-grid. Aliens roam
the grid and drop bombs which
affect it in various ways, such as
destroying a block or turning them
to jelly. Yum yum.
. ( yaaawn ) ... I think I’ve had
No Excuses has all the trademarks that are usually
attributed to a budget game; simplistic graphics, iffy
sound and unrewarding gameplay. The problem is
that it costs 20 quid! Hardly a budget price, I’m sure
you’ll agree. The movement is thoroughly confusing
and most of the time I couldn’t tell which direction the Strider was
facing. On completion of the first monotonous level, imagine my
dismay on seeing that the next level played exactly the same.
Agh! No Excuses is a dull game that has been priced way out of
its league.
It’s difficult to
think of anything
constructive to
say about a game
like No Excuses.
You’ve got a grid designer, I
suppose, but this doesn’t help
when all it’s useful for is
designing levels for a really
dull game. After struggling
with the controls for a few
goes, I worked out what was
going on. It was then that it
dawned on me that there was
no real game to speak of. Move
a bit, turn, fire, move a bit, turn
fire . . . that’s just about it.
After releasing the best trivia
game available (Powerplay),
it’s not a good idea to release
a sub-standard blasting game
such as this at £20! Come on!
PRESENTATION 49%
A few options and a ‘course’
designer, but little variety and a
rubbish control system.
GRAPHICS 29%
Poor definition and animation on
all the sprites; the backgrounds
are dead boring.
SOUND 35%
Basically consists of a few short
and dreary samples.
HOOKABILITY 20%
First thoughts: ‘What the . . . ’
INSTABILITY 12%
Last thoughts: ‘Get out of here!’.
OVERALL
19 %
A weak concept worked into a
terrible game.
Melbourne House, Amiga £19.99
T he Shadow Boss has kid-
napped your true love and
taken her to the Black War-
rior hideout! You must set off to the
rescue . . . once you’ve found
your deadly Karate slippers . . .
Members of the Shodow Boss’s
gang have been left along the
route to ‘duff you up’ , but you’re an
ace Karate expert and can smash
them in just as much. Whoar! Not
only are you a whizz with your
hands and feet, but also with
weapons which found along the
route. To rescue your girl, you
must battle through various stages
to the hideout itself, where the
Boss awaits . . .
Double Dragon is
one of my favour-
ite arcade games,
so when I saw the
pretty title page
and listened to the excellent
music (both exactly like the
arcade machine) I thought I
was in for a treat. However
after two games of an average
beat ’em up, I found that I’d
finished it. In a total time of
around 20 minutes. Not much
in the way of lastability, don’t
you think? Maybe I’m being
too harsh, as I’ve completed
the arcade version already, but
as I remember it wasn’t that
easy! My advice is to try it first.
The conversion of Double Dragon is one of those that
falls into the ‘long awaited’ category. Now the Amiga
version has arrived, we can all breathe a sigh of
relief . . . well, maybe not. The graphics are great, as
is the sound (the title music is sampled from the
coin-pp), but the game itself doesn’t present too much of a chal-
lenge. The aggressive feel of the fighting in the original has been
mostly lost, making the game a lot easier. All said it’s not a bad
game, it’s just got something missing . . .
▼ Maff completed this on his second go - what does that tell you
about the game? (answers on a baked trout only)
Can you do it, or will you end up
looking like ground beef on the
pavement? *"
conversion
f
c t
r
PRESENTATION 60%
Dodgy multiload and tricky con-
trols let the side down. The rest
is fine though.
GRAPHICS 81 %
Quite close to the original, but
they should really be closer than
that.
SOUND 83%
Arcade-identical intro music and
‘unusual’ in-game effects.
HOOKABILITY 87%
Great fun to play the arcade
. classic for free at first . . .
LASTABILITY 34%
But it’s rather easy to complete
within a few goes.
Not a bad game, but a rather
weak conversion..
8 4
jr ZAP! MARCH 1 989
87291(3
ENEMY
Capcom, C64 £9.99 cassette, £14.99 disl^Amiga
D are you think it? Can you
believe it? Could it ever
make sense? Can you
cope? What do you mean with
what?\N\Xh Ken D Fish, that’s
what. Yeah, looks like our very own
lovable, cuddly, harmless and
everso innocent Ken D Fish has a
pretty shady distant past.
Capcom sources inform us that
deep in those dark and dangerous
times when Japan was a country
full of er . . . dark and dangerous
deeds and Ken’s family was still in
the early stages of evolution (ie,
human and not particularly fishy at
all) one vile, boil-ridden and gener-
ally smelly ancestor of his was run-
ning riot in the east. Shocking eh?
The nasty piece of work in ques-
tion was none other than Ryu Ken
Oh, the sort of villain who kidnaps
children, razes harmless villages
to the ground and brainwashes
-s ap .
Call me mad Maff
if you like, but I
just couldn’t get
into this. I haven’t
played the arcade
game, so I can’t really com-
ment on how good a conver-
sion it is - but on both formats,
the game itself just seems to
lack that extra edge. Apart
from the end-of-level baddies,
the sprites aren’t all that big
and a lot of the time on the 64,
I found it a bit difficult to see
what was going on. The
sound’s not too bad on either
version but when it comes to
the gameplay department
there just isn’t enough to
interest me. You might like it
though. All I’m saying is, try
before you rush out and rip it
off the shelf.
simple peasants into becoming
the soldiers of his black and
wicked cause. Boo, hiss.
Lucky that even then there were
guys like Lee Wong (that’s you)
around. These were the sort of
guys who risked everything to free
the innocent and save the free.
Aaah.
A No time to admire the scenery - just get a-hackin’ and a-jumpin’,
OK? ( 64 )
Single-handedly and without
the tiniest bit of help, he sets off
through several different temple,
outdoor and indoor environments
to beat those brain-dead soldiers
into a pulp, rescue the children and
make sure guys like Ryu Ken Oh
never breathe again.
Good job that some of the dying
soldiers leave bonus power,
weapons and goodies behind. Not
so good that every now and again
Yey, I thought when I first saw this - a Tiger Road
coin-op (well nearly) slap bang in the middle of the
ZZAP! office. Fab! Now for the bad news: neither
version is entirely faithful to the coin-op and not all
that many levels look the same. No hold on - don’t
go rushing off with that miserable look on your face - here comes
the good news: it’s sf/// really good fun to play. Yep, the combat’s
fast, the gameplay’s furious and the levels are just hard enough
to keep you playing on and on. I wouldn’t say the 64 or the Amiga
graphics are exactly spectacular but the action is a bucketful of
fun. And basically, when it comes down to it and all that an’
everyfin’, that’s what counts, innit?
08013308
4:3 &
068*3308
E N EH V
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Lee comes across a great big,
stonking, mega-hard temple guar-
dian, the sort of guy you’d like to
spend a lifetime washing dishes
and avoiding - let alone kill. Unless
he jumps out of his way and beats
him up pretty quick, Lee’s min-
cemeat.
Oh yeah - and if you let the
darker side of Ken’s family survive
what will happen to Ken D Fish?
Fish fingers, that’s what.
Threaten to throw
a bucket of water
over my head and
I’d be the first to
admit that Tiger
Road isn’t the slickest conver-
sion I’ve ever seen on the 64.
The levels aren’t particularly
faithful to the coin-op (a bit
more on the Amiga, but not
much) and some of the end-of-
level aliens are a bit of a let-
down. Still, it’s a dead good
game in its own right with
plenty of variety to keep you
hooked. As long as you’re not
expecting a well-faithful con-
version, run down to your local
software shop and demand to
see this in a strong, purposeful
voice.
conversion
f
c t
r
Now, he’s not the smallest opponent in the world, is he? So - be
careful! (Amiga)
T Well, I’d rather be up here than down there amongst that lot, I can
tell you. Hack you to death as soon as say ‘Delek Batey’, they
would ( 64 )
SCORT.
B70Z46
PLAYER
ENEMY
65% PRESENTATION 68%
Keyboard option and no-frills screen presentation on the 64.
The Amiga has an inbetween level screen as well - wooh.
70% GRAPHICS 70%
Nice backgrounds on both versions but some of the sprites on
the 64 are a bit small and lack detail. Amiga has nice animation
and the sprites are very like the coin op.
69% SOUND 78%
Silly oriental title music on the 64 and bland in-game theme -
luckily you can switch it off. The Amiga version has a title tune
a**d dramatic sound effects.
82% HOOKABILITY 83%
Easy to get into and very addictive right from the start.
66% LASTABILITY 66%
The action might get a mite repetitive after a while.
73% OVERALL 76%
Not a toqjjotch conversion but a pretty good game neverthe-
less.
72N?\
ZZAP! MARCH 1 989
8 5
E3S that the ^ 101116 versions aren’t much like the origi
fersfrom an appalling control method and annoying quii
whereas the Amiga version has lost a load of presentation ;
levels - when a game’s multiload anyway you’d expect then
be included. Soldier of Light isn’t too bad, but it should have b
a lot better.
64-AKica
SOI JMER 01
Ace, C64 £8.99 cassette, £14.99 disk; Amiga £24.99
T he point of having organisa-
tions set up to run things is
so that things can be more
efficient. The problem is, when
there’s a head organisation, rebel-
lious forces have something to aim
an attack towards.
Galactic High Command has
When you con-
sider what makes
games like Soldier
of Light popular in
the arcades, it
usually boils down to a few
basic elements - the graphics,
the sound and the mindless
action. Naturally the 64 can’t
hope to achieve the quality of
audio and video that the coin-
op offered, but when a hor-
rendous control system
plagues you then things begin
to look a bit grim. Now the
Amiga has the power to pro-
duce the sound and graphics
of the arcade original, but for
some reason the program-
mers have got the game to be
’similar’ and left it at that. As a
game it’s not too bad (the con-
trol actually works!), but like
the 64 version it’s not up to
much in the conversion
stakes.
run things in the Galaxy for a good
number of years, but now they’re
facing a problem in the shape of an
organisation known as The Fed-
eration’. This band of heavily
armed outlaws has spread across
the Soa system, consisting of the
planets Cleemalt, Lagto and
Cleedos, leaving fortresses laden
with troops.
You play the part of Xain
cleared, you must return and
check them again, just in case an
invasion force has managed to
reach the planet.
conversion-
A If only the control method wasn’t so awkward, because those
graphics are really good . . . (Amiga)
d’Sleena (which, backwards, says
Aneels’d Niax- interesting, eh?)-
a crack stormtrooper, more adept
with the use of firearms and the
Exo-skeleton armour than any
other warrior in his fleet. You must
fly out to the invaded planets and
destroy the Federation’s forces;
but on all of the planets you will
find a number of pods containing
additional weaponry to fit onto
your Exo-skeleton, which have
been left due to a malfunction by
the computer at Central Control.
Once all the planets have been
TXMEl'.Il
• 6
has been ‘in the making’ for long enough
it? Soldier of Light is one of my favourite arcade
(although I played it in its Xain d’Sleena incar-
), so I naturally looked forward to the home
n. The early 64 demos I saw gave the impres-
oing to be really good, but now that both 64 and
have arrived in their entirety, the 64 version has
a sloppy game with a horrible control method
and little resemblance to the arcade original, and the Amiga ver-
sion has grabbed the wrong end of the stick, with lost presenta-
tion and missing levels alt over the shop. Fans of the original
BEWARE! This may not be the game you expected when you saw
the name Soldier of Light.
sion that it w
Amiga versi
deteriorated
A Maff’s fave arcade game is at last converted to our fave home
computer ( 64 )
41% PRESENTATION 53%
Neither version lives up to its potential, with missing presenta-
tion and levels and the 64’s terrible control.
62% GRAPHICS 80%
The 64 version has small, blocky and badly coloured sprites
and the Amiga version - although nicely drawn - has everything
a bit squashed on the small playing area.
71% SOUND 75%
Woobly soundtracks and effects that hardly capture the feel of
the original.
70% HOOKABILITY 83%
The Amiga version is fun to play for a while, but the 64 version
is rather infuriating to get used to.
49% LASTABILITY 66%
Few levels and little lasting appeal, but the Amiga version fares
better due to its greater playability.
61% OVERALL 79%
An average 64 shoot ’em up and a disappointing Amiga arcade
conversion which may appeal to blast fans.
8 6
ZZAR! MARCH 1 989
’• \<* A
S..."
/. r
v V_ i
Electra, C64 £9.95 cassette, £14.95 disk
ut there in space there’s a
^ M guy so tough he’d rather
die than miss the spine-
tingling pleasure of shattering one
single alien into a thousand bloody
bits.
Luckily, the aliens come search-
ing for him - in waves. T wo waves
of space invader type aliens firing
shots, followed by one mega-
biggy missile-firing mama-alien
per level. Hit an alien that’s flash-
ing green and it turns into a cap-
sule full of extra weapon
capabilities.
A password system lets you
return to the point where you left
off. Wooo-eee-ooo!
If you’ve been looking at the screenshot, you proba-
bly don’t think much of this. And you’d be right -
about the graphics, anyway. Actually (no, no don’t
call me Ashley - aargh!) the sound isn’t up to a that
much either - just a set of simple, repetitive tunes.
So why do I like this? No, not because I’m a bit of apervy,green,
purple or just downright peculiar - just ’cos I think Space Invaders
was great and this is a fab *n’ triff variant on that. For some weird,
interspacial reason you just can’t help coming back for more. Bit
pricey, though, for what you get.
A Awwwww, isn’t he cute!
Well, he would be if he wasn’t
trying to smash every bone in
your body
Anyone who’s
ever played and
lost at all those
old favourites like
Space Invaders
and Gaiaxians ought to have a
look at this. The graphics
aren’t that hot but the gamep-
lay is gripping enough to keep
you glued to the monitor
for . . . er . . . well, quite a long
time. It wouldn't be that long a
time though - 1 mean, playing
fancy Space Invaders is fun for
a bit but it’s not exactly the
most complex thing in the
world. At a budget price this
would be a must. At full-price,
try afore ye buy.
Password system plus various
difficulty levels.
Basic alien sprites with very
primitive detail.
SOUND 55%
Jingly tune which can be
switched oft in favour of some
fairly uninteresting sound
effects.
XGM
It doesn’t look all that hot but it is
dead easy to get into.
« :T li iTitWi'
Good for an afternoon of frantic
play but probably not much more
than that.
rt
been fab as
ame.
All prices include VAT/delivery
OCEANIC
OC-118
Previously sold as ‘Excelerator Plus’
A superb package representing extremely good value for money,
combining the Oceanic OC-118 disk drive (previously sold as
‘Excelerator+’) and the sophisticated GEOS system. Said by
COMPUTE’S Gazette to have "dramatic improvements over the
1541 in quality and reliability", the drive is a stylish and attractive
compact unit featuring a direct drive motor and its own external
power supply. GEOS brings the ppwer of a graphic interface and
led disk
integrated disk turbo to your ’64 and includes geoPAINT, a graphic
.), geoWRITE, a WYSIWIG word processor and many
Desk Accessories. Many more extensions available - see below.
SPECIAL OFFER AMIGA PACK
Our new special offer pack includes the following:
★ Amiga 500 computer ★ Grid Start
★ TV Modulator
'A Mouse & Mouse mat
★ Joystick
★ Photon Paint
A Karate Kid II
A Goldrunner
A Demolition
A XR 35
A Atax
A Las Vegas
A plus five disks of
public domain s/ware
The total retail value of extras supplied is £270.45.
| Only
£399.00
i n c 1 u d i n g V A T
and delivery
A ATARI*
Including 520 STFM with 1 MEG
joystick, mouse, manuals and 5
Software
supplied
includes:
520 STFM
SUPER PACK
drive, over £450 worth of software,
disks of public domain software.
Marble Madness
Beyond Ice Palace
Thundercats
Summer Olympiad
Arkanoid II
Eddie Edwards Ski
Ikari Warriors
Test Drive
Buggy Boy
Quadralien
Xenon
Wizball
Seconds Out
Zynaps
Chopper X
Ranarama
Starquake
Genesis
Black Lamp
Thrust
Organiser Business S/ware
Only £349.00
including VAT
and delivery
While stocks last!
All prices VAT/delivery inclusive , ( j
Next day delivery £5.00 extra CVeSnOm MlCfOS Ltfl
Send cheque, P.O. or ACCESS/VISA details
Phone with ACCESS/VISA details
Govt., educ. & PLC official orders welcome
All goods subject to availability E.&O.E.
n to callers 6 days, 9.30-5.30
Open
Telex: 333294 Fax: "0386 765354
63 Bridge Street
Evesham
Worcs WR11 4SF
Tel: 0386 765500
Also_atM762_Percto Birmingham, B30 3BH Tel: 021 458 4564
Oceanic OC-118 & GEOS £129.95
Oceanic OC-118 & GEOS
plus Freeze Machine £149.95
GEOS Applications
GEOS 64 £24.95 GEOPUBLISH £32.95
GEOFILE £24.95 GEOPROGRAMMER £32.95
GEOCALC £24.95 GEOS 128 £32.95
DESKPACK+ 64/128 £21.95 GEOWRITE
GEOWRITE WORKSHOP .... £24.95 WORKSHOP 128 £32.95
FONTPACK+ 64/128 £16.95 GEOCALC 128 £32.95
GEOSPELL £16.95 GEOFILE 128 £32.95
/
LOAD-IT
Eliminates tape loading problems on your
C64. Achieves 1 00% loading success even
on th% most obstinate tapes. It provides
permanent head alignment adjustment
with the help of an LED array for optimum
signal indication. Guaranteed for one year.
OFFER 39.99, T250H
MERCY DASH CALENDAR
Yes, the virgin like Saint of the industry has
finally made it to stardom! She's mad, she’s
bad and she appears on twelve months of
this mono Robin Evans masterpiece of a
calendar.
OFFER 4.95, T455H
ZZAP! T-SHIRT
New ZZap! designer T-Shirts
Medium and XX Large for all read-
ers, great and small! 50% cotton
and 50% polyester.
MEDIUM T-SHIRT OFFER 4.95, Z480H
XX LARGET-SHIRT OFFER 4.95, Z481H
KONIX NAVIGATOR
Brand new ergonomically designed
handheld joystick with Fire button
positioned directly beneath the trigger
finger for super-fast reactions. Unbreaka-
ble solid steel shaft. OFFER 14.99 ,Z235K
KONIX MEGABfcASTER
Precision moulded control knob with
steel shaft for complete reliability. Dual
fire buttons for left or right hand use.
Heavy duty leaf switches provide direc-
tional control with long lasting operation.
Includes suckers for table top fixing.
OFFER 6.99, Z236K
EUROMAX ELITE STANDARD
Short travel micro switch action in
ergonomic and highly durable designed
body.
OFFER 9.95, C237H
EUROMAX ELITE GRIP
OFFER 10.95, C238H
MICRO-MATE PSU
The alternative C64, C64c and Vic20
power supply, 'Micromate will replace
your dicky original CBM unit and provide
reliable power to your computer. It won't
overheat, has a failsafe cutout against
over-current ( ie output short-circuiting)
and over-temperature (just to be on the
safe side), and includes a twelve month
unconditional warranty. ALL units are
individually tested. Do you get the feeling
nothing can go wrong? Good, you’re get-
ting the message, power problems are a
thing of the past.
OFFER £29.95, Z291H
GET YOUR LUVLY FRESH
COLOSSUS CHESS X ’ERE
CHERRY A3 DIGITISING TABLET
Works with Amiga, Atari ST and PC and
comes complete with drawing stylus and
four button puck
OFFER 499.95, T260H
AMIGA A501 512K RAM EXPAN
SION UPGRADE + CLOCK CARD
Internal Ram upgrade to 1024K RAM
OFFER 129.99 T253H
Check mate! Strategic discussions with CDS software has led to this
superb reader deal you can’t possibly refuse. Colossus is now also
available on the Amiga format:
AMIGA disk OFFER 20.00 Z457H
CBM64/1 28 cass OFFER 6.50. Z459H
CBM64/1 28 disk OFFER 8.50, Z464H
AMIGA A520 MODULATOR
Use your Amiga with a domestic TV set or
composite video monitor.
OFFER 24.99. T254H
XEROX 4020 COLOUR INK JET
PRINTER
Prints seven individual colours or more than
4000 shades In enhanced mode it prints a
page in four minutes. Integrates colour
graphics with black text using five resident
fonts at 80cps draft and 40 cps letter qual-
ity.
OFFER 1222.00, T261H
DIGIVIEW 3.0 WITH A500 ADAPTOR
captures image via your video camera
OFFER 149.95 T255H
AMIGA DIGIDROID
A motorized filter wheel that automates col
our digitizing with Digiview
OFF 52.95. T256H
XEROX 4020 STARTER PACK
includes paper roll holder, 8 cartridges ink,
paper and maintenance fluid
OFFER 99.99, T262H
AMIGA COPYSTAND FOR DIGIVIEW
A 2' stand for digitizing objects
OFFER 59.95, T257H
XEROX CUT SHEET FEEDER
for use with Xerox 4020 printer
OFFER 215.00 T263H
AMIGA RENDALE GENLOCK
A lowcost genlock enabling the user to
merge computer graphics with live video
and record the results on VCR
OFFER 249.99 T258H
PROFESSIONAL PAGE
Word processsing, desktop publishing,
colour separation and CAD. Postscript
compatible output
OFFER 199.95, T264H
EASYL DRAWING A4 GRAPHICS
TABLET FOR A500
Deluxe Paint 1 & 2 compatible, incl Easyl
oaint prog and general background driver
OFFER 299.00 T259H
r ~r
mm
1 ^ A
ADVENTURES
BARD'S TALC 3 - THIEF OF FATE
disk, Electronic Arts
OFFER 15.99. RRP 19.99, (81%),
Z130D
CORRUPTION Amiga disk, Rainbird
OFFER 19.95, RRP 24.95, (81 %),
Z113D
FISH disk, Rainbird
OFFER 19.95, RRP 24.95, (93%), ^
Z317D •
INGRID'S BACK disk, Level 9 m
OFFER 15.95, RRP 19.95, (90%), w
Z318D •
INTRIGUE disk, Mirrorsoft
OFFER 10.44, RRP 12.99, (83%),
Z094D
LEGEND OF THE SWORD disk, Rain
bird
OFFER 19.95, RRP 24.95, (87%).
Z095D
NHNDFIGHTER csss. Abstract Con-
cepts
OFFER 11.99, RRP 14.99, (61%),
Z096C
MINDFIGHTER disk, Abstract Con-
cepts
OFFER 15.99, RRP 19.99, (61%),
Z096D
MORDON’S QUEST csss, Melbourne
House
OFFER 5.75, RRP 6.95. (83%),
Z097C
QUEST FOR THE GOLDEN EGGCUP
csss, Mastertronic
RRP 1.99, (75%), Z122C
ST ARCROSS disk, tnfocom
OFFER 19.99, RRP 24.99, (88%),
Z098D
TOWER OF DESPAIR csss, Games
Workshop
OFFER 6.40, RRP 7.95, (76%),
Z099C
ULTIMA IV disk. Microprose
OFFER 23.99, RRP 29.99, (91 %),
Z316D
VALKYRIE 1 7 csss, Ram Jam Corpora-
tion
OFFER 6.40, RRP 7.95, (70%),
Z114C
STRATEGY
w
DECISIVE BATTLES OF THE AMER-
ICAN CIVIL WAR disk, Electronic Arts
OFFER 14.95, RRP 18.95, (90%),
Z145D
GEMSTONE HEALER disk. SSI
OFFER 15.99, RRP 19.99, (80%),
Z100D
PANZER GRENADIERS disk, SSI
OFFER 15.99, RRP 19.99, (81%),
Z101D
PANZER STRIKE disk, SSI
OFFER 15.99, RRP 19.99, (78%).
Z271D
POOL OF RADIANCE csss, SSI
OFFER 7.99, RRP 9.99, (80%),
Z282C
POOL OF RADIANCE disk. SSI
OFFER 11.99, RRP 14.99, (80%),
Z282D
QUESTRON II disk. SSI
OFFER 15.99, RRP 19.99, (81%),
Z102D
WARGAME CONSTRUCTION KIT
disk, SSI
OFFER 15.99, RRP 19.99, (79%).
Z116D
WASTELAND disk, Electronic Arts
OFFER 15.99, RRP 19.99, (95%),
Z115D
BUDGET
ACE OF ACES csss, Kixx
RRP 2.99, (85%). Z226C
BUBBLE BOBBLE csss, Silverbird
RRP 1.99, (98%), Z227C
CAULDRON csss, Silverbird
RRP 1.99, (81 %), Z272C
CAULDRON II csss, Silverbird
RRP 1.99, (72%). Z273C
GAM
BUDGET
PRO SKATEBOARD SIMULATOR
csss, Code Masters
RRP 1.99, (79%), Z284C
PRO SKI SIMULATOR csss. Code
Masters
RRP 1.99, (69%), Z285C
P SI-DROID csss, Zeppelin
RRP 2.99, (60%), Z286C
PULSE WARRIOR csss, Mastertronic
RRP 1.99, (74%), Z287C
SANXION csss, Rack-it
RRP 1.99, (88%), Z1 18C
SHOCKWAY RIDER csss, Rack-it
RRP 2.99, (75%), Z289C
SLAYER csss, Rack-it
RRP 2.99, (90%), Z290C
SUPER CUP FOOTBALL csss, Rack-it
RRP 1.99, (67%), Z232C
TAU CETI csss, Mastertronic
RRP 1.99, (93%), Z233C
THE SACRED ARMOUR OF ANTI-
RIAD csss, Silverbird
RRP 1.99, (91%), Z288C
WORLD GAMES csss, Kixx
RRP 2.99, (96%), Z234C
CHEAP SKATE csss, Silverbird
RRP 1.99, (64%), Z274C
DYNAMITE DAN csss, Silverbird
RRP 1.99, (79%), Z275C
FIFTH GEAR csss, Rack-it
RRP 2.99, (78%), Z276C
FIGHTER PILOT csss, Silverbird
RRP 1.99, (60%), Z277C
GAUNTLET csss, Kixx
RRP 2.99, (80%), Z228C
GHOSTS’N’GOBLINS csss, Encore
RRP 2.99, (94%), Z278C
HOPPER COPPER csss, Silverbird
RRP 1.99, Z279C
KRAKOUT csss, Kixx
RRP 2.99, (60%), Z229C
LEADERBOARD csss, Kixx
RRP 2.99, (90%), Z280C
LIGHTFORCE csss, Rack-it
RRP 2.99, (78%), Z281C
METROCROSS csss, Kixx
RRP 2.99, (60%), Z230C
MISSION QENICIDE csss, Silverbird
RRP 1.99, (66%), Z231C
POWERPLAY csss, Players
RRP 1.99, (92%), Z283C
A QUESTION OF SPORT csss
A QUESTION OF SPORT disk
AFTERBURNER csss
AFTERBURNER disk
ARMALYTEcass
ARM ALYTE disk
BATMAN csss
BATMAN disk
BY FAIR MEANS OR FOUL cams
BY FAIR MEANS OR FOUL disk
CAMELOT WARRIORS csss
CAVEMAN UGH-LYMPICS csss
CAVEMAN UGH-LYMPICS disk
FAST BREAK csss
FAST BREAK disk
GHOST HUNTERS csss
GOLF MASTER csss
GRIBBLY’S SPECIAL DAY OUT csss
HAWKEYEcass
HAWKEYEdisk
HUNTER’S MOON cass
HUNTER’S MOON disk
JET BIKE SIMULATOR cass
JOCKY WILSON’S DARTS cass
JORDON VS BIRD cass
JORDON VS BIRD disk
LED STORM cass
LED STORM disk
MASTERBLASTER cass.
OPERATION HORMUZ cass
OPERATION WOLF cass
OPERATION WOLF disk
PACMANIA cass
PACM ANIA disk
PASTEMAN PAT cass
PETER PACKRAT cass
POWERPLAY HOCKEY cass
POWERPLAY HOCKEY disk
REALM OF THE TROLLS cass
REALM OF THE TROLLS disk
ROBOCOP cass
ROBOCOPdisk
8DI cass
SDI disk
SERVE A VOLLEY cass
SERVE A VOLLEY disk
SOLDIER OF LIGHT cass
SPACEBALL cass
STAR TREK cass
STAR TREK disk
STEEL cass
SUPER HERO cass
SUPER STUNT MAN cass
SUPERSPORTS cass
SUPERSPORTS disk
TANK ATTACK cass
TANK ATTACK disk
TERRAFIGHTERcass
TKO cass
TKOdisk
TRIVIAL PURSUIT- A NEW BEGINNING cass
TRIVIAL PURSUIT - A NEW BEGINNING disk
ZAMZARAcass
Elite
Elite
Activision
Activision
Thalamus
Thalamus
Ocean
Ocean
Superior
Superior
Mastertronic
Electronic Arts
Electronic Arts
Electronic Arts
Electronic Arts
Code Masters
Rack-lt
Rack-it
Thalamus
Thalamus
Thalamus
Thalamus
Code Masters
Zeppelin
Electronic Arts
Electronic Arts
Capcom
Capcom
Zeppelin
Again Again
Ocean
Ocean
Grandslam
Grandslam
Silverbird
Silverbird
Electronic Arts
Electronic Arts
GO!
GO!
Ocean
Ocean
Activision
Activision
Electronic Arts
Electronic Arts
Ace
GO!
Firebird
Firebird
Rack-lt
Code Masters
Code Masters
Gremlin Graphics
Gremlin Graphics
CDS
CDS
Zeppelin
Accolade
Accolade
, Domark
Domark
Rack-lt
£11.99
£15.99
£ 7.99
£11.99
£ 7.99
£10.44
£ 7.95
£11.95
£ 7.95
£ 9.95
£ 1.99
£ 7.95
£11.95
£ 7.95
£11.95
£ 2.99
£ 2.99
£ 2.99
£ 7.99
£10.44
£ 7.95
£11.95
£ 7.24
£ 2.99
£ 7.95
£11.95
£ 7.99
£11.99
£ 1.99
£ 7.99
£ 7.95
£11.95
£ 7.95
£11.95
£ 1.99
£ 1.99
£ 7.95
£11.95
£ 7.99
£11.99
£ 7.99
£11.99
£ 7.99
£11.99
£ 7.95
£11.95
£ 7.95
£ 7.99
£ 7.99
£10.44
£ 2.99
£ 2.99
£ 2.99
£ 7.99
£11.99
£10.44
£11.99
£ 1.99
£ 7.95
£11.95
£ 7.95
£15.95
£ 2.99
Z407C
Z407D
Z408C
Z408D
Z201C
Z201D
Z405C
Z405D
Z306C
Z306D
Z442C
Z301C
Z301D
Z303C
Z303D
Z440C
Z447C
Z446C
Z077C
Z077D
Z051C
Z051D
Z404C
Z444C
Z418C
Z418D
Z409C
Z409D
Z437C
Z406C
Z307C
Z307D
Z302C
Z302D
Z443C
Z439C
Z417C
Z417D
Z400C
Z400D
Z410C
Z410D
Z411C
Z411D
Z300C
Z300D
Z419C
Z419C
Z305C
Z305D
Z449C
Z445C
Z441
Z401C
Z401D
Z403C
Z403D
Z438C
Z402C
Z402D
Z304C
Z304D
Z448C
Wm
AMIGA
CUSTODIAN
DEFCONS
DOWN AT THE TROLLS
I OF THE LANCE
JOAN OF ARC
NETHERWORLD
NO EXCUSES
OPERATION WOLF
PACMANIA
P.O.W.
SDI
SUPER HANG ON
THE DEEP
THE MEGA
CHOICE:
APART FROM OUR HIGHL Y RECOM-
MENDED GAMES LIST, YOU CAN
ORDER ANY GAME RELEASED BY
THE MAJOR SOFTWARE HOUSES TO
DATE ON CASSETTE.CARTRIDGE OR
DISK.
OUR OFFER PRICES ARE VALID FOR
ANY FULL -PRICED GAMES AND
INCLUDE FIRST CLASS POSTAGE
AND PACKING - NO OTHER EXTRA
CHARGES
LOOK UP THE PRICE OF EACH GAME
IN THE OFFER TABLE, ENTER THE
OFFER PRICES ON THE ORDER
COUPON, THEN ADD THEM UP.
ORDERS FOR TITLES WHICH ARE NO
LONGER IN DISTRIBUTION WILL BE
RETURNED.
YOU WILL BE REGULARL Y NOTIFIED
OF ANY DELAYS CAUSED BY LA TE
RELEASES.
SOFTWARE OFFER
PRICE TABLE
4.99
3.99
1.00
5.95
4.74
1.20
7.95
6.40
1.55
7.99
6.44
1.55
8.95
7.20
1.75
899
7.24
1.75
9.95
7.95
2.00
9.99
7.99
2.00
11.99
9.99
2.00
12.95
10.40
2.55
12.99
10.44
2.55
14.95
11.95
3.00
14.99
11.99
3.00
19.95
15.95
4.00
19.99
15.99
4.00
23.00
18.40
4.60
24.95
19.95
5.00
28.95
23.15
5.80
29.95
23.95
6.00
34.95
27.95
7.00
Epyx
Infogrames
Imagine
Electronic Arts
Mirrorsoft
US Gold
Actionware
Microprose
GO!
Titus
Novagen
US Gold
GO!
Hewson
Arcana
Ocean
Grandslam
Actionware
Infogrames
Activision
Mirrorsoft
Activision
US Gold
US Gold
Mirrorsoft
Rainbird
Infogrames
Infogrames
US Gold
99
£15.95
IS
£19.95
Z420D
£19.95
Z311D
£15.99
Z315D
£19.99
Z428
£23.95
Z314D
£199
Z435D
£19.95
Z422
£19.99
Z434D
£19.99
Z424D
£15.95
Z425
£19.99
Z436D
£19.99
Z309D
£15.95
Z312D
£15.95
Z413D
£19.95
Z427
£15.95
Z308D
£23.95
Z313D
£19.95
Z431D
£19.99
Z421D
£19.99
Z310D
£19.99
Z426 i
£19.99
Z414D
£19.99
Z416D
£24.99
Z433D
£19.95
Z415D
£15.95
Z432D
£15.95
Z423
£19.99
Z412D
HOW TO ORDER:
WRITE REQUIRED GAME(S) ON
ORDER LIST, INCLUDING MEDIA
TYPE, COMPUTER AND ORDER CODE
(WHERE LISTED).
IF OFFER PRICE NOT INDI-
CA TED, CHECK IN AD OR REVIEW FOR
CORRECT RECOMMENDED RETAIL
PRICE (RRP).
LOOK UP SPECIAL OFFER PRICE AND
WRITE ON ORDER FORM.
ADD UP TOTAL AND ENCLOSE
CHEQUE OR POSTAL ORDER OR
ALTERNATIVELY USE ACCESSA7ISA
FACILITY (DON'T FORGET TO INDI-
CATE EXPIRY DATE!).
REMEMBER
GAMES ORDERS REQUIRE ORDER
CODE OR MEDIA TYPE AND COM-
PUTER, GARMENT ORDERS ORDER
CODE OR GARMENT SIZE, HARD-
WARE ORDERS ORDER CODE.
INCOMPLETE ORDER FORMS WILL
BE RETURNED.
PLEASE RING (03B4) 5620 IF IN
DOUBT!
PRICES VALID FOR UK/EIRE /
EUROPE ONLY.
FOR OVERSEAS ORDERS PLEASE
ADD C2.00 PER ITEM FOR AIR MAIL
DELIVERY
DELIVERY:
NOT ALL LISTED PRODUCTS WILL
HAVE BEEN RELEASED AT PRESS
TIME.
GOODS WILL BE DESPATCHED AS
SOON AS POSSIBLE. CUSTOMERS
WILL BE INFORMED OF ANY LONG
DELAYS.
BUDGET
RAHGE
ORDER FOUR GAMES IN THE Cl. 99
RANGE AND PAY FOR THREE (CS.97
PA YMENT TOTAL) - A SAVING OF
Cl. 991
ORDER FOUR GAMES IN THE C2.99
RANGE AND PAY FOR THREE (CB.97
PA YMENT TOTAL) - A SAVING OF
C2.99!
JUST FILL IN THE NAME AND PUB-
LISHER OF THE FOUR GAMES
REQUIRED AND THE PAYMENT
TOTAL OF C5.97/C8.97 (DON'T USE
THE OFFER PRICE TABLE)
• •
• » •
^ m —
BACK NUMBERS
•* %(
No 4 August 1985
No 5 September 1985
No 8 December 1985
No 12 April 1986
1 1 6 pages! Three Sizzlers! 1 985 ZZAP!
Mindsmear Preview! Wild Sounds from
your 64 - Datel Digidrum AND Sound Sam-
pler reviewed!
No 13 May 1986
116 pages! Alter Ego Gold Medal! Two
Sizzlers! The Daily Llama - Diary of Minter!
Infocom Interview Part 1 ! Palace Software
Interview! Mindsmear Confession! Imagine
Interview! Index for Issues 1-12!
No 14 June 1986
1 24 pages! Spindizzy Gold Medal! SIX
Sizzlers! Infocom Interview Part 2! Steve
Evans Interview!
No 15 July 1986
FOUR Sizzlers! Budget Reviews
Bonanza! Euromax's Mouse and
Cheese! More Dally Llama - Minter
Diary! CRL Previews!
No 16 August 1986
1 16 pages! Four Sizzlers! Controversial
Musician’s Ball Interview! Vidcom Art Pack-
age Reviewed! Daily Llama - Minter Diary!
No 17 September 1986
1 24 pages! TWO Gold Medals! GAC! FIVE
Sizzlers! The Musician’s Other Ball - Com-
modore’s Music Expansion System
Reviewed! Daily Llama - Conclusion of the
Minter Diary! Software Cuties Special!
ZZAPSTICK!
No 18 October 1986
116 pages! FIVE Sizzlers! Two Readers
Battle in the Challenge! Greg Barnett inter-
viewed!
No 19 November 1986
1 48 pages! World Games Gold Medal! FIVE
Sizzlers! Delta Four Interview! ZZAPSTICK!
John Twiddy Interview!
No 20 December 1986
1 80 pages! TWO Gold Medals! The Sen-
tinel! Boulderdash Construction Kit! FIVE
Sizzlers! Firebird’s fabulous Microrhythm
Drum Kit reviewed!
No 21 Xmas Special 1986/87
196 pages! ONE Sizzler! Denton Designs
Revisited! Desert Island 5.25’! Rockford’s
Round-Up! Tamara Knight - Part 1 !
No 22 February 1987
1 32 pages! Over FIFTY Pages of Reviews!
FIVE Sizzlers! Kele-Line Profile!
No 23 March 1987
1 1 6 pages! TWO Sizzlers! Sensible Soft-
ware interviewed! The Andrew Braybrook
Diary - Mental Procreation Part 1 !
No 24 April 1987
1 1 6 pages! ONE Sizzler! SIX Pages of Coin-
Op Reviews!
No 25 May 1987
1 1 6 pages! TWO Sizzlers! Crucial Compila-
tions Comparison! Fantastic Oli Frey Pull-
Out Poster! Impossible Mission Past Blas-
ter! Index for Issues 1 3-24!
No 26 Juno 1987
100 pages PLUS SAMPLER CASSETTE!
TWO Sizzlers! The Terminal Man II -
Episode 1 ! A Hitchhikers Guide to Douglas
Adams! Oink’s Curly Tale!
No 27 July 1987
1 1 6 pages! THREE Sizzlers! Arcades
Analysed! Philippa Irving’s Manoeuvres -
The Beginning! The Nintendo Console!
American Football Round-Up!
No 28 August 1987
1 1 6 pages! Penn leaves! ONE Gold Medal!
THREE Sizzlers! Behind the Scenes of the
Living Daylights! The Cl 6 scrutinised!
No 29 September 1 986
1 24 pages! ONE Gold Medal! California
Games! FOUR Sizzlers! The Sega Console!
Raster Interrupts De-Mystified!
No 30 October 1987
1 32 pages! ONE Gold Medal! Bubble Bob-
ble! THREE Sizzlers! THREE Silver Medals!
The Advanced OCP Art Studio! Mel
Croucher and PBM - The Beginning! 1
Arcades Analysed! First Part of Shoot’em
Up History!
No 31 November 1987
148 pages! THREE Sizzlers! Accolade’s
Comics! RPG's Scrutinised! Combat Zone!
Microprose Feature! Ubik’s Music!
No 32 December 1987
164 pages! THREE Gold Medals! THREE
Sizzlers! 1 6-bit Special! Predator Film
Expose! PCW Show Report!
No 33 Xmas Special 1987/88 (Jan-
uary 1988)
1 96 pages! EIGHT Sizzlers! A Day At The
Arcades! Crucial Compilations! Fabulous
Giant Poster! A Musical Interlude!
No 41 September 1988
1 56 pages! TWO Sizzlers! PG’s Big Tips -
32 page POKEs, maps and cheats! Mel’s
Future Of The Software Industry! Massive
Enter The Harlequin!
No 42 October 1988
1 32 pages! Free Time Tunnel covermount
game! 24 page PC Show supplement!
ACME large Amiga supplement! Re-
Release Roundup! ONE Gold Medal!
THREE Sizzlers!
No 43 November 1988
1 56 pages! FREE cassette covermount
featuring Cybernoid 2 and Hawkeye
demos! ONE Gold Medal! THREE Sizzlers!
Massive 32 page Amiga section! Mel's
Classic Computer Cock-ups! Having
Knightmares - Anglia TV’s RPG show!
No 44 December 1988
228 pages! FREE cassette covermount
featuring Thunderblade and Pepsi Mad Mix
demos! 2 Gold, 1 Silver Medal and 7
Sizzlers! Xmas re-release round-up! ZZap!
Hardwaring hardware round-up! The
casual observer’s guide to Zzap! reviewers!
Zzap! index! Compilofax - the compilation
round-up! Amiga Action!
No 45 January 1989
1 1 6 pages! FREE cassette covermount
featuring Robocop demo and Parallax full
game! Four Sizzlers! Robocop feature and
review! Another helping of Chuck Vomit!
Classic Computer Cock-Ups!
No 46 February 1989
100 pages! 1 Gold Medal and 3 Sizzlers!
Rainbow Arts - As They Play in Germany!
Reviewed: 16-bitish Elite, Total Eclipse,
Microprose Soccer, Ingrid’s Back (what
about her front!)!
NORMAL BACK ISSUES El .20 (Inclusive P&P)
XMAS SPECIALS El .95 (Inclusive P&P)
OVERSEAS PLEASE ADD £0.80 TO ABOVE PRICES
SPECIAL QUANTITY DISCOUNT:
Order any four Issues and knock 40p off the TOTAL COST.
Order any five Issues and knock 20p off EACH ITEM.
No 34 February 1988
108 pages! FOUR Sizzlers! Flying Tonight!
Predator Pull-Out Poster! Amiga Action!
No 35 March 1988
1 1 6 pages! ONE Gold Medal! ONE Sizzler!
Valentine's Day Pull-Out Poster! The Future
Of Computers - A look at Sci-Fi Films! Elec-
tronic Imagery - Digital Pictures Interview!
No 36 April 1988
1 1 6 pages! TWO Sizzlers! 1 6 page Amiga
supplement! Walker’s Way - New Diary of a
Game series! Budget Test!
No 37 May 1988
116 pages! THREE Sizzlers! 1 6 page ZZAP!
TIPS MEGA-SPECIAL! Mel Crouchers look
into the future of the software industry!
Amiga Action!
No 38 Juno 1988
116 pages! ONE Gold Medal! ONE Sizzler!
Amiga Action! ZZAP! Mega-Index! Another
Crucial Compilation Comparison! Mel
Croucher’ s Hack To The Future Part 2!
Budget Test!
No 39 July 1988
1 08 pages! ONE Gold Medal! ONE Sizzler!
1 6 page Arcade supplement! Mel
Croucher’s Future Of The Software Indus-
try! Budget Binge! Amiga Action! ZZap visits
Microprose!
No 40 August 1988
116 pages! TWO Gold Medals! ONE Siz-
zler! The Definitive Guide To Puzzle Games!
Mammoth Compunetness! Amiga Action!
Barbarian II!
items):
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V
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The Instant Catalog
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COHNODORE 64
[10 Computer Hits Vol 5.
flO Great Gaaes Vol 3. . .
liAD&D Pools Of Radiance..
Bataan - Caped Crusader..
Better Dead then Alien. . .
I Beyond the Ice Palace
[Daley's Olynpic Challenge
Deep.
liEalyn Hughes Int Soccer.
IF- 19 Stealth fighter 9.99
Ifists N' Throttles. . . .
■Frank Bruno's Big Box.
IG Lineker's Hot Shot 7.45
Cass
Disk
corani
Cass
otn
C0HHOMK 61
Cass
HsF
8.75
11.45
G Lineker's Superskills. .
7.45
10.75
Puffy's Saga
7.25
10.251
9.99
11.99
Gaie Over II
6.50
8.95
Question of Sport
9.50
12.50
6.50
9.25
Ga»e, Set A Hatch 2
8.75
11.99
R-Type
6.45
9.99
N/A
17.99
Gaaes: Suaaer Edition....
9.99
11.99
Rack Ea
7.26
10.25
6.95
9.99
Giants
9.99
11.99
Raabo III
6.45
9.99
6.45
9.99
Go Crazy
10.50
12.99
Red Stora Rising
9.99
12.99
6.45
8.75
Gold Silver Bronze
9.99
11.99
Return of the Jedi
6.45
8.75
6.95
10.99
Guerrilla War
6.45
9.99
Rex
7.25
10.25
6.45
8.75
Gunship
9.99
12.99
Risk
8.25
10.75
6.45
9.45
Hank Eye
6.45
8.75
Robocop
6.45
9.99
6.50
9.50
Hellf ire Attack
7.25
10.25
Roy of the Rovers
7.45
10.75
6.45
7.99
History in the Baking —
17.99
21.99
SOI
6.95
10.99
6.95
10.99
Iapossible Mission II. . . .
6.45
9.99
Savage
6.45
8.75
6.95
10.99
In Croud Coapilation
8.75
11.99
Serve and Volley
7.25
10.25
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8.75
Ingrid's back
9.99
9.99
Shoot ea- Op Const. Kit. .
9.99
12.50
6.95
10.95
Intensity
6.45
8.75
Skate ball
7.25
10.25
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Iron Lord
8.95
11.50
Space Ace
10.75
12.75
7.25
10.50
Karate Ace
10.50
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Spitting Iaage
6.45
8.75
9.99
10.75
LED Stora
6.95
10.99
Sports World 88
9.99
10.99
6.50
9.50
Lancelot
9.99
9 99
Star Ray
8.25
9.50
6.45
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Last Hinja 2
8.75
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Star Trek
6.75
'S'. 50
6.45
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Leader Board Par 4
10.99
12.99
Strip Poker II Plus
5.25
6.45
6.95
8.95
Live and Let Die
6.45
8.75
feunner Olyapiad
6.50
9.50
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8.75
Haria Whittaker s Big Box
6.45
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Superaan - Han of Steel.
6.50
9.50
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Hega Gaaes Vol 1
9.99
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Supreae Challenge
8.75
11.50
6.50
9 99
Hegaplay Vol 1
6.45
N/A
T.K.O
7.25
10.25
6.25
9.95
Henace
6.75
12.95
Taito Coin-op Hits
9.99
12.99
6.45
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Hickey House
6.45
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Techno Cop
7.45
10.75
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Hicroprose Hicro Soccer. .
9.95
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Thunder Blade
6.95
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6.45
8.75
Hind fighter
9.99
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Tiger Hoad
6.95
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6.45
8.75
Hini Golf
6.45
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Tines of Lore
6.45
8.75
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12.99
Hotor Hassacre
7.45
10.75
Total Eclipse
6.45
8.75
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12.99
Huncher
7.45
10.75
Tracksuit Hanager
6.45
N/A
8.75
9.99
Hunsters
6.45
9.99
Trivial Pursuit ANB
9.99
12.99
10.99
12.99
Heuroaancer
N/A
11.99
Turbo Cup
6.50
9.99
6.45
9.99
Nigel Hansell Grand Prix.
7.25
8.95
Typhoon
5.99
8.75
6.45
8.75
Night Raider
6.45
9.99
Dltiaate Golf
6.95
10.99
8.75
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Operation Nolf
6.45
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Victory Road
5.99
8.75
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Overlander
6.45
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He are the Champions
9.99
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Pacaania
6.45
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Weird Dreaas
9.50
12.50
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PIRATES STAY AT SEA!
Shiver me timbers land lubbers! The cap’n of this ’ere ship
ZZAP! will not set sail with any adverts that appear to be linked
with piracy (a-ha shipmates!). Nor will, we place ads from
which a name and address have gone AWOL. So no code
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(Bizarre, isn’t it viewers?)
FOR SALE
Commodore 128, 1701 colour
monitor, 1541 diskdrive. Burst
Nibbler, Freeze Machine, 130 plus
disks, 100 capacity disk box,
mouse, books, 60 magazines.
Worth over £1 1 00. Sell for £400
ono. Phone John on 0777 703147
after 4pm.
C64, 1541C, C2N joystick, joyball,
mouse, final cartridge and over
£500’s of games including Ace, Ace
II, Gunship, Defender of the Crown
and Project Stealth Fighter. Cost
over £1000. Quick sale £370 o.n.o.
Call 01 504 4242
C64 original games for sale, Gold
Silver Bronze, Salamander,
Barbarian II, Emlyn’s Int. Soccer,
Great Giana Sisters, Ace, Scorpies,
Zybex and more. Send SAE to A.
Smith, 7 Bangor Walk, St. Ann’s,
Nottingham. NG3 4FS
C64 games for sale, Game, Set and
Match 2 £7, Graphic Adventure
Creator (cost £23) only £9, Eureka
£2, Scott Adam Scoops (4
adventures) £3, Firelord £2. All
original tapes. Phone Nadeem on
Bradford (0274) 572807
Commodore 64 with recorder,
1541 drive, 3 cartridges, joystick,
over 1 50 games, 50 discs, disc box,
covers, books, excellent condition.
Value over £1 200 sell for £300.
Phone Charles after 4pm 061 998
2726
CBM64, C2N, Excelerator, 60
scotch disks, 90 in all plus diskbox,
expert cartridge, two pro 5000
joysticks, over 200 games on tape
amd disk. All for £300 phne David on
01 474 9177 between 7-9. 30pm
C64 with cassette recorder,
joystick, 1 28 ramchip, £400 modern
software, 9 months old, excellent
condition. Worth over £600 will
accept £1 75 o.n.o. Phone Ilford 551
4456 anytime, ask for Terry
C64, Oceanic disk drive, C2N
datasette, freeze machine, GEOS,
disk notcher, blank disks, joystick,
over £320 mostly ZZAP
recommended software. Excellent
condition sell for £325 o.n.o. Phone
Edward 0823 335921 5pm-9pm
weekdays, all day weekends
Commodore 128, C2N cassette, 2
joysticks, over £600 woth of games
inc. Defender of the Crown, last
Ninja, Samurai Warrior, Bombuzal,
California Games, Bubble Bobble.
All cost over £900. Start £300!!! ono.
Call Little Steve! (01) 981 0317
CBM 1 541 C disk drive with manual
and leads in fab condition £90. Send
cheques ot enquiries to Arwyn
Carmody, 36 Hall Gardens, Colney
Heath, St Albans, Herts AL4 0QG,
England. Offer applies to UK
residents only
Commodore 64, still boxed,
cassette recorder, 2 joysticks, £1 50
worth of top games including
BarbarianJ,ll, Hawkeye, Cybernoid,
IK Plus, 5 months old, recent
ZZAPs, user manual etc £150.
Laurence 397 0848 Chessington,
Surrey
Commodore 64, datasette,
joystick, over £60 worth of software,
citizen 120D printer can be used
with commodore or BBC, all worth
£450, sell for £300. Phone Murji
before 7pm on 01 961 5403, 63
Fortunegate Road, Harlesden
London NW10 9RH
C64 for sale at bargain price
includes datasette, 4 joysticks, MK
II, £200 worth of softrware and
loads of mags. All for only £1 50.
Phone Buckley (0244) 545885 ask
for Barney after 5.00pm, 7.00pm on
Thursdays
CBM 64, MPS803 printer, disk
drive, 2 joysticks, 2 data recorders,
125 games inc. Double Dragon,
Voice Master, Music Maker etc..
Quick sale leaving the country.
Phone Adil 01 561 1937 only £250.
Also sold separately
C64 with C2N, joystick (all boxed),
£70 worth of computer mags and
over £420 worth of original software
including, Times of Lore, Last Ninja
II, Barbarian II, Armalyte. For only
£250. Phone Martin (0959) 74757
C64, cassette recorder, joystick
(Quick Shot II T urbo) £345 of games
including 3 cartridges, also 3 books
worth £15. All worth £500 will sell
lot for £200. Tel: Northants (0604)
781338 evenings
C64 games for sale. Over 50 titles
at Very Cheap prices, Last Ninja 2,
Operation Wolf IK , Bankok
Knights and many more. Send SAE
to K. Depree, 7 Milford Road, Grays,
Essex. RM1 6 2QL or phone GT
(0375) 37830
C64 cassette games for sale, many
new titles e.g. Predator, Cal.
Games, Time and Magik,
Vindicator, World Games, Ace,
Driller, Bubble Bobble, and many
more also Neos Mouse and Cheese
only £150.00. Tel: 483039
C64, datacassette and joystick,
£750 games all original, old and
new. Worth £875 will sell for
between £400 and £450 ono. Top
offer gets priority. Need fast sale
Tel: (0752) 228506 ask for Tristan.
Bargain!
Bargains!!! CBM64 original games
valued over £1000, sell £200.
Separately £1 -3, over 200 titles
including Cybernoid II, Foxx Fights
Back, Emlyn Hughes, Predator.
Send SAE to C. Curtis, 1 84 Long
Riding, Basildon, Essex or phone
(0268) 20434
Hi!. '
CH'Vi LAD 1
Commodore 64, disk drive, quick
shot joystick, monitor amd four
magazines for only 210 pounds.
Excellent condition, call Danny on
01 266 2463 from 8pm to 1 0pm
Sega System for sale with four
games including World Soccer and
Thunderblade. Bargain at just £65
o.n.o. Phone Eastleigh (0703)
61 6082 and ask for Stuart.
C64 cassette games all originals,
Renegade, Leaderboard, Fist II,
Baseball, Trivial Pursuit, They Sold
a Million, Game, Set and Match,
Arterix. Send S.A.E. to Lee Kilgallon,
1 1 E Moirhouse Place, West
Edinburgh, EH4 4PQ
Commodore 64C, 1541 diskdrive,
MPS801 printer and paper, three
joysticks, hundreds of games on
tape and disk, books, mags, Action
Replay MKIV. Excellent condition
£350. Phone Rick, Dartfield (0322)
27041 after 6pm
C64, C2N cassette, joystick, over
1 00 games many original, boxed as
new, magazines etc. All for just £1 30
(quick sale) Tel: (01) 657 7836 after
6pm
CBM 64 For Sale, 3 Tape Decks,
dustcover, speech synthesiser,
sound sampler, music maker,
maintenance kit, quickshot 2
joystick, plus loadsagames. Worth
loadsamoney but sell for only £300.
Phone (0903) 21 31 33 for details
(anytime)
GREAT DEAL, CBM 64C,
excelerator disk drive, C2N
datasette, quickshot turbo joystick,
mouse, disk box, £600 worth of
latest software. All worth £1000 will
sell for £320 ono. Phone Jason
(03873) 80037 6-1 0pm. MUST
SELL!
CBM 128/64, commodore
tapedeck, over £100 of original
games, music overlay, two
joysticks, manuals and magazines.
Everything boxed and in good
condition. One year old £150. Tel:
0777 84 571
CBM64, disk drive, music maker,
C2N, joysticks, tape box that holds
72 tapes, 2 powerpacks, MKIV
cartridge, all that plus £500
software, only £400 ono. Phone
(0827) 89351 8 (All in mint condition)
CBM 128 computer pack, over
£750 of original software, 50 mags
expert cartridge, 5 joysticks,
modem, Action Replay MK3,
CBM 4 pack, Sell for £280. Write
to Sulaimond Olayinka, 35 Malpas
Road, Hackney, London. E8 1NA.
Phone Sulaimon on (01) 986 6802
for more information
C64C, 1571 (NEW), C2N, 3
joysticks, 200 disks in 2 diskboxes.
Games include:-Hawkeye,
Salamander, Roadblaster 600
more new games, Warp 25,
Diskmate II, Lightpen much
more. As new. £450. Phone: 0206
305593 NOW!
»/
ZZAP! MARCH 1989
CBM64, 1541 (almost new),
modem, sampler, £800 software
(tape & disk), Neos Mouse, Blank
disks, two damaged but working
tape decks and joystick, tape
copying device, Action Replay IV,
diskmate II etc. £350 Phone Jim 021
429 2382
CBM 64, two datasettes.Action
Replay Mk4, Mouse, Cheese,
Backup Board, Speedking joystick,
Sound expander, five octave
keyboard, £200 of software, mags,
books, computer still boxed. All
£300. Ring Wallasey 630 231 1 after
6.00pm ask for Rob
CBM64, tape deck, 1541 disc
drive, manuals, Basic games, dust
cover, power pack £200. Phone
0905 621046
Three joysticks, two data cassette,
music makers, two power supply,
two C64, one working, one for
spares, Expert Cartridge with reset
button etc, over 60 games £250.
Tel: (Downland) 53544 ask for Jamie
Haynes
Cl 28, monitor, disk drive, printer,
cassette, joystick, freeze frame and
over 100 new software titles. All
boxed, everything you would ever
need. For offers around £700 phone
0789 842 312
C64/1 28 Users! Want to know how
experts work out pokes etc and win
cash & software prizes in
magazines? Then send SAE £1 to:
Jason Haymer, 98 Histon Road,
Cottenham, Cambridge, CB5 4UD
C64, tape deck, disk drive, loads of
disks, Action Replay 3, Music
Maker, magazines, plus £200 of
games. Worth £500, sell for £250.
Tel: (0582) 882974
CBM128 boxed as new, C2N
cassette, Cheetah 1 25 joystick,
over £1 00 worth of recent full price
games including Buggy Boy, R-
Type, Out Run, Vindicator, Ikari
Warriors, Batman. Real bargain at
£220 o.n.o. contact Mark (0902)
331182
Amiga 500 unwanted Xmas present
full guaranty, £250.00 software
including Test Drive, Fusion, VET
etc plus T.V. modulator, joystick,
mouse and mat, manuals, D. Paint,
Workbench. Worth £700.00 sell for
£350.00 ono. Contact Mildenhall
712040 (0638)
C64, 1701 colour monitor, 1541
disk drive, datasette, easy script,
dust cover, joystick and over £300
of games including Armalyte,
Barbarian 2 and Vindicator.
Everything in good condition,
bargain at £300. Phone: 0483
273683. Hurry
SWAPLINE
We want to swap new games
(Belgium only). Send lists to: The
Trott, Platte- Lostraat 543, 3200
Leuver, Belgium
Amiga contacts wanted now!! To
swap only the latest games, demos
etc. Write to: Karl, P.O. Box 219,
Belconnen, A.C.T. 261 6 Australia.
No time for lamers, PRESS left
mouse button later!
Disk user wants to swap games
from all over the globe. Send your
lists and letters to John Cartwright,
5 Addy Crescent, South Elmsall,
Pontefract, WF9 2XF. Ring South
Elmsall 40750. 100% reply
Attention to everybody with a disk
drive out there! I want to swap the
latest and greatest software with
you!! so send some words to Terje
Hevroy, Lyngbo Lien 16, 5031
Laksevaag, Bergen, Norway. DO
IT
Hot and Fast Amiga contacts
wanted. Send lists or disks to:
Eugene Butler, 8 Somerby Road,
Morecambe, Westgate, Lancs, LA4
4SQ England. 100% reply. Send
disks if possible
Disk or tape users, old or new
games, contact Colin, 22 Birkhall
Road, Thorntree, Middlesborough,
Cleveland, TS3 9JP England. Send
list of games. All letters answered
100 %
Computer 64 Swop Shop. Bored
with your games, why not join our
SWOP SHOP. All members receive
our quarterly magazine. SAE for
membership, send to: 64 Swop
Shop, 3 Old Church Street,
Aylestone, Leicester
C64 user wants to swap new stuff.
I have list of latest games. Send list
or disks to: Reijo Pentinmaki, 61270
Wopasarvi, Finland. I promise to
reply to all letters
C-64 disk user wants to swap latest
games, demos, utilities. Send list or
disks to C. O’Carroll, Kilsheelin, Mt.
Venus Road, Rathfarnham, Dublin
1 6, Ireland. All letters answered and
disks returned
Amiga enthusiast wishes to swap
software worldwide, everyone
welcome, 100% reply guaranteed.
Extensive collection owned. Send
listings or disk to:Darren Wood, 1 8
Rimutaka Place, Titrangi, Auckland
7, New Zealand
PEN PALS
CBM 64 games for sale from £1 to
£5. Also wanted CBM Amiga
penpals for swapping etc. For more
info write to: David Milbourne, 197
Clargate Lane, Ipswitch, Suffolk,
Ip3 0RF
CBM 64 disk owner, 1 4 with
excellent collection of games would
like to swap software with anyone
worldwide. Send your list to Paul Ty ,
35 WORDS FOR ONLY £2.50!
Thousands of Commodore computer owners across the world read ZZAP! every month. The
Reader Classifieds are your low-cost opportunity to reach them with a small ad, whether you want
to buy, sell, swap or advise. And it’s simple - a one-off cost for up to 35 words for £2.50. Just fill
in the form below!
CLASSIFIED HEADINGS
ZZAP! Reader Classified Section is not open to trade or commercial advertisers, but Fanzines
may use it. The headings are self-explanatory: WANTED, FOR SALE, SWAPLINE, USER
QROUPS, PEN PALS, FANZINES and EVENTS DIARY (for club/user group news, meetings or
planned events). However, be careful about ZZAP! publishing dates with the last!
HOW TO PLACE YOUR SMALL AD
Cut out and send off the form, together with your payment of £2.50 per entry form (cheques or
postal orders preferably, made payable to NEWSFIELD LTD). Photocopies of the form are accep-
table.
■ The maximum is 35 words
■ The service is not open to trade/commercial advertisers
■ Small ads will be printed in the first available issue
■ The editor reserves the right to refuse ads which do not comply with normal decent practice,
or which could be interpreted as encouraging software piracy
, Z2AP! READER CLASSIFIEDS
| Send to ZZAP! READER CLASSIFIEDS, PO Box 10, Ludlow, Shropshire SY8 1DB
Name
Address
Postcode
| Tick Classified heading:
| □Wanted □For Sale □Swapline QPen Pals QLIser Groups □Fanzines
□Events Diary □Miscellaneous
I Method of payment □Cheque □Postal Order
^ Write your advertisement here, one word per box, and include name, address and phone
I number if you want them printed.
11 Maes Deri, Winchwen, Swansea,
United Kingdom. SA1 7LW
C64 owner would like Pen Pals
from around the world. To swap
demos and games. Please include
list. Please write to Andrew
Jackson, 8 Caithness Court,
Runcorn, Cheshire, England. All
letters answered. Please write fast!
£
t£jf
USER
GROUPS
YO! Mark Thompson is looking for
contacts on C64 disk. Interested?
then send a list to 20 Woodhall
Road, Old Swan, Liverpool, LI 3
3EH. What are you waiting for? Start
writing!
Karine of the CTC Inc. wants new
contacts, especially from
Scandinavia and the US. We’re also
looking for a grafix- wizard. Contact:
J.V. Eyckdreef 10, B-8900 leper,
Belgium. Only AMIGA!. Boring
lamers will be ignored
Disk users Jassam Sayedi, 1902
Road 216, Bahrain wants to swap
the newest stuff on disk from all over
world. Send disk or list. All letters
answered
Middle East Commodore Club: The
richest and largest software library
of C64, Amiga and IBM-PC compat,
International Memberships. MECC,
P.O. Box 1 1 3-5470 Beirut-Lebanon
FANZINES
Cheat City - Great new magazine
devoted to C64 software cheats,
pokes, maps, etc. Free ‘reseter’,
software reviews, over 70 games
cheated, out now! 70p payable to:
S. Johnson, Flat 2, 16 Canfield '
Gardens, NW6 3JX
MISCELLANEOUS
Poker for the C64, programmed in
machine code, an excellent version
£2.50 on cassette, £3 on disk. Send
money to Paul Montwill, 75 Kill
Abbey, Blackrock, Co. Dublin, Eire.
Tel:(Dublin) 894763
Well, my petite purveyors of piscatory pleasure, a month has
passed by since we last exchanged fishy fluids. When you
reach Megastar status like me, your life is packed with
functions like tv appearances, opening supermarkets and
visiting European Royalty - one barely has time to work for
poor old ZZAP!, but one does one's best. Anyway, there's a
couple of results this month : that amusing f ish-tickler, Bazza
McGuazza, offered tickets to his next fight (Fish hate
violence), and then there was that rather tasty Gold Label
Crusty Special VCR. So let's get down and get jivin' for
another rockin' boppin' bowl full of plankton-sniffing fun.
fish-kettle of laughs? Well, let
me put it this way:
IT'S A FAIR COM
Waaay back in the days when we
crawled off to land and spawned
you lot, we never used, to fight
amongst ourselves - it shows
that evolution doesn't always
mean better species, Superior
Software cashed in on this
aggressive tendency and offered
a couple of tickets to Bazza
McGuigga's next underwater
fight, Mike Tyson's boxing video
and a signed copy of By Fair
Means or Foul. Who won this
W. K. Wan, Stoke-on-Trent ST4
3DS.
Four aquatic runners up received
a Mike Tyson video and a signed
copy of the game. Tough luck,
guys and gals-maybe you'll send
me some ATcfuality fish food as
a bribemext time:
Julie Bryant, Horsham RH12 4RN; Ian
Doason, Hartlepool TS26 8JY; Leon
Gregory, Nottingham NG17 7AB;
Keith Cormack, Aberdeen AB1 7 LX.
SUMMER LARKABOUT FUN COMPETI
I've got some 18-rated videos of
naked fish at home-if you want
to pop round to my bowl
sometime, we can spend an jj
evening drinking plankton
extract (with plenty of C2H5OH, rf
you know what I rrveanL smokin'
pondweed tabs and munching
on some small crustaceans.
Anyway, those prolificspawners
at Epyx offered a brilliant (but!
sadly, not waterproof) VCR, l|
l
some Olympic videos and a copy
of The Games- Summer Edition.
Who'll be watching Ben Jonson's
un-fishlike behaviour again?
Dave Stewart,Corsham SN13
9JD.
Meanwhile, back in the pond, 1 9
runners up received a copy of the
game, not signed by me, Ken D
Andrew Potts, Kingswinford DY6 8NY; R Major, Walton-on-Thames;
Anthony Buckle, Brighton BN2 5ES;E Abbate, Zeist Netherlands; John
Morris, Shipley BD18 4QY; Lee Jones, Sandiocre NG10 5EF; Neil Bache,
Stourbridge DY8 3YN; Craig Watts, Rotherham S65 2NF; Paul Matthews,
Dunstable LU6 3BA; Sam Trafford, Scarborough Y013 9HU; Dennis
Richardson, London SE15 4NP; Suketu Patel, Southend-on-Sea SSI
2DE;ajeeb Rashid, London SW1 5 1 RW; Jason M Vince, London N14 4NY; Pat
d S44
Bowe, Douglas Cork; Lee Fletcher, Chesterfie
Billericay CM11 2QA; Sangdil Patel, Southe
Shah, Barnet EN4 OHP.
5JA; Peter Wognum,
a SS2 6JH; Neehal
CHART WINNERS
All you keen-eyed fish out there
(and that doesn't include anyjt
species of flatfish - they're
stupid) will notice that there are
no charts this month. That crab-
like editor mentioned somefffling
about fitting 50+ reviews in, but
I'm having no truck with that.
However, we've decided to give
you lot a £40 software voucher
and aT-shirtfor entering anyway
-and the charts will be back next
month, in a different disguise.
Who won? Well, J Temple's fish
who lives in Colchester did. And
the runners up who got T-shirts
and caps? - \ k v,,. . i£
rindra Gupta's guppy, Romford
2TB; David Exton's eel, Stafford
ST16 2SG; Colin Pitt's pilchard,
Northolt UBS 6HP; and Lee Milner's
mullet, Hull HU54NA.
So, another month goes by. Of course, I received millions of
Valentine's cards, but unfortunately, our respective genitalia
are incompatible, so I have to disappoint most of you. Derek,
John, Tracey and Allan are all welcome, however. Anyway -
if you have queries about How To Look After Your Pet Fisn,
want to know anything about Fish Psychology or would like
an answer to your ZZAP! Comp Problem, writeto or ring me,
Ken D Fish, do Viv Vickress, ZZAP! , PO Box 1 0, LUDLOW,
Shropshire, SY8 1DB. Until Issue 48, my little ling-lovers,
gloop gloop!
k
COMING NEXT MONTH TO THE SAME SHOP THAT SOLD YOU ZZAP!
LAST MONTH FOR ONE OF THEM 30 DA Y THINGIES -
Yep, we’re promising the FIRST C64 REVIEW
of what is likely to be one of the hottest
arcade conversions of 1989. Not only that, but
you’ll have a chance to win the coin-op and
loads of other goodies.
ALSO STARRING . . .
THE ZZAPTIONNAIRE
Are you really p***ed off with any aspect of ZZAP!? Well, this is the
time to air your views and change the magazine for yourself. You
don’t like the fat git as Editor? You don’t like that Flint psycho or that
mad woman? Then get scribbling on next month’s form!
THE CHALLENGE
Gordo takes on the whole world at either EMLYN HUGHES INTER-
NATIONAL SOCCER or SPEEDBALL. Which will it be? Will the fat
man gird his flabby loins into porky action? Wil he suffocate his twig-
let competitor in a mountain of flab? Will we ever see the challenger
again? Will we ever stop asking questions?
AND WHAT'S IT ALL GONNA COST? ONLY £1.25 FOR THE BEST SELUNG COMMODORE MAGAZINE
AROUND, THAT'S WHAT. BE THERE ON MARCH 16 WITH YOUR DOSH OR THEY WON'T SELL IT TO
YOU . . . ER . . . THAT'S IT. YOU CAN TURN OVER AND READ THE PREVIEWS NOW. BYE.
9 5
ZZAP! MARCH 1989
I
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OBUTERATOR
(Virgin Mastertronic)
Remember this on the Amiga? Well, it's about to shed its
load onto your 64 next. Are you sitting comfortably? Then
I'll begin. Once upon a time . . .
. . . there was a race of warriors called the Obliterators,
trained from birth to be dead 'ard (three Shredded Wheat,
pulling two nasal hairs out at once - that kind of thing).
Each one was given a genetically enhanced body to speed
up reflexes, enhance the senses and increase strength and
agility. Fortunately, you're one of them.
So what do you nave to do, then? Well, there's this huge
Alien Spaceship that destroyed an entire Federation Star
Fleet and is now about to make people lasagne with the
Earth. Your orders are: enter and cripple that ship and do
lots of damage. The price is: £9.99 cass, £14.99 disk. The
release date is: mid-February. Let's hope they improved
that scrolling . . .
- .
Ever fancied playing God or the Devil? Ever fancied wiping
out 'uuuge tracks o' land in one fell swoop?
Ever fancied watching little men in brown underpants
wander around teensy-weensy autonomous settlements,
establishing whole societies before your very eyes?
Well, you'll just have to wait a bit, until the latest
production from Bullfrog (Fusion)h\ts the streets in March.
We've seen an early version of it, and it looks absolutely
amazing . . .
You start off playing either Mr Nice or Mr Nasty and
your aim is to populate new lands, evolve new
technologies and then wipe out your opponent. At your
disposal are some mega-divine weapons such as swamps,
earthquakes, floods and volcanos - but you've got a lot of
evolution befofUiyou get to stag# £24.95
(Amiga), and is well worth looking out for.
DNA WARRIOR (Cascade)
At first glance, you may think this looks a bit Salamander -
ish, but you'd be wrong, wouldn't you? It is, in fact, a
two-way scrolling shoot 'em up from those zany and
maaad people at Cascade, who gave you such classics as
Any road up, it's got a reaaally odd scenario: you're the
pilot of a microsubmersible on its way through the
bloodstream, and you're trying to stop the growth of a
second brain which a silly scientist-type implanted in
himself. Tut tut. Your mission, should you decide to accept
it, won't be easy: there's body defence systems, mutant
brain tissue (like wot Maff has in his head), bionic limbs, a
pace-maker and much more. Release date is February 1 5th,
so it should be out NOW at £9.95 cass, £14.95 disk (C64)
and £19.95 (Amiga).
sm
m mm
Mnm i
screenshot,
i though wot you lot see ere is an
game is actually going to be available firs
*time in early March. Let's get the prices out of the
first: (C64) £14.95 cass, £19.95 disk; (Amiga) £24.95-
?rsions include a 100-page manual.
e claims made for it are pretty awesome: unlike any
r simulation, it takes you from the crew room to the
|ar, through pre-flight briefing and then into the
pit Of the latest, hi-tech F-16 Fighting Falcon; a
kstart facility allows you to get straight into the
»n. Inside the cockpit you've got all them gadget
jies: laser targetting, LANTIRN target recognition,
IAAM missiles and other technospeak which easily
Fans of Gary Liddon - that premier tea-maker
extraordinaire and ex-ZZAP! writer - will warm to his
latest game, which be a silly arcade adventure.
As the fearless Sumo-type, Lance Tyger, you negotiate
four harrowing levels of bloody battle in a deceptively
calm mystical land. Armed only with a trusty sword,
you've got to face marauding aard varks and monstrous
beasties with pointy teeth; kill these and you get coins
with which to buy better weapons. Featuring multi-
directional scrolling (grafix by Paul Docherty), it should be
available about now: (C64) £9.99 cass, £12.99 disk.
ZZAP! MARC II I
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SPECTRUM
AM5TRAD
COMMODORE
TM & 1988 DC
AM5TRAD
ATARI ST
CBraWuOMffi
ATARI 5T CBM AMIGA
SPECTRUM
COMMODORE
ite Warrior
LAST NINJA M
REPLACES '
CRAZY CARS ON
THE COMMODORE
PREDATOR
"Predator is a superb tie-in and really hits
the mark/' /ZAP 1 Sizzfer
Twentfet.h C(“hf uty f ox f ilm Coi f) All fights
reserved ' :
CRAZY CARS
"Crazy Cars is a three-dimensional real-time
simulation. This must be the ultimate car
game/' Sinclair User
•tV TituvSoi Svate Lttl •
CRYZOR
"If you're looking for a high speed action
packed game that's good to look at and
exciting to play - grab Gryzor now!" Your
StndakV .';/■/
i.0) i'>87 Korumt '
BARBARIAN
"It's reputation for being the most
bloodthirsty computer game ever, means
that its phenomenal success will
undoubtedly continue/' Sinclair User
n n rr rr rr rr IT f
frrr rrrrfT^r r r r
:rrrfi^§| rr
rrrrrrrr
PLATOON
"The programmers have done a superb job,
and have faithfully captured the film's
atmosphere. Platoon is absolutely superb -
a milestone in film tie-ins, and a yardstick by
which all others shall be‘ judged." /zap 64
(S) 1986 Hem/ale Film Corporation All Rights
Rcsci vcif
TARGET RENEGADE
A Crash Smash
"If you're after some exciting beat 'em up
action this is a good excuse to part with your
hard-earned cash/' Gash
KARNOV
"Stunningly colourful screens . . . the most
accurate conversion of an arcade hit in
years" Your Sinclair
(CMHcctrir Drtntm.s Sot t.vvai e l td
COMBAT SCHOOL
"Combat School is brilliant ~ definitely the
best arcade conversion around/' Zzjtp, 64
"Combat School is one of the best games
I've ever played.” Crash
vC' 1v>8/ Kungmi /
AM5TRAD W smi ' -r i - M
COMMODORE M ■ |||||P|il
Ocean Software Limited • 6 Central Street • Manchester • M2 5NS • Telephone 061 832 6633 • Telex 669977 OCEANS G